PASSIVE Contempt for the Weak
Zed's basic attacks against low health targets deals bonus Magic Damage. This effect can only occur once every few seconds on the same target.
What the Rift Lab holds on this champion: the kit as Riot publishes it, the build the lab reviewed, and the matchups it has documented. Anything the dataset does not record is left out rather than filled in.
Riot's own text for each slot, in the order the champion learns them.
Zed's basic attacks against low health targets deals bonus Magic Damage. This effect can only occur once every few seconds on the same target.
Zed and his shadows throw their shurikens. Each shuriken deals damage to every enemy hit.
Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability. Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
Zed and his shadows slash, dealing damage to nearby enemies.
Zed becomes untargetable and dashes to an enemy champion, marking them. After a few seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked. Zed leaves a shadow behind and can reactive Death Mark to switch places with this shadow.
The reviewed purchase order and rune page for this champion. Every entry that has a page of its own is linked to it; an item the catalogue holds no page for is printed as a name rather than pointed at a page that does not exist.
One slot, changed when the enemy team changes the problem. These are answers, not automatic purchases.
Ability text and the in-game title follow Riot's official Wild Rift champion pages. The tier letter is the external snapshot shown on the tier list, and the build is the Nexus reviewed snapshot — neither is a win rate.