PASSIVE VOID STONE
When Kassadin casts a spell near a visible enemy champion, he gains a magic shield.
What the Rift Lab holds on this champion: the kit as Riot publishes it, the build the lab reviewed, and the matchups it has documented. Anything the dataset does not record is left out rather than filled in.
Riot's own text for each slot, in the order the champion learns them.
When Kassadin casts a spell near a visible enemy champion, he gains a magic shield.
Fires an orb that deals magic damage and silences the first enemy hit.
Empowers his next basic attack within to gain range and deal bonus magic damage and restore a percentage of missing mana on hit. If Nether Blade kills the target its remaining cooldown is reduced.
Deals magic damage to enemies in a cone and slows them. Force Pulse becomes enhanced after other spells are cast nearby, dealing increased magic damage and slowing instead.
Blinks to target location and deals magic damage to nearby enemies. Casting Riftwalk causes the next Riftwalk within a certain amount of time to deal more damage and cost double the mana. (Up to 3 times)
The reviewed purchase order and rune page for this champion. Every entry that has a page of its own is linked to it; an item the catalogue holds no page for is printed as a name rather than pointed at a page that does not exist.
One slot, changed when the enemy team changes the problem. These are answers, not automatic purchases.
Ability text and the in-game title follow Riot's official Wild Rift champion pages. The tier letter is the external snapshot shown on the tier list, and the build is the Nexus reviewed snapshot — neither is a win rate.