PASSIVE DRAW A BEAD
Increases Tristana's range for her attacks, Explosive Charge, and Buster Shot as she levels.
What the Rift Lab holds on this champion: the kit as Riot publishes it, the build the lab reviewed, and the matchups it has documented. Anything the dataset does not record is left out rather than filled in.
Riot's own text for each slot, in the order the champion learns them.
Increases Tristana's range for her attacks, Explosive Charge, and Buster Shot as she levels.
Tristana increases her Attack Speed for a short time.
Tristana fires at the ground to propel her to a distant location, dealing damage and slowing surrounding units for a brief period where she lands. Takedowns and fully stacked Explosive Charge detonations on champions reset Rocket Jump's cooldown.
When Tristana kills a unit, her cannonballs burst into shrapnel, dealing damage to surrounding enemies. Can be activated to place a bomb on a target enemy or turret that explodes after a short duration dealing damage to surrounding units.
Tristana loads a massive cannonball into her weapon and fires it at an enemy unit. This deals Magic Damage and knocks the target back.
The reviewed purchase order and rune page for this champion. Every entry that has a page of its own is linked to it; an item the catalogue holds no page for is printed as a name rather than pointed at a page that does not exist.
One slot, changed when the enemy team changes the problem. These are answers, not automatic purchases.
Ability text and the in-game title follow Riot's official Wild Rift champion pages. The tier letter is the external snapshot shown on the tier list, and the build is the Nexus reviewed snapshot — neither is a win rate.
In the matchup data documented in Rift Lab, these are the harder matchups for Tristana: Caitlyn (Dragon / ADC), Ashe (Dragon / ADC), Varus (Dragon / ADC), Jhin (Dragon / ADC), Draven (Dragon / ADC), Ziggs (Mid). This is a documented matchup list, not a win rate: TheNexus does not publish win-rate or pick-rate figures it cannot source.
Riot's ability text for Tristana describes a dash, leap or blink in ROCKET JUMP (ability 2). Plan around those abilities before a trade or a fight. These notes are keyword matches over the ability text only, not a rating of how strong Tristana is, so read the full descriptions on this page.
The Nexus-reviewed core build for Tristana, in purchase order: Magnetic Blaster then Infinity Edge then Mortal Reminder then Berserker's Greaves. Runes: Lethal Tempo, Brutal, Cut Down, Legend: Bloodline, Bone Plating. Situational swaps: against enemy healing: Lord Dominik's Regard; against enemy burst: Guardian Angel; against enemy front line: Blade of the Ruined King; against enemy crowd control: Mercurial Scimitar. This is a reviewed snapshot (patch 7.2b), not a build ranked by win rate.
Tristana is a Marksman by Riot's classification and is played in Dragon / ADC. Riot rates the difficulty Low. On our tier-list snapshot (patch 7.2b) it shows B tier from its external source, which is a snapshot letter and not a TheNexus win rate.
Every answer here is built from Rift Lab data and Riot's own ability text. Where the data is missing we say so instead of guessing.