Heimerdinger, Mage / Support
Heimerdinger, the Revered Inventor, is a Mage and Support champion in League of Legends. Everything below comes from Riot's Data Dragon for patch 16.21.1: ability text, base stats and Riot's tips. Counters and matchups by class are worked out from that text, and each one shows its reason.
Playing as Heimerdinger
Riot's own tips
Turret placement can be a deciding factor in a battle. Against most enemies turrets are best when they can support each other, but if the enemy has a lot of area of effect damage your turrets can be destroyed quickly. Placing turrets in brush can lead to a surprise attack in your favor.
The success of Electron Storm Grenade is very important to Heimerdinger's survival. The slow and stun both are capable of keeping enemies in place long enough to punish them, but it is also the first line of defense against a surprise attack.
Spreading out Hextech Micro-Rockets leads to more reliable damage and more efficiency against multiple targets, but focusing it creates the biggest impact.
Playing against Heimerdinger
Riot's own tips
It's better to destroy all of Heimerdinger's turrets at once with the help of creeps than to fight them one at a time.
Be wary of Heimerdinger's Upgrade!!!, as he can use it to find an answer to most trouble he gets into. Once his ultimate is down, go in for the kill!
What the kit does
Analysis read from Riot's ability text. Each line shows the words it rests on.
EHard crowd controlCH-2 Electron Storm Grenade: "well as stunning anyone directly"
ESoft crowd control (slow, silence, blind)CH-2 Electron Storm Grenade: "hit and slowing surrounding units"
PZones with walls, traps or fieldsHextech Affinity: "towers and turrets deployed by"
Heimerdinger's abilities
Riot's own text and preview clip for each ability, from Riot's Data Dragon, patch 16.21.1. Pick an ability and its clip plays here, muted.
PPassive
Hextech Affinity
Gain Move Speed while near allied towers and turrets deployed by Heimerdinger.
Effects in the text
H-28 G Evolution Turret
Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).
Effects in the text
WW
Hextech Micro-Rockets
Heimerdinger fires long-range rockets that converge on his cursor.
Effects in the text
EE
CH-2 Electron Storm Grenade
Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units.
Effects in the text
RR
Upgrade!!!
Heimerdinger invents an upgrade, causing his next spell to have increased effects.
Items and runes that fit Heimerdinger
Riot publishes no builds and this page invents none. Below: completed items ranked by how many of the stats Heimerdinger's kit uses they give (ability power (AP) first), the runes whose official text matches the kit, and picks for each enemy type. A fit, not a strength ranking. No win rates.
Closest stat fit
Editorial estimateCompleted items ranked by how many of the stats Heimerdinger's kit uses they give. A fit, not a verdict: Riot publishes no builds and no win rates.
Cryptbloom3,000- +75 Ability PowerHeimerdinger scales with it
- +30% Magic Penetrationits damage is magic
- +20 Ability Hastecasts abilities often
Actualizer2,800- +90 Ability PowerHeimerdinger scales with it
- +300 Manaits resource is mana
- +10 Ability Hastecasts abilities often
Archangel's Staff2,900- +70 Ability PowerHeimerdinger scales with it
- +600 Manaits resource is mana
- +25 Ability Hastecasts abilities often
Blackfire Torch2,800- +80 Ability PowerHeimerdinger scales with it
- +600 Manaits resource is mana
- +20 Ability Hastecasts abilities often
Luden's Echo2,750- +100 Ability PowerHeimerdinger scales with it
- +600 Manaits resource is mana
- +10 Ability Hastecasts abilities often
Malignance2,700- +90 Ability PowerHeimerdinger scales with it
- +600 Manaits resource is mana
- +15 Ability Hastecasts abilities often
More items with the same stat 29
Bloodletter's Curse2,900 gold
Cosmic Drive3,000 gold
Dusk and Dawn3,100 gold
Echoes of Helia2,200 gold
Hextech Rocketbelt2,650 gold
Horizon Focus2,700 gold
Imperial Mandate2,400 gold
Lich Bane2,900 gold
Moonstone Renewer2,200 gold
Morellonomicon2,850 gold
Nashor's Tooth2,900 gold
Redemption2,300 gold
Riftmaker3,100 gold
Shadowflame3,200 gold
Shurelya's Battlesong2,200 gold
Staff of Flowing Water2,250 gold
Stormsurge2,800 gold
Void Staff3,000 gold
Rod of Ages2,600 gold
Ardent Censer2,200 gold
Banshee's Veil3,000 gold
Dawncore2,500 gold
Guinsoo's Rageblade3,000 gold
Hextech Gunblade3,000 gold
Liandry's Torment3,000 gold
Rabadon's Deathcap3,500 gold
Rylai's Crystal Scepter2,600 gold
Statikk Shiv3,000 gold
Zhonya's Hourglass3,250 goldBoots
Rune fits
Editorial estimateRunes whose official text matches the most things Heimerdinger's kit does. Each line shows the words it rests on.
AftershockResolve, Keystone · Matches: 1- It can immobilize, slow or impair enemies: CH-2 Electron Storm Grenade: "well as stunning anyone directly"
Arcane CometSorcery, Keystone · Matches: 1- It deals damage with abilities: H-28 G Evolution Turret: "fire cannon turret"
Deathfire TouchSorcery, Keystone · Matches: 1- It deals damage with abilities: H-28 G Evolution Turret: "fire cannon turret"
Manaflow BandSorcery · Matches: 2- It deals damage with abilities: H-28 G Evolution Turret: "fire cannon turret"
- It uses mana: Mana
Approach VelocityInspiration · Matches: 1- It can immobilize, slow or impair enemies: CH-2 Electron Storm Grenade: "well as stunning anyone directly"
Cheap ShotDomination · Matches: 1- It can immobilize, slow or impair enemies: CH-2 Electron Storm Grenade: "well as stunning anyone directly"
Against each enemy type
Editorial estimateSituational picks, counted from what the champions of each class do in Riot's Data Dragon. Swap a slot when the enemy team has several of that class.
Tanks
Anti-heal 25 of 46 heal or sustain
Cleanse or tenacity 20 of 46 have two or more hard CC abilities
To cut through them Tanks stack armor and magic resist; these items give magic penetration.
Fighters
Anti-heal 40 of 60 heal or sustain
Armor 38 of 60 deal physical damage only
Assassins
Anti-heal 24 of 46 heal or sustain
Armor 23 of 46 deal physical damage only
Mages
Magic resist 52 of 74 deal magic damage only
Anti-heal 30 of 74 heal or sustain
Marksmen
Armor 14 of 33 deal physical damage only
Supports
Magic resist 35 of 42 deal magic damage only
Anti-heal 19 of 42 heal or sustain
Counted from the official ability text, League of Legends patch 16.21.1. These are counts of champions, not win rates.
Rune trees
Lit runes: their official text matches something Heimerdinger's kit does (Analysis). Select a rune to read why.
Precision2 lit
Domination3 lit
Sorcery7 lit
Resolve2 lit
Inspiration3 lit
Matchups by class
Heimerdinger against each class of champion, counted from the official ability text. Choose a class or a lane to narrow it down.
Against all 172 champions: 49 ahead, 65 even, 58 behind. Each class is read against that, so check the best and toughest tags too.
Against Tanks
WeakToughest class
6 ahead · 5 even · 35 behind of 46
- Your damage is magic only, so they can stack magic resist against you.
- Their healing or shields outlast your poke.
What to do: A risky pick into tanks. Wait for the enemy draft before you lock it, or pick it with a team that covers the gap.
Against Fighters
Even18 ahead · 17 even · 25 behind of 60
- You out-range them and can poke from a distance.
- Their healing or shields outlast your poke.
What to do: Neither side has a clear edge over fighters. Execution and the team around you decide it.
Against Assassins
StrongBest class
27 ahead · 15 even · 4 behind of 46
- Your hard crowd control stops their dashes.
- You out-range them and they have no healing to recover.
What to do: A good pick when the enemy has several assassins. Play for the fights where your edge shows.
Against Mages
Even19 ahead · 37 even · 18 behind of 74
- You can lock down squishy targets that have few escapes.
- They clear waves faster and can push the lane.
What to do: Neither side has a clear edge over mages. Execution and the team around you decide it.
Against Marksmen
Even12 ahead · 17 even · 4 behind of 33
- You can lock down squishy targets that have few escapes.
- They can lock you down: you have few ways out.
What to do: Neither side has a clear edge over marksmen. Execution and the team around you decide it.
Against Supports
Weak2 ahead · 21 even · 19 behind of 42
- Your damage is magic only, so they can stack magic resist against you.
- They can lock you down: you have few ways out.
What to do: A risky pick into supports. Wait for the enemy draft before you lock it, or pick it with a team that covers the gap.
Source: Nexus Lab rules over the official ability text, League of Legends patch 16.21.1. Each champion of the class is compared with Heimerdinger one by one; the counts come from those rules, not from match results, so they are not win rates. Strong, even and weak compare the number of champions ahead and behind. Lanes are the lanes each class usually plays (Riot ships no lane data per champion), not play rates.
Building against Heimerdinger
Analysis: answers to what Heimerdinger's own kit does.
Heimerdinger deals magic damage only, so magic resist pays off. Mage role
Picks that can punish Heimerdinger
Analysis: rules over Riot's ability text.
Maokai
Counters youWhy (3)
Maokai has hard CC (Bramble Smash: "Maokai knocks back nearby") to catch Heimerdinger, a squishy champion with few escapes (Mage role).
Heimerdinger deals only magic damage (Mage role), so Maokai can stack magic resist (Tank role) against it.
Maokai can outlast poke with healing or shields (Sap Magic: "attack also heals him and") against Heimerdinger's ranged skillshots (H-28 G Evolution Turret: "fire cannon turret").
Watch out: Heimerdinger is ranged (Mage role) and can poke Maokai, a melee champion (Tank role).
Thresh
Counters youWhy (3)
Thresh has hard CC (Death Sentence: "Thresh binds an enemy") to catch Heimerdinger, a squishy champion with few escapes (Mage role).
Heimerdinger deals only magic damage (Mage role), so Thresh can stack magic resist (Damnation: "permanently granting him Armor and Ability") against it.
Thresh can outlast poke with healing or shields (Dark Passage: "lantern that shields nearby allied") against Heimerdinger's ranged skillshots (H-28 G Evolution Turret: "fire cannon turret").
Watch out: Heimerdinger is ranged (Mage role) and can poke Thresh, a melee champion (Support role) with no sustain to recover.
Alistar
Counters youWhy (3)
Alistar has hard CC (Triumphant Roar: "roar by stunning or displacing") to catch Heimerdinger, a squishy champion with few escapes (Mage role).
Heimerdinger deals only magic damage (Mage role), so Alistar can stack magic resist (Tank role) against it.
Alistar can outlast poke with healing or shields (Triumphant Roar: "charged he heals himself all") against Heimerdinger's ranged skillshots (H-28 G Evolution Turret: "fire cannon turret").
Watch out: Heimerdinger is ranged (Mage role) and can poke Alistar, a melee champion (Tank role).
Leona
Counters youWhy (3)
Leona has hard CC (Shield of Daybreak: "damage and stunning the target") to catch Heimerdinger, a squishy champion with few escapes (Mage role).
Heimerdinger deals only magic damage (Mage role), so Leona can stack magic resist (Eclipse: "shield to gain Damage Reduction, Armor, and Magic Resist") against it.
Leona clears waves more easily (Eclipse: "there are nearby enemies") and can push the lane against Heimerdinger.
Watch out: Heimerdinger is ranged (Mage role) and can poke Leona, a melee champion (Tank role) with no sustain to recover.
Sion
Counters youWhy (3)
Sion has hard CC (Decimating Smash: "up and stunned") to catch Heimerdinger, a squishy champion with few escapes (Mage role).
Heimerdinger deals only magic damage (Mage role), so Sion can stack magic resist (Tank role) against it.
Sion can outlast poke with healing or shields (Glory in Death: "heal him") against Heimerdinger's ranged skillshots (H-28 G Evolution Turret: "fire cannon turret").
Watch out: Heimerdinger is ranged (Mage role) and can poke Sion, a melee champion (Tank role).
Braum
Counters youWhy (2)
Braum has hard CC (Concussive Blows: "target is stunned and takes") to catch Heimerdinger, a squishy champion with few escapes (Mage role).
Heimerdinger deals only magic damage (Mage role), so Braum can stack magic resist (Stand Behind Me: "the ally gain Armor and Magic Resist for a") against it.
Watch out: Heimerdinger is ranged (Mage role) and can poke Braum, a melee champion (Tank role) with no sustain to recover.
Who Heimerdinger is good against
The same rules, read the other way.
Kassadin
You pressureWhy
Heimerdinger has hard CC (CH-2 Electron Storm Grenade: "well as stunning anyone directly") that can stop Kassadin's dashes (Riftwalk: "Kassadin teleports to a").
Locke
You pressureWhy
Heimerdinger has hard CC (CH-2 Electron Storm Grenade: "well as stunning anyone directly") that can stop Locke's dashes (Ashen Pursuit: "location before dashing to attack").
Akali
You pressureWhy
Heimerdinger has hard CC (CH-2 Electron Storm Grenade: "well as stunning anyone directly") that can stop Akali's dashes (Shuriken Flip: "Re-cast to dash to the").
Diana
You pressureWhy
Heimerdinger has hard CC (CH-2 Electron Storm Grenade: "well as stunning anyone directly") that can stop Diana's dashes (Lunar Rush: "dashing to an").
Talon
You pressureWhy
Heimerdinger has hard CC (CH-2 Electron Storm Grenade: "well as stunning anyone directly") that can stop Talon's dashes (Noxian Diplomacy: "Talon will leap at his").
Counter picks are Analysis: rules over Riot's ability text, each with the words it rests on. They are not win rates, and no League of Legends matchup list has been reviewed by hand yet.
Official story
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Champion video guide
Video by 3 Minute League of Legends · Watch on YouTube The player loads from YouTube (privacy-enhanced mode) only after you press play.
Measured numbers
Numbers published or counted by a named source. Each row names the source and the patch.
| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 558 | +105 | 2343 |
| Mana | 385 | +20 | 725 |
| Armor | 19 | +4.2 | 90.4 |
| Magic resist | 30 | +1.3 | 52.1 |
| Attack damage | 56 | - | 56 |
| Attack speed | 0.658 | +1.36% | 0.81 |
| Attack range | 550 | - | 550 |
| Move speed | 340 | - | 340 |
| Health regen per 5 seconds | 7 | +0.55 | 16.35 |
| Mana regen per 5 seconds | 8 | +0.8 | 21.6 |
Riot data Riot's Data Dragon, patch 16.21.1. Level 18 is calculated from Riot's growth formula on the same numbers.
Editorial estimates
Our reading of the data. These are not measured rates and they change when the rules or the data change.
- Counter picks
- 6 Editorial estimateNexus Lab rules over Riot's ability text, patch 16.21.1
- Good against
- 5 Editorial estimateNexus Lab rules over Riot's ability text, patch 16.21.1
- Typical lanes
- Mid, Support Editorial estimateLanes of the class; Riot ships no lane data per champion
- Best class (relative)
- Assassins Editorial estimateWins minus losses over the class, compared with the other classes; counts of champions, patch 16.21.1
- Toughest class (relative)
- Tanks Editorial estimateWins minus losses over the class, compared with the other classes; counts of champions, patch 16.21.1
What no source gives us
- Win rate, pick rate and ban rate. Riot publishes none we may print (the Riot API cards are switched off) and no third-party statistics site is read, so none is shown.
- Popular builds. Riot publishes no builds: the items and runes in Build & Runes are a fit to the kit, not a popularity ranking.
Sources
- Riot Games Data DragonOpen
Names, ratings, base stats, ability text, cooldowns, costs, range, items, runes and art.
Patch 16.21.1, file generated 2026-10-26 - Riot ability preview clips
Played from Riot's own server when you press play; never copied here.
Each clip checked with a request before it is offered - League of Legends WikiOpen
Release dates and skin prices in RP (CC BY-SA).
Committed data, see the skins page - Nexus Lab rules
Counters, matchups by class, item and rune fit: rules over Riot's ability text, each with the words it rests on.
Patch 16.21.1 - Riot UniverseOpen
The official story of Heimerdinger (a link, nothing copied).

































