PASSIVE SPIRIT ABJURATION
Aurora's spells and attacks exorcise spirits from the enemies she damages. Exorcised spirits follow Aurora around and heal her.
What the Rift Lab holds on this champion: the kit as Riot publishes it, the build the lab reviewed, and the matchups it has documented. Anything the dataset does not record is left out rather than filled in.
Riot's own text for each slot, in the order the champion learns them.
Aurora's spells and attacks exorcise spirits from the enemies she damages. Exorcised spirits follow Aurora around and heal her.
Aurora sends out a missile that curses any enemies it hits. She can then recast the ability to draw active curses back toward herself, damaging foes who are hit along the way.
Aurora leaps in a direction of her choosing, entering the spirit realm upon landing, becoming invisible, and gaining Move Speed for a short duration of time. Taking down an enemy champion resets this ability's cooldown.
Aurora converges the realms, sending out a blast of spirit magic that damages and slows enemies before Aurora hops backward to safety.
Aurora leaps in a direction of her choosing, releasing a shockwave that damages and slows any enemies it hits. Afterward, she creates an area that slows enemies within it and allows Aurora to teleport from one side of the area to the other.
The reviewed purchase order and rune page for this champion. Every entry that has a page of its own is linked to it; an item the catalogue holds no page for is printed as a name rather than pointed at a page that does not exist.
One slot, changed when the enemy team changes the problem. These are answers, not automatic purchases.
Ability text and the in-game title follow Riot's official Wild Rift champion pages. The tier letter is the external snapshot shown on the tier list, and the build is the Nexus reviewed snapshot — neither is a win rate.
In the matchup data documented in Rift Lab, these are the harder matchups for Aurora: Zed (Mid), Fizz (Mid), Yasuo (Mid), Kassadin (Mid), Talon (Jungle). This is a documented matchup list, not a win rate: TheNexus does not publish win-rate or pick-rate figures it cannot source.
Riot's ability text for Aurora describes a dash, leap or blink in ACROSS THE VEIL (ability 2), BETWEEN WORLDS (ultimate). Plan around those abilities before a trade or a fight. These notes are keyword matches over the ability text only, not a rating of how strong Aurora is, so read the full descriptions on this page.
The Nexus-reviewed core build for Aurora, in purchase order: Infinity Orb then Stormsurge then Rabadon's Deathcap then Boots of Mana. Runes: Electrocute, Sudden Impact, Chain Assault, Eyeball Collector, Transcendence. Situational swaps: against enemy shields: Oceanid's Trident; against enemy crowd control: Banshee's Veil; against enemy burst: Bone Plating. This is a reviewed snapshot (patch 7.2b), not a build ranked by win rate.
Aurora is a Mage and Assassin by Riot's classification and is played in Mid. Riot rates the difficulty Medium. On our tier-list snapshot (patch 7.2b) it shows A tier from its external source, which is a snapshot letter and not a TheNexus win rate.
Every answer here is built from Rift Lab data and Riot's own ability text. Where the data is missing we say so instead of guessing.