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Gnar League of Legends champion guide

the Missing Link

Also known as نارغنار

Class
FighterRiot data
Damage
Mixed
Difficulty
High
Data patch
16.21.1
Tactical identity

Gnar, Fighter / Tank

Gnar, the Missing Link, is a Fighter and Tank champion in League of Legends. Everything below comes from Riot's Data Dragon for patch 16.21.1: ability text, base stats and Riot's tips. Counters and matchups by class are worked out from that text, and each one shows its reason.

Riot's ratings, out of 10

Attack
6
Defense
5
Magic
5
Difficulty
8
Typical lanes (class-based)Top, Jungle
ResourceRage

Playing as Gnar

Riot's own tips

  • Managing your Rage is very important. Try to time out your transformations so you can get maximum benefit from both forms.

  • Position yourself next to walls to bait your enemies into getting stunned by your ultimate.

  • Know your strengths! Mini Gnar is fast, squishy, and has high sustained damage. Mega Gnar is slow, tough, and has high burst.

Playing against Gnar

Riot's own tips

  • Gnar can't gain Rage for 15 seconds after he turns from big to little. Use this chance to engage on his team.

  • Gnar's animations and resource bar change as he gets closer to transforming.

  • Gnar's ultimate stuns if he hits you into a wall. Be careful when fighting him near one.

What the kit does

Analysis read from Riot's ability text. Each line shows the words it rests on.

  • Hard crowd control

    Hyper / Wallop: "stunning enemies in"

  • Soft crowd control (slow, silence, blind)

    Boomerang Throw / Boulder Toss: "damages and slows enemies it"

  • Dash, leap or blink

    Hop / Crunch: "Gnar leaps to a"

  • Area damage

    Hyper / Wallop: "stunning enemies in an area"

  • Zones with walls, traps or fields

    Gnar!: "hits a wall is stunned"

Gnar's abilities

Riot's own text and preview clip for each ability, from Riot's Data Dragon, patch 16.21.1. Pick an ability and its clip plays here, muted.

PPassive

Rage Gene

While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.

QQ

Boomerang Throw / Boulder Toss

Cooldown
16/14.5/13/11.5/10 s
Range
1100

Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced. Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.

Effects in the text

  • Soft crowd control (slow, silence, blind)

WW

Hyper / Wallop

Cooldown
7 s

Gnar's attacks and spells hype him up, dealing bonus damage and granting him Move Speed. Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.

Effects in the text

  • Hard crowd control
  • Area damage
  • Clears waves
  • Can start a fight

EE

Hop / Crunch

Cooldown
22/19.5/17/14.5/12 s
Range
475

Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further. Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.

Effects in the text

  • Dash, leap or blink
  • Area damage
  • Clears waves
  • Can start a fight

RR

Gnar!

Cooldown
90/60/30 s
Range
590

Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.

Effects in the text

  • Hard crowd control
  • Soft crowd control (slow, silence, blind)
  • Zones with walls, traps or fields

Build direction, Analysis

Items and runes that fit Gnar

Riot publishes no builds and this page invents none. Below: completed items ranked by how many of the stats Gnar's kit uses they give (attack damage (AD) first), the runes whose official text matches the kit, and picks for each enemy type. A fit, not a strength ranking. No win rates.

Closest stat fit

Editorial estimate

Completed items ranked by how many of the stats Gnar's kit uses they give. A fit, not a verdict: Riot publishes no builds and no win rates.

  • Serylda's Grudge3,000
    • +45 Attack DamageGnar scales with it
    • +35% Armor Penetrationits damage is physical
    • +15 Ability Hastecasts abilities often
  • Axiom Arc2,750
    • +55 Attack DamageGnar scales with it
    • +20 Ability Hastecasts abilities often
  • Bastionbreaker3,000
    • +55 Attack DamageGnar scales with it
    • +15 Ability Hastecasts abilities often
  • Black Cleaver3,000
    • +45 Attack DamageGnar scales with it
    • +20 Ability Hastecasts abilities often
  • Chempunk Chainsword3,000
    • +45 Attack DamageGnar scales with it
    • +15 Ability Hastecasts abilities often
  • Death's Dance3,300
    • +60 Attack DamageGnar scales with it
    • +15 Ability Hastecasts abilities often

Boots

Rune fits

Editorial estimate

Runes whose official text matches the most things Gnar's kit does. Each line shows the words it rests on.

  • AftershockResolve, Keystone · Matches: 1
    • It can immobilize, slow or impair enemies: Hyper / Wallop: "stunning enemies in"
  • Glacial AugmentInspiration, Keystone · Matches: 1
    • It can immobilize, slow or impair enemies: Hyper / Wallop: "stunning enemies in"
  • Stormraider's SurgeSorcery, Keystone · Matches: 1
    • It can immobilize, slow or impair enemies: Hyper / Wallop: "stunning enemies in"
  • Approach VelocityInspiration · Matches: 1
    • It can immobilize, slow or impair enemies: Hyper / Wallop: "stunning enemies in"
  • Cheap ShotDomination · Matches: 1
    • It can immobilize, slow or impair enemies: Hyper / Wallop: "stunning enemies in"
  • Font of LifeResolve · Matches: 1
    • It can immobilize, slow or impair enemies: Hyper / Wallop: "stunning enemies in"

Against each enemy type

Editorial estimate

Situational picks, counted from what the champions of each class do in Riot's Data Dragon. Swap a slot when the enemy team has several of that class.

Counted from the official ability text, League of Legends patch 16.21.1. These are counts of champions, not win rates.

Rune trees

Lit runes: their official text matches something Gnar's kit does (Analysis). Select a rune to read why.

Precision0 lit

Domination2 lit

Sorcery1 lit

Resolve2 lit

Inspiration3 lit

Matchups by class

Gnar against each class of champion, counted from the official ability text. Choose a class or a lane to narrow it down.

Against all 172 champions: 109 ahead, 59 even, 4 behind. Each class is read against that, so check the best and toughest tags too.

Class
Lane
Patch
16.21.1Older patches: not available yet

Against Tanks

Even

Toughest class

5 ahead · 40 even · 0 behind of 45

  • Your hard crowd control stops their dashes.

What to do: Neither side has a clear edge over tanks. Execution and the team around you decide it.

Against Fighters

Strong

25 ahead · 34 even · 0 behind of 59

  • Your hard crowd control stops their dashes.
  • You clear waves faster and can push the lane.

What to do: A good pick when the enemy has several fighters. Play for the fights where your edge shows.

Against Assassins

Strong

Best class

42 ahead · 3 even · 1 behind of 46

Struggles against
  • Your hard crowd control stops their dashes.
  • You clear waves faster and can push the lane.

What to do: A good pick when the enemy has several assassins. Play for the fights where your edge shows.

Against Mages

Strong

58 ahead · 14 even · 3 behind of 75

Struggles against
  • You can lock down squishy targets that have few escapes.
  • You clear waves faster and can push the lane.

What to do: A good pick when the enemy has several mages. Play for the fights where your edge shows.

Against Marksmen

Strong

26 ahead · 4 even · 3 behind of 33

Struggles against
  • You have early pressure while they need time to scale.
  • You can lock down squishy targets that have few escapes.

What to do: A good pick when the enemy has several marksmen. Play for the fights where your edge shows.

Against Supports

Strong

29 ahead · 13 even · 1 behind of 43

Struggles against
  • You can lock down squishy targets that have few escapes.
  • You clear waves faster and can push the lane.

What to do: A good pick when the enemy has several supports. Play for the fights where your edge shows.

Source: Nexus Lab rules over the official ability text, League of Legends patch 16.21.1. Each champion of the class is compared with Gnar one by one; the counts come from those rules, not from match results, so they are not win rates. Strong, even and weak compare the number of champions ahead and behind. Lanes are the lanes each class usually plays (Riot ships no lane data per champion), not play rates.

Building against Gnar

Analysis: answers to what Gnar's own kit does.

Picks that can punish Gnar

Analysis: rules over Riot's ability text.

Bard

Counters you

Bard is ranged (Mage role) and can poke Gnar, a melee champion (Fighter role) with no sustain to recover.

Watch out: Gnar clears waves more easily (Hyper / Wallop: "stunning enemies in an area") and can push the lane against Bard.

Jhin

Counters you

Jhin is ranged (Marksman role) and can poke Gnar, a melee champion (Fighter role) with no sustain to recover.

Watch out: Jhin needs time to scale (Marksman role) and Gnar has early pressure (Hyper / Wallop: "stunning enemies in") to punish that.

Kog'Maw

Counters you

Kog'Maw is ranged (Marksman role) and can poke Gnar, a melee champion (Fighter role) with no sustain to recover.

Watch out: Kog'Maw needs time to scale (Marksman role) and Gnar has early pressure (Hyper / Wallop: "stunning enemies in") to punish that.

Twitch

Counters you

Twitch is ranged (Marksman role) and can poke Gnar, a melee champion (Fighter role) with no sustain to recover.

Watch out: Twitch needs time to scale (Marksman role) and Gnar has early pressure (Hyper / Wallop: "stunning enemies in") to punish that.

Kayle

Counters you

Kayle is ranged (Marksman role) and can poke Gnar, a melee champion (Fighter role) with no sustain to recover.

Watch out: Kayle needs time to scale (Marksman role) and Gnar has early pressure (Hyper / Wallop: "stunning enemies in") to punish that.

Who Gnar is good against

The same rules, read the other way.

Kassadin

You pressure

Gnar has hard CC (Hyper / Wallop: "stunning enemies in") that can stop Kassadin's dashes (Riftwalk: "Kassadin teleports to a").

Locke

You pressure

Gnar has hard CC (Hyper / Wallop: "stunning enemies in") that can stop Locke's dashes (Ashen Pursuit: "location before dashing to attack").

Quinn

You pressure

Gnar has hard CC (Hyper / Wallop: "stunning enemies in") that can stop Quinn's dashes (Vault: "Quinn dashes to an").

Katarina

You pressure

Gnar has hard CC (Hyper / Wallop: "stunning enemies in") that can stop Katarina's dashes (Shunpo: "Katarina blinks to the").

Lucian

You pressure

Gnar has hard CC (Hyper / Wallop: "stunning enemies in") that can stop Lucian's dashes (Relentless Pursuit: "Lucian quickly dashes a short").

Counter picks are Analysis: rules over Riot's ability text, each with the words it rests on. They are not win rates, and no League of Legends matchup list has been reviewed by hand yet.

Official story

Gnar's official story on Riot UniverseA link to the official source (in English). We do not copy its text.

Champion video guide

Video by 3 Minute League of Legends · Watch on YouTube The player loads from YouTube (privacy-enhanced mode) only after you press play.

Measured numbers

Numbers published or counted by a named source. Each row names the source and the patch.

Attack6
Defense5
Magic5
Difficulty8

Riot data Riot's ratings out of 10, Riot's Data Dragon, patch 16.21.1

Base stats
StatLevel 1Per levelLevel 18
Health540+791883
Mana100-100
Armor32+3.794.9
Magic resist30+1.352.1
Attack damage60-60
Attack speed0.625+6%1.263
Attack range175-175
Move speed335-335
Health regen per 5 seconds4.5+1.2525.75

Riot data Riot's Data Dragon, patch 16.21.1. Level 18 is calculated from Riot's growth formula on the same numbers.

Editorial estimates

Our reading of the data. These are not measured rates and they change when the rules or the data change.

Counter picks
5 Editorial estimateNexus Lab rules over Riot's ability text, patch 16.21.1
Good against
5 Editorial estimateNexus Lab rules over Riot's ability text, patch 16.21.1
Typical lanes
Top, Jungle Editorial estimateLanes of the class; Riot ships no lane data per champion
Best class (relative)
Assassins Editorial estimateWins minus losses over the class, compared with the other classes; counts of champions, patch 16.21.1
Toughest class (relative)
Tanks Editorial estimateWins minus losses over the class, compared with the other classes; counts of champions, patch 16.21.1

What no source gives us

  • Win rate, pick rate and ban rate. Riot publishes none we may print (the Riot API cards are switched off) and no third-party statistics site is read, so none is shown.
  • Popular builds. Riot publishes no builds: the items and runes in Build & Runes are a fit to the kit, not a popularity ranking.

Sources

  • Riot Games Data Dragon

    Names, ratings, base stats, ability text, cooldowns, costs, range, items, runes and art.

    Patch 16.21.1, file generated 2026-10-26
    Open
  • Riot ability preview clips

    Played from Riot's own server when you press play; never copied here.

    Each clip checked with a request before it is offered
  • League of Legends Wiki

    Release dates and skin prices in RP (CC BY-SA).

    Committed data, see the skins page
    Open
  • Nexus Lab rules

    Counters, matchups by class, item and rune fit: rules over Riot's ability text, each with the words it rests on.

    Patch 16.21.1
  • Riot Universe

    The official story of Gnar (a link, nothing copied).

    Open

Gnar skins

RP prices from the League of Legends Wiki. Dollar prices are The Nexus store's own.

All 10 skins

Artwork and data: Riot Games (Data Dragon). Prices and dates in RP and Wild Cores from the League of Legends Wiki (CC BY-SA 3.0).

Quick answers

Who counters Gnar in League of Legends?

By rules over Riot's ability text, the picks that fit best against Gnar are Bard, Jhin and Kog'Maw, and each one is listed on this page with its reason. This is Analysis, not a win rate.

How do you play against Gnar in League of Legends?

Riot's own tip: Gnar can't gain Rage for 15 seconds after he turns from big to little. Use this chance to engage on his team. The counter picks on this page add the champions whose abilities answer Gnar, each with its reason.

Who is Gnar good against in League of Legends?

Read the other way round, the same rules over Riot's ability text find Gnar strong into Kassadin, Locke and Quinn. The reason for each is on this page. This is Analysis, not a win rate.

Which lanes does Gnar play?

Data Dragon has no lane data. As a Fighter and Tank champion, Gnar typically plays Top and Jungle. This is a class-based filter, not a play rate.

How hard is Gnar to play?

Riot rates the difficulty of Gnar as High (8 out of 10).

Every answer here is built from Riot's Data Dragon data and the Nexus Lab rules over it. Where there is no data we say so instead of guessing.

Related champions

Next steps

Artwork and data: Riot Games (Data Dragon)

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Background art: Gnar, Riot Games