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Jarvan IV League of Legends champion guide

the Exemplar of Demacia

Also known as جارفان الرابعJ4

Class
FighterRiot data
Damage
AD
Difficulty
Medium
Data patch
16.21.1
Tactical identity

Jarvan IV, Fighter / Tank

Jarvan IV, the Exemplar of Demacia, is a Fighter and Tank champion in League of Legends. Everything below comes from Riot's Data Dragon for patch 16.21.1: ability text, base stats and Riot's tips. Counters and matchups by class are worked out from that text, and each one shows its reason.

Riot's ratings, out of 10

Attack
6
Defense
8
Magic
3
Difficulty
5
Typical lanes (class-based)Top, Jungle
ResourceMana

Playing as Jarvan IV

Riot's own tips

  • You can use the Dragon Strike / Demacian Standard combo to get out of your own Cataclysm arenas.

  • Split your basic attacks on different champions at the beginning of fights to maximize damage.

  • Use Demacian Standard as a scouting tool when worried about incoming enemies.

Playing against Jarvan IV

Riot's own tips

  • Keep out of the path between Jarvan IV and his Demacian Standard to avoid being knocked up in the air.

  • Cataclysm's terrain is a frightening force to fight against, but movement abilities can go through it.

What the kit does

Analysis read from Riot's ability text. Each line shows the words it rests on.

  • Hard crowd control

    Dragon Strike: "knocking up enemies"

  • Soft crowd control (slow, silence, blind)

    Golden Aegis: "harm and slow surrounding enemies"

  • Knock-up, knock-back or pull

    Dragon Strike: "knocking up enemies"

  • Dash, leap or blink

    Cataclysm: "IV heroically leaps into battle"

  • Shield

    Golden Aegis: "Demacia to shield him from"

  • Damage based on the target health

    Martial Cadence: "based on their current Health"

  • Area damage

    Dragon Strike: "Armor of enemies in its path"

Jarvan IV's abilities

Riot's own text and preview clip for each ability, from Riot's Data Dragon, patch 16.21.1. Pick an ability and its clip plays here, muted.

PPassive

Martial Cadence

Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.

Effects in the text

  • Damage based on the target health
  • Physical damage
  • Relies on basic attacks

QQ

Dragon Strike

Cooldown
10/9/8/7/6 s
Cost (Mana)
45/50/55/60/65
Range
770

Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.

Effects in the text

  • Hard crowd control
  • Knock-up, knock-back or pull
  • Physical damage
  • Area damage

WW

Golden Aegis

Cooldown
9 s
Cost (Mana)
30
Range
625

Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.

Effects in the text

  • Soft crowd control (slow, silence, blind)
  • Shield
  • Area damage
  • Clears waves

EE

Demacian Standard

Cooldown
12/11.5/11/10.5/10 s
Cost (Mana)
55
Range
860

Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.

Effects in the text

  • Magic damage
  • Relies on basic attacks

RR

Cataclysm

Cooldown
120/105/90 s
Cost (Mana)
100
Range
650

Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.

Effects in the text

  • Dash, leap or blink
  • Area damage
  • Clears waves
  • Can start a fight

Build direction, Analysis

Items and runes that fit Jarvan IV

Riot publishes no builds and this page invents none. Below: completed items ranked by how many of the stats Jarvan IV's kit uses they give (attack damage (AD) first), the runes whose official text matches the kit, and picks for each enemy type. A fit, not a strength ranking. No win rates.

Closest stat fit

Editorial estimate

Completed items ranked by how many of the stats Jarvan IV's kit uses they give. A fit, not a verdict: Riot publishes no builds and no win rates.

  • Lord Dominik's Regards3,300
    • +35 Attack DamageJarvan IV scales with it
    • +35% Armor Penetrationits damage is physical
    • +25% Critical Strike Chanceits kit leans on basic attacks
  • Mortal Reminder3,000
    • +35 Attack DamageJarvan IV scales with it
    • +30% Armor Penetrationits damage is physical
    • +25% Critical Strike Chanceits kit leans on basic attacks
  • Stormrazor3,200
    • +50 Attack DamageJarvan IV scales with it
    • +25% Attack Speedits kit leans on basic attacks
    • +25% Critical Strike Chanceits kit leans on basic attacks
  • Yun Tal Wildarrows3,000
    • +50 Attack DamageJarvan IV scales with it
    • +45% Attack Speedits kit leans on basic attacks
    • +0% Critical Strike Chanceits kit leans on basic attacks
  • Blade of The Ruined King3,200
    • +40 Attack DamageJarvan IV scales with it
    • +25% Attack Speedits kit leans on basic attacks
  • Experimental Hexplate3,000
    • +40 Attack DamageJarvan IV scales with it
    • +20% Attack Speedits kit leans on basic attacks

Boots

Rune fits

Editorial estimate

Runes whose official text matches the most things Jarvan IV's kit does. Each line shows the words it rests on.

  • AftershockResolve, Keystone · Matches: 1
    • It can immobilize, slow or impair enemies: Dragon Strike: "knocking up enemies"
  • Glacial AugmentInspiration, Keystone · Matches: 1
    • It can immobilize, slow or impair enemies: Dragon Strike: "knocking up enemies"
  • GuardianResolve, Keystone · Matches: 1
    • It brings shields: Golden Aegis: "Demacia to shield him from"
  • Manaflow BandSorcery · Matches: 2
    • Its kit leans on basic attacks: Martial Cadence: "Jarvan's first basic attack on an"
    • It uses mana: Mana
  • Shield BashResolve · Matches: 2
    • Its kit leans on basic attacks: Martial Cadence: "Jarvan's first basic attack on an"
    • It brings shields: Golden Aegis: "Demacia to shield him from"
  • Sudden ImpactDomination · Matches: 2
    • Its kit leans on basic attacks: Martial Cadence: "Jarvan's first basic attack on an"
    • It has a dash, leap or blink: Cataclysm: "IV heroically leaps into battle"

Against each enemy type

Editorial estimate

Situational picks, counted from what the champions of each class do in Riot's Data Dragon. Swap a slot when the enemy team has several of that class.

Counted from the official ability text, League of Legends patch 16.21.1. These are counts of champions, not win rates.

Rune trees

Lit runes: their official text matches something Jarvan IV's kit does (Analysis). Select a rune to read why.

Precision3 lit

Domination2 lit

Sorcery4 lit

Resolve6 lit

Inspiration3 lit

Matchups by class

Jarvan IV against each class of champion, counted from the official ability text. Choose a class or a lane to narrow it down.

Against all 172 champions: 158 ahead, 14 even, 0 behind. Each class is read against that, so check the best and toughest tags too.

Class
Lane
Patch
16.21.1Older patches: not available yet

Against Tanks

Strong

42 ahead · 3 even · 0 behind of 45

  • True or percent-health damage cuts through their armor and magic resist.
  • You clear waves faster and can push the lane.

What to do: A good pick when the enemy has several tanks. Play for the fights where your edge shows.

Against Fighters

Strong

54 ahead · 5 even · 0 behind of 59

  • True or percent-health damage cuts through their armor and magic resist.
  • Your hard crowd control stops their dashes.

What to do: A good pick when the enemy has several fighters. Play for the fights where your edge shows.

Against Assassins

Strong

44 ahead · 2 even · 0 behind of 46

  • Your hard crowd control stops their dashes.
  • You clear waves faster and can push the lane.

What to do: A good pick when the enemy has several assassins. Play for the fights where your edge shows.

Against Mages

Strong

64 ahead · 11 even · 0 behind of 75

  • You can lock down squishy targets that have few escapes.
  • Your healing or shields outlast their poke.

What to do: A good pick when the enemy has several mages. Play for the fights where your edge shows.

Against Marksmen

Strong

29 ahead · 4 even · 0 behind of 33

  • You have early pressure while they need time to scale.
  • Your healing or shields outlast their poke.

What to do: A good pick when the enemy has several marksmen. Play for the fights where your edge shows.

Against Supports

Strong

41 ahead · 2 even · 0 behind of 43

  • You can lock down squishy targets that have few escapes.
  • Your healing or shields outlast their poke.

What to do: A good pick when the enemy has several supports. Play for the fights where your edge shows.

Source: Nexus Lab rules over the official ability text, League of Legends patch 16.21.1. Each champion of the class is compared with Jarvan IV one by one; the counts come from those rules, not from match results, so they are not win rates. Strong, even and weak compare the number of champions ahead and behind. Lanes are the lanes each class usually plays (Riot ships no lane data per champion), not play rates.

Building against Jarvan IV

Analysis: answers to what Jarvan IV's own kit does.

Who Jarvan IV is good against

The same rules, read the other way.

Kassadin

You pressure

Jarvan IV has hard CC (Dragon Strike: "knocking up enemies") that can stop Kassadin's dashes (Riftwalk: "Kassadin teleports to a").

Locke

You pressure

Jarvan IV has hard CC (Dragon Strike: "knocking up enemies") that can stop Locke's dashes (Ashen Pursuit: "location before dashing to attack").

Lucian

You pressure

Jarvan IV has hard CC (Dragon Strike: "knocking up enemies") that can stop Lucian's dashes (Relentless Pursuit: "Lucian quickly dashes a short").

Quinn

You pressure

Jarvan IV has hard CC (Dragon Strike: "knocking up enemies") that can stop Quinn's dashes (Vault: "Quinn dashes to an").

Ahri

You pressure

Jarvan IV has hard CC (Dragon Strike: "knocking up enemies") that can stop Ahri's dashes (Spirit Rush: "Ahri dashes forward and").

Counter picks are Analysis: rules over Riot's ability text, each with the words it rests on. They are not win rates, and no League of Legends matchup list has been reviewed by hand yet.

Official story

Jarvan IV's official story on Riot UniverseA link to the official source (in English). We do not copy its text.

Champion video guide

Video by 3 Minute League of Legends · Watch on YouTube The player loads from YouTube (privacy-enhanced mode) only after you press play.

Measured numbers

Numbers published or counted by a named source. Each row names the source and the patch.

Attack6
Defense8
Magic3
Difficulty5

Riot data Riot's ratings out of 10, Riot's Data Dragon, patch 16.21.1

Base stats
StatLevel 1Per levelLevel 18
Health640+1042408
Mana300+551235
Armor36+4.6114.2
Magic resist32+2.0566.85
Attack damage64-64
Attack speed0.658+2.5%0.938
Attack range175-175
Move speed340-340
Health regen per 5 seconds8+0.719.9
Mana regen per 5 seconds6.5+0.4514.15

Riot data Riot's Data Dragon, patch 16.21.1. Level 18 is calculated from Riot's growth formula on the same numbers.

Editorial estimates

Our reading of the data. These are not measured rates and they change when the rules or the data change.

Counter picks
0 Editorial estimateNexus Lab rules over Riot's ability text, patch 16.21.1
Good against
5 Editorial estimateNexus Lab rules over Riot's ability text, patch 16.21.1
Typical lanes
Top, Jungle Editorial estimateLanes of the class; Riot ships no lane data per champion

What no source gives us

  • Win rate, pick rate and ban rate. Riot publishes none we may print (the Riot API cards are switched off) and no third-party statistics site is read, so none is shown.
  • Popular builds. Riot publishes no builds: the items and runes in Build & Runes are a fit to the kit, not a popularity ranking.

Sources

  • Riot Games Data Dragon

    Names, ratings, base stats, ability text, cooldowns, costs, range, items, runes and art.

    Patch 16.21.1, file generated 2026-10-26
    Open
  • Riot ability preview clips

    Played from Riot's own server when you press play; never copied here.

    Each clip checked with a request before it is offered
  • League of Legends Wiki

    Release dates and skin prices in RP (CC BY-SA).

    Committed data, see the skins page
    Open
  • Nexus Lab rules

    Counters, matchups by class, item and rune fit: rules over Riot's ability text, each with the words it rests on.

    Patch 16.21.1
  • Riot Universe

    The official story of Jarvan IV (a link, nothing copied).

    Open

Jarvan IV skins

RP prices from the League of Legends Wiki. Dollar prices are The Nexus store's own.

All 15 skins

Artwork and data: Riot Games (Data Dragon). Prices and dates in RP and Wild Cores from the League of Legends Wiki (CC BY-SA 3.0).

Quick answers

How do you play against Jarvan IV in League of Legends?

Riot's own tip: Keep out of the path between Jarvan IV and his Demacian Standard to avoid being knocked up in the air.

Who is Jarvan IV good against in League of Legends?

Read the other way round, the same rules over Riot's ability text find Jarvan IV strong into Kassadin, Locke and Lucian. The reason for each is on this page. This is Analysis, not a win rate.

Which lanes does Jarvan IV play?

Data Dragon has no lane data. As a Fighter and Tank champion, Jarvan IV typically plays Top and Jungle. This is a class-based filter, not a play rate.

How hard is Jarvan IV to play?

Riot rates the difficulty of Jarvan IV as Medium (5 out of 10).

Every answer here is built from Riot's Data Dragon data and the Nexus Lab rules over it. Where there is no data we say so instead of guessing.

Related champions

Next steps

Artwork and data: Riot Games (Data Dragon)

From The Nexus store

RP at the same prices as the product pages. Login top-up for Europe and North America, gift card elsewhere.

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Background art: Jarvan IV, Riot Games