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Pyke League of Legends champion guide

the Bloodharbor Ripper

Also known as بايك

Class
SupportRiot data
Damage
AD
Difficulty
Medium
Data patch
16.21.1
Tactical identity

Pyke, Support / Assassin

Pyke, the Bloodharbor Ripper, is a Support and Assassin champion in League of Legends. Everything below comes from Riot's Data Dragon for patch 16.21.1: ability text, base stats and Riot's tips. Counters and matchups by class are worked out from that text, and each one shows its reason.

Riot's ratings, out of 10

Attack
9
Defense
3
Magic
1
Difficulty
7
Typical lanes (class-based)Jungle, Mid, Support
ResourceMana

Playing as Pyke

Riot's own tips

  • Pyke is very fragile so don't be afraid to temporarily run from a fight. You can regenerate a significant amount of health from Gift of the Drowned Ones when enemies can't see you.

  • Hitting an enemy with the Hold version of Bone Skewer will always pull them the same distance. Use it in melee range to throw targets behind you.

  • The Tap version of Bone Skewer is much faster and deals additional damage.

  • A lot of your agressive spells are also your escapes. Make sure you always have a plan to get out of the fight.

Playing against Pyke

Riot's own tips

  • Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him!

  • When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath your feet.

  • Try not to stand near low health allies. If Pyke executes them using Death From Below, you might be next on the list.

What the kit does

Analysis read from Riot's ability text. Each line shows the words it rests on.

  • Hard crowd control

    Bone Skewer: "him or pulls an"

  • Knock-up, knock-back or pull

    Bone Skewer: "him or pulls an"

  • Dash, leap or blink

    Phantom Undertow: "Pyke dashes and leaves"

  • Invisibility

    Ghostwater Dive: "Pyke enters Camouflage and gains"

  • Healing or life steal

    Gift of the Drowned Ones: "he regenerates damage that"

  • Execute or low-health damage

    Death From Below: "to and executes low health"

Pyke's abilities

Riot's own text and preview clip for each ability, from Riot's Data Dragon, patch 16.21.1. Pick an ability and its clip plays here, muted.

Riot has no preview clip for this ability.

PPassive

Gift of the Drowned Ones

When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.

Effects in the text

  • Healing or life steal

QQ

Bone Skewer

Cooldown
10/9.5/9/8.5/8 s
Cost (Mana)
70/75/80/85/90
Range
400

Pyke either stabs an enemy in front of him or pulls an enemy towards him.

Effects in the text

  • Hard crowd control
  • Knock-up, knock-back or pull
  • Can start a fight
  • Protects allies

WW

Ghostwater Dive

Cooldown
14/13/12/11/10 s
Cost (Mana)
65
Range
600

Pyke enters Camouflage and gains significant Move Speed that decays over time.

Effects in the text

  • Invisibility

EE

Phantom Undertow

Cooldown
15/14/13/12/11 s
Cost (Mana)
40
Range
550

Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.

Effects in the text

  • Hard crowd control
  • Dash, leap or blink
  • Can start a fight

RR

Death From Below

Cooldown
100/85/70 s
Cost (Mana)
100
Range
750

Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.

Effects in the text

  • Dash, leap or blink
  • Execute or low-health damage

Build direction, Analysis

Items and runes that fit Pyke

Riot publishes no builds and this page invents none. Below: completed items ranked by how many of the stats Pyke's kit uses they give (attack damage (AD) first), the runes whose official text matches the kit, and picks for each enemy type. A fit, not a strength ranking. No win rates.

Closest stat fit

Editorial estimate

Completed items ranked by how many of the stats Pyke's kit uses they give. A fit, not a verdict: Riot publishes no builds and no win rates.

  • Axiom Arc2,750
    • +55 Attack DamagePyke scales with it
    • +18 Lethalityits damage is physical
    • +20 Ability Hastecasts abilities often
  • Bastionbreaker3,000
    • +55 Attack DamagePyke scales with it
    • +18 Lethalityits damage is physical
    • +15 Ability Hastecasts abilities often
  • Hubris2,800
    • +55 Attack DamagePyke scales with it
    • +18 Lethalityits damage is physical
    • +10 Ability Hastecasts abilities often
  • Profane Hydra2,850
    • +55 Attack DamagePyke scales with it
    • +18 Lethalityits damage is physical
    • +10 Ability Hastecasts abilities often
  • Umbral Glaive2,800
    • +60 Attack DamagePyke scales with it
    • +18 Lethalityits damage is physical
    • +15 Ability Hastecasts abilities often
  • Voltaic Cyclosword3,000
    • +55 Attack DamagePyke scales with it
    • +10 Lethalityits damage is physical
    • +10 Ability Hastecasts abilities often

Boots

Rune fits

Editorial estimate

Runes whose official text matches the most things Pyke's kit does. Each line shows the words it rests on.

  • Stormraider's SurgeSorcery, Keystone · Matches: 2
    • It can immobilize, slow or impair enemies: Bone Skewer: "him or pulls an"
    • It heals or restores health in the kit: Gift of the Drowned Ones: "he regenerates damage that"
  • AftershockResolve, Keystone · Matches: 1
    • It can immobilize, slow or impair enemies: Bone Skewer: "him or pulls an"
  • ConquerorPrecision, Keystone · Matches: 1
    • It heals or restores health in the kit: Gift of the Drowned Ones: "he regenerates damage that"
  • Font of LifeResolve · Matches: 2
    • It can immobilize, slow or impair enemies: Bone Skewer: "him or pulls an"
    • It heals or restores health in the kit: Gift of the Drowned Ones: "he regenerates damage that"
  • Manaflow BandSorcery · Matches: 2
    • It heals or restores health in the kit: Gift of the Drowned Ones: "he regenerates damage that"
    • It uses mana: Mana
  • Presence of MindPrecision · Matches: 2
    • It heals or restores health in the kit: Gift of the Drowned Ones: "he regenerates damage that"
    • It uses mana: Mana

Against each enemy type

Editorial estimate

Situational picks, counted from what the champions of each class do in Riot's Data Dragon. Swap a slot when the enemy team has several of that class.

Counted from the official ability text, League of Legends patch 16.21.1. These are counts of champions, not win rates.

Rune trees

Lit runes: their official text matches something Pyke's kit does (Analysis). Select a rune to read why.

Precision9 lit

Domination5 lit

Sorcery4 lit

Resolve6 lit

Inspiration5 lit

Matchups by class

Pyke against each class of champion, counted from the official ability text. Choose a class or a lane to narrow it down.

Against all 172 champions: 47 ahead, 47 even, 78 behind. Each class is read against that, so check the best and toughest tags too.

Class
Lane
Patch
16.21.1Older patches: not available yet

Against Tanks

Weak

Toughest class

6 ahead · 3 even · 37 behind of 46

Struggles against
  • Their silence shuts down your dash-based kit.
  • They clear waves faster and can push the lane.

What to do: A risky pick into tanks. Wait for the enemy draft before you lock it, or pick it with a team that covers the gap.

Against Fighters

Weak

11 ahead · 15 even · 34 behind of 60

Struggles against
  • Their burst kills before your healing matters.
  • They clear waves faster and can push the lane.

What to do: A risky pick into fighters. Wait for the enemy draft before you lock it, or pick it with a team that covers the gap.

Against Assassins

Even

15 ahead · 16 even · 14 behind of 45

Struggles against
  • Your hard crowd control stops their dashes.
  • Their burst kills before your healing matters.

What to do: Neither side has a clear edge over assassins. Execution and the team around you decide it.

Against Mages

Even

25 ahead · 25 even · 25 behind of 75

Struggles against
  • You can lock down squishy targets that have few escapes.
  • They out-range you and poke you from a distance.

What to do: Neither side has a clear edge over mages. Execution and the team around you decide it.

Against Marksmen

Even

Best class

16 ahead · 8 even · 9 behind of 33

Struggles against
  • You have early pressure while they need time to scale.
  • They out-range you and poke you from a distance.

What to do: Neither side has a clear edge over marksmen. Execution and the team around you decide it.

Against Supports

Weak

8 ahead · 13 even · 21 behind of 42

Struggles against
  • They out-range you and poke you from a distance.
  • Their silence shuts down your dash-based kit.

What to do: A risky pick into supports. Wait for the enemy draft before you lock it, or pick it with a team that covers the gap.

Source: Nexus Lab rules over the official ability text, League of Legends patch 16.21.1. Each champion of the class is compared with Pyke one by one; the counts come from those rules, not from match results, so they are not win rates. Strong, even and weak compare the number of champions ahead and behind. Lanes are the lanes each class usually plays (Riot ships no lane data per champion), not play rates.

Building against Pyke

Analysis: answers to what Pyke's own kit does.

Picks that can punish Pyke

Analysis: rules over Riot's ability text.

Blitzcrank

Counters you

Blitzcrank has hard CC (Rocket Grab: "damage and dragging it back") that can stop Pyke's dashes (Phantom Undertow: "Pyke dashes and leaves").

2 more reasons

Blitzcrank can silence (Static Field: "and silence them briefly"), which shuts down Pyke's dash-based kit (Phantom Undertow: "Pyke dashes and leaves").

Blitzcrank has burst or execute damage (Mana Barrier: "dropping to low health") that can kill before Pyke's healing (Gift of the Drowned Ones: "he regenerates damage that") matters.

Maokai

Counters you

Maokai has hard CC (Bramble Smash: "Maokai knocks back nearby") that can stop Pyke's dashes (Phantom Undertow: "Pyke dashes and leaves").

2 more reasons

Maokai can avoid damage for a moment (Twisted Advance: "becoming untargetable and dashing"), and Pyke relies on burst (Assassin role).

Maokai clears waves more easily (Bramble Smash: "knocks back nearby enemies with a") and can push the lane against Pyke.

Jhin

Counters you

Jhin has hard CC (Deadly Flourish: "they are rooted") that can stop Pyke's dashes (Phantom Undertow: "Pyke dashes and leaves").

2 more reasons

Jhin has burst or execute damage (Whisper: "deal bonus execute damage") that can kill before Pyke's healing (Gift of the Drowned Ones: "he regenerates damage that") matters.

Jhin is ranged (Marksman role) and can poke Pyke, a melee champion (Support role).

Watch out: Jhin needs time to scale (Marksman role) and Pyke has early pressure (Bone Skewer: "him or pulls an") to punish that.

Bard

Counters you

Bard has hard CC (Cosmic Binding: "it will stun the initial") that can stop Pyke's dashes (Phantom Undertow: "Pyke dashes and leaves").

2 more reasons

Bard can avoid damage for a moment (Tempered Fate: "hit into stasis for a"), and Pyke relies on burst (Assassin role).

Bard is ranged (Mage role) and can poke Pyke, a melee champion (Support role).

Watch out: Pyke has burst or execute damage (Assassin role) that can kill before Bard's healing (Caretaker's Shrine: "disappearing after healing and speeding") matters.

Evelynn

Counters you

Evelynn has hard CC (Allure: "delay to charm her target") that can stop Pyke's dashes (Phantom Undertow: "Pyke dashes and leaves").

2 more reasons

Evelynn can avoid damage for a moment (Last Caress: "briefly goes untargetable and decimates"), and Pyke relies on burst (Assassin role).

Evelynn has burst or execute damage (Assassin role) that can kill before Pyke's healing (Gift of the Drowned Ones: "he regenerates damage that") matters.

Watch out: Pyke has burst or execute damage (Assassin role) that can kill before Evelynn's healing (Demon Shade: "Demon Shade heals Evelynn when") matters.

Jax

Counters you

Jax has hard CC (Counter Strike: "stunning all surrounding") that can stop Pyke's dashes (Phantom Undertow: "Pyke dashes and leaves").

1 more reason

Jax can avoid damage for a moment (Counter Strike: "him to dodge all incoming"), and Pyke relies on burst (Assassin role).

Who Pyke is good against

The same rules, read the other way.

Quinn

You pressure

Pyke has hard CC (Bone Skewer: "him or pulls an") that can stop Quinn's dashes (Vault: "Quinn dashes to an").

Karthus

You pressure

Pyke can dive in (Phantom Undertow: "Pyke dashes and leaves") on Karthus, a squishy ranged champion with no hard CC to stop it (Mage role).

Sivir

You pressure

Pyke can dive in (Phantom Undertow: "Pyke dashes and leaves") on Sivir, a squishy ranged champion with no hard CC to stop it (Marksman role).

Twisted Fate

You pressure

Pyke can dive in (Phantom Undertow: "Pyke dashes and leaves") on Twisted Fate, a squishy ranged champion with no hard CC to stop it (Mage role).

Yunara

You pressure

Pyke can dive in (Phantom Undertow: "Pyke dashes and leaves") on Yunara, a squishy ranged champion with no hard CC to stop it (Marksman role).

Counter picks are Analysis: rules over Riot's ability text, each with the words it rests on. They are not win rates, and no League of Legends matchup list has been reviewed by hand yet.

Official story

Pyke's official story on Riot UniverseA link to the official source (in English). We do not copy its text.

Champion video guide

Video by 3 Minute League of Legends · Watch on YouTube The player loads from YouTube (privacy-enhanced mode) only after you press play.

Measured numbers

Numbers published or counted by a named source. Each row names the source and the patch.

Attack9
Defense3
Magic1
Difficulty7

Riot data Riot's ratings out of 10, Riot's Data Dragon, patch 16.21.1

Base stats
StatLevel 1Per levelLevel 18
Health670+1102540
Mana415+501265
Armor37+4.7116.9
Magic resist32+2.0566.85
Attack damage62-62
Attack speed0.667+2.5%0.95
Attack range150-150
Move speed330-330
Health regen per 5 seconds7+0.515.5
Mana regen per 5 seconds8+125

Riot data Riot's Data Dragon, patch 16.21.1. Level 18 is calculated from Riot's growth formula on the same numbers.

Editorial estimates

Our reading of the data. These are not measured rates and they change when the rules or the data change.

Counter picks
6 Editorial estimateNexus Lab rules over Riot's ability text, patch 16.21.1
Good against
5 Editorial estimateNexus Lab rules over Riot's ability text, patch 16.21.1
Typical lanes
Jungle, Mid, Support Editorial estimateLanes of the class; Riot ships no lane data per champion
Best class (relative)
Marksmen Editorial estimateWins minus losses over the class, compared with the other classes; counts of champions, patch 16.21.1
Toughest class (relative)
Tanks Editorial estimateWins minus losses over the class, compared with the other classes; counts of champions, patch 16.21.1

What no source gives us

  • Win rate, pick rate and ban rate. Riot publishes none we may print (the Riot API cards are switched off) and no third-party statistics site is read, so none is shown.
  • Popular builds. Riot publishes no builds: the items and runes in Build & Runes are a fit to the kit, not a popularity ranking.

Sources

  • Riot Games Data Dragon

    Names, ratings, base stats, ability text, cooldowns, costs, range, items, runes and art.

    Patch 16.21.1, file generated 2026-10-26
    Open
  • Riot ability preview clips

    Played from Riot's own server when you press play; never copied here.

    Each clip checked with a request before it is offered
  • League of Legends Wiki

    Release dates and skin prices in RP (CC BY-SA).

    Committed data, see the skins page
    Open
  • Nexus Lab rules

    Counters, matchups by class, item and rune fit: rules over Riot's ability text, each with the words it rests on.

    Patch 16.21.1
  • Riot Universe

    The official story of Pyke (a link, nothing copied).

    Open

Pyke skins

RP prices from the League of Legends Wiki. Dollar prices are The Nexus store's own.

All 12 skins

Artwork and data: Riot Games (Data Dragon). Prices and dates in RP and Wild Cores from the League of Legends Wiki (CC BY-SA 3.0).

Quick answers

Who counters Pyke in League of Legends?

By rules over Riot's ability text, the picks that fit best against Pyke are Blitzcrank, Maokai and Jhin, and each one is listed on this page with its reason. This is Analysis, not a win rate.

How do you play against Pyke in League of Legends?

Riot's own tip: Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him! The counter picks on this page add the champions whose abilities answer Pyke, each with its reason.

Who is Pyke good against in League of Legends?

Read the other way round, the same rules over Riot's ability text find Pyke strong into Quinn, Karthus and Sivir. The reason for each is on this page. This is Analysis, not a win rate.

Which lanes does Pyke play?

Data Dragon has no lane data. As a Support and Assassin champion, Pyke typically plays Jungle, Mid and Support. This is a class-based filter, not a play rate.

How hard is Pyke to play?

Riot rates the difficulty of Pyke as Medium (7 out of 10).

Every answer here is built from Riot's Data Dragon data and the Nexus Lab rules over it. Where there is no data we say so instead of guessing.

Related champions

Next steps

Artwork and data: Riot Games (Data Dragon)

From The Nexus store

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Background art: Pyke, Riot Games