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Samira League of Legends champion guide

the Desert Rose

Also known as سميراسميرة

Class
MarksmanRiot data
Damage
AD
Difficulty
Medium
Data patch
16.21.1
Tactical identity

Samira, Marksman / Assassin

Samira, the Desert Rose, is a Marksman and Assassin champion in League of Legends. Everything below comes from Riot's Data Dragon for patch 16.21.1: ability text, base stats and Riot's tips. Counters and matchups by class are worked out from that text, and each one shows its reason.

Riot's ratings, out of 10

Attack
8
Defense
5
Magic
3
Difficulty
6
Typical lanes (class-based)Jungle, Mid, Bot
ResourceMana

What the kit does

Analysis read from Riot's ability text. Each line shows the words it rests on.

  • Hard crowd control

    Daredevil Impulse: "enemy is Knocked Up"

  • Knock-up, knock-back or pull

    Daredevil Impulse: "enemy is Knocked Up"

  • Dash, leap or blink

    Daredevil Impulse: "effects will dash her to"

  • Area damage

    Flair: "strike all enemies in her"

Samira's abilities

Riot's own text and preview clip for each ability, from Riot's Data Dragon, patch 16.21.1. Pick an ability and its clip plays here, muted.

PPassive

Daredevil Impulse

Samira builds a combo by hitting attacks or abilities unique from the previous hit. Samira's attacks in melee range deal additional magic damage. Samira's attacks against enemies affected by Immobilizing effects will dash her to her attack range. If the enemy is Knocked Up, she also keeps them Knocked Up briefly.

Effects in the text

  • Hard crowd control
  • Knock-up, knock-back or pull
  • Dash, leap or blink
  • Magic damage

QQ

Flair

Cooldown
6/5/4/3/2 s
Cost (Mana)
30
Range
950

Samira fires a shot or swings her sword, dealing damage. If cast during Wild Rush, strike all enemies in her path upon completion.

Effects in the text

  • Area damage
  • Clears waves
  • Ranged poke

WW

Blade Whirl

Cooldown
30/28/26/24/22 s
Cost (Mana)
60
Range
325

Samira slashes around her, damaging enemies and destroying enemy missiles.

Effects in the text

  • Ranged poke

EE

Wild Rush

Cooldown
20/18/16/14/12 s
Cost (Mana)
40
Range
600

Samira dashes through an enemy (including structures), slashing enemies she passes through and gaining Attack Speed. Killing an enemy champion refreshes this ability's cooldown.

Effects in the text

  • Dash, leap or blink
  • Relies on basic attacks

RR

Inferno Trigger

Cooldown
5 s
Range
600

Samira unleashes a torrent of shots from her weapons, wildly shooting all enemies surrounding her.

Effects in the text

  • Area damage
  • Clears waves

Build direction, Analysis

Items and runes that fit Samira

Riot publishes no builds and this page invents none. Below: completed items ranked by how many of the stats Samira's kit uses they give (attack damage (AD) first), the runes whose official text matches the kit, and picks for each enemy type. A fit, not a strength ranking. No win rates.

Closest stat fit

Editorial estimate

Completed items ranked by how many of the stats Samira's kit uses they give. A fit, not a verdict: Riot publishes no builds and no win rates.

  • Stormrazor3,200
    • +50 Attack DamageSamira scales with it
    • +25% Attack Speedits kit leans on basic attacks
    • +25% Critical Strike Chanceits kit leans on basic attacks
  • The Collector3,000
    • +50 Attack DamageSamira scales with it
    • +10 Lethalityits damage is physical
    • +25% Critical Strike Chanceits kit leans on basic attacks
  • Yun Tal Wildarrows3,000
    • +50 Attack DamageSamira scales with it
    • +45% Attack Speedits kit leans on basic attacks
    • +0% Critical Strike Chanceits kit leans on basic attacks
  • Axiom Arc2,750
    • +55 Attack DamageSamira scales with it
    • +18 Lethalityits damage is physical
  • Bastionbreaker3,000
    • +55 Attack DamageSamira scales with it
    • +18 Lethalityits damage is physical
  • Blade of The Ruined King3,200
    • +40 Attack DamageSamira scales with it
    • +25% Attack Speedits kit leans on basic attacks

Boots

Rune fits

Editorial estimate

Runes whose official text matches the most things Samira's kit does. Each line shows the words it rests on.

  • AftershockResolve, Keystone · Matches: 1
    • It can immobilize, slow or impair enemies: Daredevil Impulse: "enemy is Knocked Up"
  • Arcane CometSorcery, Keystone · Matches: 1
    • It deals damage with abilities: Flair: "Samira fires a shot"
  • Deathfire TouchSorcery, Keystone · Matches: 1
    • It deals damage with abilities: Flair: "Samira fires a shot"
  • Manaflow BandSorcery · Matches: 3
    • Its kit leans on basic attacks: Marksman role
    • It deals damage with abilities: Flair: "Samira fires a shot"
    • It uses mana: Mana
  • Sudden ImpactDomination · Matches: 3
    • Its kit leans on basic attacks: Marksman role
    • It deals damage with abilities: Flair: "Samira fires a shot"
    • It has a dash, leap or blink: Daredevil Impulse: "effects will dash her to"
  • Approach VelocityInspiration · Matches: 1
    • It can immobilize, slow or impair enemies: Daredevil Impulse: "enemy is Knocked Up"

Against each enemy type

Editorial estimate

Situational picks, counted from what the champions of each class do in Riot's Data Dragon. Swap a slot when the enemy team has several of that class.

Counted from the official ability text, League of Legends patch 16.21.1. These are counts of champions, not win rates.

Rune trees

Lit runes: their official text matches something Samira's kit does (Analysis). Select a rune to read why.

Precision4 lit

Domination3 lit

Sorcery7 lit

Resolve4 lit

Inspiration4 lit

Matchups by class

Samira against each class of champion, counted from the official ability text. Choose a class or a lane to narrow it down.

Against all 172 champions: 57 ahead, 66 even, 49 behind. Each class is read against that, so check the best and toughest tags too.

Class
Lane
Patch
16.21.1Older patches: not available yet

Against Tanks

Weak

Toughest class

5 ahead · 9 even · 32 behind of 46

Struggles against
  • They cut your attack speed, which weakens auto-attack builds.
  • Their healing or shields outlast your poke.

What to do: A risky pick into tanks. Wait for the enemy draft before you lock it, or pick it with a team that covers the gap.

Against Fighters

Even

13 ahead · 25 even · 22 behind of 60

Struggles against
  • You out-range them and can poke from a distance.
  • Their healing or shields outlast your poke.

What to do: Neither side has a clear edge over fighters. Execution and the team around you decide it.

Against Assassins

Strong

22 ahead · 19 even · 4 behind of 45

Struggles against
  • Your hard crowd control stops their dashes.
  • You out-range them and they have no healing to recover.

What to do: A good pick when the enemy has several assassins. Play for the fights where your edge shows.

Against Mages

Even

29 ahead · 35 even · 11 behind of 75

Struggles against
  • You can lock down squishy targets that have few escapes.
  • They cut your attack speed, which weakens auto-attack builds.

What to do: Neither side has a clear edge over mages. Execution and the team around you decide it.

Against Marksmen

Strong

Best class

18 ahead · 10 even · 4 behind of 32

Struggles against
  • You have early pressure while they need time to scale.
  • You can dive onto their squishy back line.

What to do: A good pick when the enemy has several marksmen. Play for the fights where your edge shows.

Against Supports

Even

11 ahead · 18 even · 14 behind of 43

Struggles against
  • You can lock down squishy targets that have few escapes.
  • Their silence shuts down your dash-based kit.

What to do: Neither side has a clear edge over supports. Execution and the team around you decide it.

Source: Nexus Lab rules over the official ability text, League of Legends patch 16.21.1. Each champion of the class is compared with Samira one by one; the counts come from those rules, not from match results, so they are not win rates. Strong, even and weak compare the number of champions ahead and behind. Lanes are the lanes each class usually plays (Riot ships no lane data per champion), not play rates.

Picks that can punish Samira

Analysis: rules over Riot's ability text.

Maokai

Counters you
LockdownDashSustain
Why (3)

Maokai has hard CC (Bramble Smash: "Maokai knocks back nearby") that can stop Samira's dashes (Daredevil Impulse: "effects will dash her to").

Maokai can avoid damage for a moment (Twisted Advance: "becoming untargetable and dashing"), and Samira relies on burst (Assassin role).

Maokai can outlast poke with healing or shields (Sap Magic: "attack also heals him and") against Samira's ranged skillshots (Flair: "Samira fires a shot").

Watch out: Samira is ranged (Marksman role) and can poke Maokai, a melee champion (Tank role).

Xin Zhao

Counters you
LockdownDashSustain
Why (3)

Xin Zhao has hard CC (Three Talon Strike: "third attack knocking an opponent") that can stop Samira's dashes (Daredevil Impulse: "effects will dash her to").

Xin Zhao can avoid damage for a moment (Crescent Guard: "becoming impervious to damage"), and Samira relies on burst (Assassin role).

Xin Zhao can outlast poke with healing or shields (Determination: "damage and heals Xin Zhao") against Samira's ranged skillshots (Flair: "Samira fires a shot").

Watch out: Samira has burst or execute damage (Assassin role) that can kill before Xin Zhao's healing (Determination: "damage and heals Xin Zhao") matters.

Rek'Sai

Counters you
LockdownDashSustain
Why (3)

Rek'Sai has hard CC (Burrow / Un-burrow: "Unburrow to knock up and") that can stop Samira's dashes (Daredevil Impulse: "effects will dash her to").

Rek'Sai can avoid damage for a moment (Void Rush: "become briefly untargetable and lunge"), and Samira relies on burst (Assassin role).

Rek'Sai can outlast poke with healing or shields (Fury of the Xer'Sai: "Burrowed to restore health") against Samira's ranged skillshots (Flair: "Samira fires a shot").

Watch out: Samira has burst or execute damage (Assassin role) that can kill before Rek'Sai's healing (Fury of the Xer'Sai: "Burrowed to restore health") matters.

Lissandra

Counters you
LockdownDash
Why (2)

Lissandra has hard CC (Ring of Frost: "damage and rooting them") that can stop Samira's dashes (Daredevil Impulse: "effects will dash her to").

Lissandra can avoid damage for a moment (Frozen Tomb: "while becoming untargetable and invulnerable"), and Samira relies on burst (Assassin role).

Watch out: Samira has burst or execute damage (Assassin role) that can kill before Lissandra's healing (Frozen Tomb: "healing herself while") matters.

Taric

Counters you
LockdownDashSustain
Why (3)

Taric has hard CC (Dazzle: "damage and stuns enemies") that can stop Samira's dashes (Daredevil Impulse: "effects will dash her to").

Taric can avoid damage for a moment (Cosmic Radiance: "making them invulnerable for a"), and Samira relies on burst (Assassin role).

Taric can outlast poke with healing or shields (Starlight's Touch: "Heals nearby allied") against Samira's ranged skillshots (Flair: "Samira fires a shot").

Watch out: Samira is ranged (Marksman role) and can poke Taric, a melee champion (Support role).

Xayah

Counters you
LockdownDashEarly pressure
Why (3)

Xayah has hard CC (Bladecaller: "damage and rooting enemies") that can stop Samira's dashes (Daredevil Impulse: "effects will dash her to").

Xayah can avoid damage for a moment (Featherstorm: "air becoming untargetable and throwing"), and Samira relies on burst (Assassin role).

Samira needs time to scale (Marksman role) and Xayah has early pressure (Bladecaller: "damage and rooting enemies") to punish that.

Watch out: Xayah needs time to scale (Marksman role) and Samira has early pressure (Daredevil Impulse: "enemy is Knocked Up") to punish that.

Who Samira is good against

The same rules, read the other way.

Locke

You pressure
Lockdown
Why

Samira has hard CC (Daredevil Impulse: "enemy is Knocked Up") that can stop Locke's dashes (Ashen Pursuit: "location before dashing to attack").

Quinn

You pressure
Lockdown
Why

Samira has hard CC (Daredevil Impulse: "enemy is Knocked Up") that can stop Quinn's dashes (Vault: "Quinn dashes to an").

Kassadin

You pressure
Lockdown
Why

Samira has hard CC (Daredevil Impulse: "enemy is Knocked Up") that can stop Kassadin's dashes (Riftwalk: "Kassadin teleports to a").

Graves

You pressure
Dives
Why

Samira can dive in (Daredevil Impulse: "effects will dash her to") on Graves, a squishy ranged champion with no hard CC to stop it (Marksman role).

Karthus

You pressure
Dives
Why

Samira can dive in (Daredevil Impulse: "effects will dash her to") on Karthus, a squishy ranged champion with no hard CC to stop it (Mage role).

Counter picks are Analysis: rules over Riot's ability text, each with the words it rests on. They are not win rates, and no League of Legends matchup list has been reviewed by hand yet.

Official story

Samira's official story on Riot UniverseA link to the official source (in English). We do not copy its text.

Champion video guide

Video by 3 Minute League of Legends · Watch on YouTube The player loads from YouTube (privacy-enhanced mode) only after you press play.

Measured numbers

Numbers published or counted by a named source. Each row names the source and the patch.

Attack8
Defense5
Magic3
Difficulty6

Riot data Riot's ratings out of 10, Riot's Data Dragon, patch 16.21.1

Base stats
StatLevel 1Per levelLevel 18
Health630+1082466
Mana349+38995
Armor26+4.7105.9
Magic resist33+1.151.7
Attack damage57-57
Attack speed0.658+3.3%1.027
Attack range500-500
Move speed335-335
Health regen per 5 seconds3.25+0.5512.6
Mana regen per 5 seconds8.2+0.720.1

Riot data Riot's Data Dragon, patch 16.21.1. Level 18 is calculated from Riot's growth formula on the same numbers.

Editorial estimates

Our reading of the data. These are not measured rates and they change when the rules or the data change.

Counter picks
6 Editorial estimateNexus Lab rules over Riot's ability text, patch 16.21.1
Good against
5 Editorial estimateNexus Lab rules over Riot's ability text, patch 16.21.1
Typical lanes
Jungle, Mid, Bot Editorial estimateLanes of the class; Riot ships no lane data per champion
Best class (relative)
Marksmen Editorial estimateWins minus losses over the class, compared with the other classes; counts of champions, patch 16.21.1
Toughest class (relative)
Tanks Editorial estimateWins minus losses over the class, compared with the other classes; counts of champions, patch 16.21.1

What no source gives us

  • Win rate, pick rate and ban rate. Riot publishes none we may print (the Riot API cards are switched off) and no third-party statistics site is read, so none is shown.
  • Popular builds. Riot publishes no builds: the items and runes in Build & Runes are a fit to the kit, not a popularity ranking.

Sources

  • Riot Games Data Dragon

    Names, ratings, base stats, ability text, cooldowns, costs, range, items, runes and art.

    Patch 16.21.1, file generated 2026-10-26
    Open
  • Riot ability preview clips

    Played from Riot's own server when you press play; never copied here.

    Each clip checked with a request before it is offered
  • League of Legends Wiki

    Release dates and skin prices in RP (CC BY-SA).

    Committed data, see the skins page
    Open
  • Nexus Lab rules

    Counters, matchups by class, item and rune fit: rules over Riot's ability text, each with the words it rests on.

    Patch 16.21.1
  • Riot Universe

    The official story of Samira (a link, nothing copied).

    Open

Samira skins

RP prices from the League of Legends Wiki. Dollar prices are The Nexus store's own.

All 6 skins

Artwork and data: Riot Games (Data Dragon). Prices and dates in RP and Wild Cores from the League of Legends Wiki (CC BY-SA 3.0).

Quick answers

Who counters Samira in League of Legends?

By rules over Riot's ability text, the picks that fit best against Samira are Maokai, Xin Zhao and Rek'Sai, and each one is listed on this page with its reason. This is Analysis, not a win rate.

Who is Samira good against in League of Legends?

Read the other way round, the same rules over Riot's ability text find Samira strong into Locke, Quinn and Kassadin. The reason for each is on this page. This is Analysis, not a win rate.

Which lanes does Samira play?

Data Dragon has no lane data. As a Marksman and Assassin champion, Samira typically plays Jungle, Mid and Bot. This is a class-based filter, not a play rate.

How hard is Samira to play?

Riot rates the difficulty of Samira as Medium (6 out of 10).

Every answer here is built from Riot's Data Dragon data and the Nexus Lab rules over it. Where there is no data we say so instead of guessing.

Related champions

Next steps

Artwork and data: Riot Games (Data Dragon)

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Background art: Samira, Riot Games