Urgot, Fighter / Tank
Urgot, the Dreadnought, is a Fighter and Tank champion in League of Legends. Everything below comes from Riot's Data Dragon for patch 16.21.1: ability text, base stats and Riot's tips. Counters and matchups by class are worked out from that text, and each one shows its reason.
Playing as Urgot
Riot's own tips
Pay attention to your individual leg's cooldowns, as they make for a signficiant portion of your damage
Land Corrosive Charge or Disdain to lock on to target's with Purge - a great way to trigger multiple legs in rapid succession.
Save Fear Beyond Death for opponents you know are already too weak to survive. It's especially good for picking off fleeing foes.
Playing against Urgot
Riot's own tips
Urgot relies heavily on blasting opponents with his legs, which have their own cooldowns and only detonate when he attacks in the direction they are facing. Avoid getting hit by multiple.
Urgot can deal and absorb tremendous amounts of damage with Purge, but slows himself while firing.
If you are struck by Fear Beyond Death, do your best to avoid falling below the execution threshold (25% of your Maximum Health) until the effect times out.
What the kit does
Analysis read from Riot's ability text. Each line shows the words it rests on.
QSoft crowd control (slow, silence, blind)Corrosive Charge: "damage and slowing enemies caught"
EShieldDisdain: "shielding himself and"
RExecute or low-health damageFear Beyond Death: "and can execute them"
QArea damageCorrosive Charge: "in the explosion"
Urgot's abilities
Riot's own text and preview clip for each ability, from Riot's Data Dragon, patch 16.21.1. Pick an ability and its clip plays here, muted.
PPassive
Echoing Flames
Urgot's basic attacks and Purge periodically trigger blasts of flame from his legs, dealing physical damage.
Effects in the text
Corrosive Charge
Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion.
Effects in the text
WW
Purge
Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames.
Effects in the text
EE
Disdain
Urgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way.
Effects in the text
RR
Fear Beyond Death
Urgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them.
Effects in the text
Items and runes that fit Urgot
Riot publishes no builds and this page invents none. Below: completed items ranked by how many of the stats Urgot's kit uses they give (attack damage (AD) first), the runes whose official text matches the kit, and picks for each enemy type. A fit, not a strength ranking. No win rates.
Closest stat fit
Editorial estimateCompleted items ranked by how many of the stats Urgot's kit uses they give. A fit, not a verdict: Riot publishes no builds and no win rates.
Axiom Arc2,750- +55 Attack DamageUrgot scales with it
- +18 Lethalityits damage is physical
- +20 Ability Hastecasts abilities often
Bastionbreaker3,000- +55 Attack DamageUrgot scales with it
- +18 Lethalityits damage is physical
- +15 Ability Hastecasts abilities often
Hubris2,800- +55 Attack DamageUrgot scales with it
- +18 Lethalityits damage is physical
- +10 Ability Hastecasts abilities often
Profane Hydra2,850- +55 Attack DamageUrgot scales with it
- +18 Lethalityits damage is physical
- +10 Ability Hastecasts abilities often
Umbral Glaive2,800- +60 Attack DamageUrgot scales with it
- +18 Lethalityits damage is physical
- +15 Ability Hastecasts abilities often
Voltaic Cyclosword3,000- +55 Attack DamageUrgot scales with it
- +10 Lethalityits damage is physical
- +10 Ability Hastecasts abilities often
More items with the same stat 38
Black Cleaver3,000 gold
Chempunk Chainsword3,000 gold
Death's Dance3,300 gold
Eclipse2,900 gold
Edge of Night3,000 gold
Essence Reaver3,050 gold
Manamune2,900 gold
Maw of Malmortius3,100 gold
Ravenous Hydra3,300 gold
Serpent's Fang2,500 gold
Serylda's Grudge3,000 gold
Sundered Sky3,100 gold
The Collector3,000 gold
Trinity Force3,333 gold
Youmuu's Ghostblade2,800 gold
Blade of The Ruined King3,200 gold
Bloodthirster3,400 gold
Endless Hunger3,100 gold
Experimental Hexplate3,000 gold
Guardian Angel3,200 gold
Guinsoo's Rageblade3,000 gold
Hexoptics C442,800 gold
Hextech Gunblade3,000 gold
Hullbreaker3,000 gold
Immortal Shieldbow3,000 gold
Infinity Edge3,500 gold
Kraken Slayer3,000 gold
Lord Dominik's Regards3,300 gold
Mercurial Scimitar3,200 gold
Mortal Reminder3,000 gold
Overlord's Bloodmail3,300 gold
Spear of Shojin3,100 gold
Statikk Shiv3,000 gold
Stormrazor3,200 gold
Stridebreaker3,300 gold
Terminus3,000 gold
Titanic Hydra3,300 gold
Yun Tal Wildarrows3,000 goldBoots
Rune fits
Editorial estimateRunes whose official text matches the most things Urgot's kit does. Each line shows the words it rests on.
AftershockResolve, Keystone · Matches: 1- It can immobilize, slow or impair enemies: Corrosive Charge: "damage and slowing enemies caught"
Glacial AugmentInspiration, Keystone · Matches: 1- It can immobilize, slow or impair enemies: Corrosive Charge: "damage and slowing enemies caught"
GuardianResolve, Keystone · Matches: 1- It brings shields: Disdain: "shielding himself and"
Approach VelocityInspiration · Matches: 1- It can immobilize, slow or impair enemies: Corrosive Charge: "damage and slowing enemies caught"
Axiom ArcanistSorcery · Matches: 1- It brings shields: Disdain: "shielding himself and"
Cheap ShotDomination · Matches: 1- It can immobilize, slow or impair enemies: Corrosive Charge: "damage and slowing enemies caught"
Against each enemy type
Editorial estimateSituational picks, counted from what the champions of each class do in Riot's Data Dragon. Swap a slot when the enemy team has several of that class.
Tanks
Anti-heal 25 of 45 heal or sustain
Cleanse or tenacity 20 of 45 have two or more hard CC abilities
To cut through them Tanks stack armor and magic resist; these items give armor penetration.
Fighters
Anti-heal 40 of 59 heal or sustain
Armor 37 of 59 deal physical damage only
Assassins
Anti-heal 24 of 46 heal or sustain
Armor 23 of 46 deal physical damage only
Mages
Magic resist 53 of 75 deal magic damage only
Anti-heal 30 of 75 heal or sustain
Marksmen
Armor 14 of 33 deal physical damage only
Supports
Magic resist 36 of 43 deal magic damage only
Anti-heal 19 of 43 heal or sustain
Counted from the official ability text, League of Legends patch 16.21.1. These are counts of champions, not win rates.
Rune trees
Lit runes: their official text matches something Urgot's kit does (Analysis). Select a rune to read why.
Precision1 lit
Domination1 lit
Sorcery4 lit
Resolve5 lit
Inspiration2 lit
Matchups by class
Urgot against each class of champion, counted from the official ability text. Choose a class or a lane to narrow it down.
Against all 172 champions: 54 ahead, 92 even, 26 behind. Each class is read against that, so check the best and toughest tags too.
Against Tanks
Even13 ahead · 30 even · 2 behind of 45
- Your burst kills before their healing matters.
- They can avoid damage for a moment, which blunts your burst.
What to do: Neither side has a clear edge over tanks. Execution and the team around you decide it.
Against Fighters
StrongBest class
30 ahead · 26 even · 3 behind of 59
- Your burst kills before their healing matters.
- You clear waves faster and can push the lane.
What to do: A good pick when the enemy has several fighters. Play for the fights where your edge shows.
Against Assassins
Strong16 ahead · 26 even · 4 behind of 46
- Your burst kills before their healing matters.
- You clear waves faster and can push the lane.
What to do: A good pick when the enemy has several assassins. Play for the fights where your edge shows.
Against Mages
Even21 ahead · 37 even · 17 behind of 75
- You have early pressure while they need time to scale.
- They out-range you and you have no healing to recover.
What to do: Neither side has a clear edge over mages. Execution and the team around you decide it.
Against Marksmen
EvenToughest class
5 ahead · 21 even · 7 behind of 33
- You have early pressure while they need time to scale.
- They out-range you and you have no healing to recover.
What to do: Neither side has a clear edge over marksmen. Execution and the team around you decide it.
Against Supports
Even11 ahead · 19 even · 13 behind of 43
- Your burst kills before their healing matters.
- They out-range you and you have no healing to recover.
What to do: Neither side has a clear edge over supports. Execution and the team around you decide it.
Source: Nexus Lab rules over the official ability text, League of Legends patch 16.21.1. Each champion of the class is compared with Urgot one by one; the counts come from those rules, not from match results, so they are not win rates. Strong, even and weak compare the number of champions ahead and behind. Lanes are the lanes each class usually plays (Riot ships no lane data per champion), not play rates.
Building against Urgot
Analysis: answers to what Urgot's own kit does.
Urgot deals physical damage only, so armor pays off. Echoing Flames: "dealing physical damage"
Urgot brings shields, so a shield-breaking item is worth a look. Disdain: "shielding himself and"
Picks that can punish Urgot
Analysis: rules over Riot's ability text.
Bard
Counters youBard is ranged (Mage role) and can poke Urgot, a melee champion (Fighter role) with no sustain to recover.
1 more reason
Bard can avoid damage for a moment (Tempered Fate: "hit into stasis for a"), and Urgot relies on burst (Fear Beyond Death: "and can execute them").
Watch out: Urgot has burst or execute damage (Fear Beyond Death: "and can execute them") that can kill before Bard's healing (Caretaker's Shrine: "disappearing after healing and speeding") matters.
Lulu
Counters youLulu is ranged (Mage role) and can poke Urgot, a melee champion (Fighter role) with no sustain to recover.
Watch out: Urgot can outlast poke with healing or shields (Disdain: "shielding himself and") against Lulu's ranged skillshots (Pix, Faerie Companion: "Pix fires magical bolts").
Lux
Counters youLux is ranged (Mage role) and can poke Urgot, a melee champion (Fighter role) with no sustain to recover.
Watch out: Urgot can outlast poke with healing or shields (Disdain: "shielding himself and") against Lux's ranged skillshots (Prismatic Barrier: "Lux throws her wand").
Maokai
Counters youMaokai can avoid damage for a moment (Twisted Advance: "becoming untargetable and dashing"), and Urgot relies on burst (Fear Beyond Death: "and can execute them").
Taliyah
Counters youTaliyah is ranged (Mage role) and can poke Urgot, a melee champion (Fighter role) with no sustain to recover.
Watch out: Urgot can outlast poke with healing or shields (Disdain: "shielding himself and") against Taliyah's ranged skillshots (Threaded Volley: "Taliyah throws a volley").
Vel'Koz
Counters youVel'Koz is ranged (Mage role) and can poke Urgot, a melee champion (Fighter role) with no sustain to recover.
Watch out: Urgot can outlast poke with healing or shields (Disdain: "shielding himself and") against Vel'Koz's ranged skillshots (Plasma Fission: "Vel'Koz shoots a bolt").
Who Urgot is good against
The same rules, read the other way.
Bel'Veth
You pressureUrgot has burst or execute damage (Fear Beyond Death: "and can execute them") that can kill before Bel'Veth's healing (Royal Maelstrom: "grants her lifesteal and damage") matters.
Camille
You pressureUrgot has burst or execute damage (Fear Beyond Death: "and can execute them") that can kill before Camille's healing (Tactical Sweep: "while also healing Camille") matters.
Cassiopeia
You pressureUrgot has burst or execute damage (Fear Beyond Death: "and can execute them") that can kill before Cassiopeia's healing (Twin Fang: "targets and heals her for") matters.
Darius
You pressureUrgot has burst or execute damage (Fear Beyond Death: "and can execute them") that can kill before Darius's healing (Decimate: "Darius heals based on") matters.
Elise
You pressureUrgot has burst or execute damage (Fear Beyond Death: "and can execute them") that can kill before Elise's healing (Spider Queen: "damage and restore health to Elise") matters.
Counter picks are Analysis: rules over Riot's ability text, each with the words it rests on. They are not win rates, and no League of Legends matchup list has been reviewed by hand yet.
Official story
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Champion video guide
Video by 3 Minute League of Legends · Watch on YouTube The player loads from YouTube (privacy-enhanced mode) only after you press play.
Measured numbers
Numbers published or counted by a named source. Each row names the source and the patch.
| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 655 | +102 | 2389 |
| Mana | 340 | +45 | 1105 |
| Armor | 36 | +5 | 121 |
| Magic resist | 32 | +2.05 | 66.85 |
| Attack damage | 63 | - | 63 |
| Attack speed | 0.625 | +3.75% | 1.023 |
| Attack range | 350 | - | 350 |
| Move speed | 330 | - | 330 |
| Health regen per 5 seconds | 7.5 | +0.7 | 19.4 |
| Mana regen per 5 seconds | 7.25 | +0.8 | 20.85 |
Riot data Riot's Data Dragon, patch 16.21.1. Level 18 is calculated from Riot's growth formula on the same numbers.
Editorial estimates
Our reading of the data. These are not measured rates and they change when the rules or the data change.
- Counter picks
- 6 Editorial estimateNexus Lab rules over Riot's ability text, patch 16.21.1
- Good against
- 5 Editorial estimateNexus Lab rules over Riot's ability text, patch 16.21.1
- Typical lanes
- Top, Jungle Editorial estimateLanes of the class; Riot ships no lane data per champion
- Best class (relative)
- Fighters Editorial estimateWins minus losses over the class, compared with the other classes; counts of champions, patch 16.21.1
- Toughest class (relative)
- Marksmen Editorial estimateWins minus losses over the class, compared with the other classes; counts of champions, patch 16.21.1
What no source gives us
- Win rate, pick rate and ban rate. Riot publishes none we may print (the Riot API cards are switched off) and no third-party statistics site is read, so none is shown.
- Popular builds. Riot publishes no builds: the items and runes in Build & Runes are a fit to the kit, not a popularity ranking.
Sources
- Riot Games Data DragonOpen
Names, ratings, base stats, ability text, cooldowns, costs, range, items, runes and art.
Patch 16.21.1, file generated 2026-10-26 - Riot ability preview clips
Played from Riot's own server when you press play; never copied here.
Each clip checked with a request before it is offered - League of Legends WikiOpen
Release dates and skin prices in RP (CC BY-SA).
Committed data, see the skins page - Nexus Lab rules
Counters, matchups by class, item and rune fit: rules over Riot's ability text, each with the words it rests on.
Patch 16.21.1 - Riot UniverseOpen
The official story of Urgot (a link, nothing copied).


































