Aurora, Mage / Assassin
Aurora, the Witch Between Worlds, is a Mage and Assassin champion in League of Legends. Everything below comes from Riot's Data Dragon for patch 16.21.1: ability text, base stats and Riot's tips. Counters and matchups by class are worked out from that text, and each one shows its reason.
What the kit does
Analysis read from Riot's ability text. Each line shows the words it rests on.
ESoft crowd control (slow, silence, blind)The Weirding: "damages and slows enemies before"
WDash, leap or blinkAcross the Veil: "Aurora leaps in a"
WInvisibilityAcross the Veil: "becoming invisible"
PHealing or life stealSpirit Abjuration: "around and heal her"
RArea damageBetween Worlds: "that slows enemies within it and"
Aurora in recent patches
Every official patch that changed Aurora, newest first. Numbers from Riot's official notes (before and after).
- Patch 26.19buff
- E The Weirding: Base Damage: 70 / 110 / 150 / 190 / 230 → 80 / 120 / 160 / 200 / 240
- R Between Worlds: Rift Duration: 1.75 / 2.5 / 3.25 seconds → 2.25 / 2.75 / 3.25 seconds
Aurora's abilities
Riot's own text and preview clip for each ability, from Riot's Data Dragon, patch 16.21.1. Pick an ability and its clip plays here, muted.
PPassive
Spirit Abjuration
Aurora's spells and attacks exorcise spirits from the enemies she damages. Exorcised spirits follow Aurora around and heal her.
Effects in the text
Twofold Hex
Aurora sends out a missile that curses any enemies it hits. She can then recast the ability to draw active curses back toward herself, damaging foes who are hit along the way.
Effects in the text
WW
Across the Veil
Aurora leaps in a direction of her choosing, entering the spirit realm upon landing, becoming invisible, and gaining Move Speed for a short duration of time.
Effects in the text
EE
The Weirding
Aurora converges the realms, sending out a blast of spirit magic that damages and slows enemies before Aurora hops backward to safety.
Effects in the text
RR
Between Worlds
Aurora leaps in a direction of her choosing, releasing a shockwave that damages and slows any enemies it hits. Afterward, she creates an area that slows enemies within it and allows Aurora to teleport from one side of the area to the other.
Effects in the text
Items and runes that fit Aurora
Riot publishes no builds and this page invents none. Below: completed items ranked by how many of the stats Aurora's kit uses they give (ability power (AP) first), the runes whose official text matches the kit, and picks for each enemy type. A fit, not a strength ranking. No win rates.
Closest stat fit
Editorial estimateCompleted items ranked by how many of the stats Aurora's kit uses they give. A fit, not a verdict: Riot publishes no builds and no win rates.
Cryptbloom3,000- +75 Ability PowerAurora scales with it
- +30% Magic Penetrationits damage is magic
- +20 Ability Hastecasts abilities often
Actualizer2,800- +90 Ability PowerAurora scales with it
- +300 Manaits resource is mana
- +10 Ability Hastecasts abilities often
Archangel's Staff2,900- +70 Ability PowerAurora scales with it
- +600 Manaits resource is mana
- +25 Ability Hastecasts abilities often
Blackfire Torch2,800- +80 Ability PowerAurora scales with it
- +600 Manaits resource is mana
- +20 Ability Hastecasts abilities often
Luden's Echo2,750- +100 Ability PowerAurora scales with it
- +600 Manaits resource is mana
- +10 Ability Hastecasts abilities often
Malignance2,700- +90 Ability PowerAurora scales with it
- +600 Manaits resource is mana
- +15 Ability Hastecasts abilities often
More items with the same stat 29
Bloodletter's Curse2,900 gold
Cosmic Drive3,000 gold
Dusk and Dawn3,100 gold
Echoes of Helia2,200 gold
Hextech Rocketbelt2,650 gold
Horizon Focus2,700 gold
Imperial Mandate2,400 gold
Lich Bane2,900 gold
Moonstone Renewer2,200 gold
Morellonomicon2,850 gold
Nashor's Tooth2,900 gold
Redemption2,300 gold
Riftmaker3,100 gold
Shadowflame3,200 gold
Shurelya's Battlesong2,200 gold
Staff of Flowing Water2,250 gold
Stormsurge2,800 gold
Void Staff3,000 gold
Rod of Ages2,600 gold
Ardent Censer2,200 gold
Banshee's Veil3,000 gold
Dawncore2,500 gold
Guinsoo's Rageblade3,000 gold
Hextech Gunblade3,000 gold
Liandry's Torment3,000 gold
Rabadon's Deathcap3,500 gold
Rylai's Crystal Scepter2,600 gold
Statikk Shiv3,000 gold
Zhonya's Hourglass3,250 goldBoots
Rune fits
Editorial estimateRunes whose official text matches the most things Aurora's kit does. Each line shows the words it rests on.
Stormraider's SurgeSorcery, Keystone · Matches: 2- It can immobilize, slow or impair enemies: The Weirding: "damages and slows enemies before"
- It heals or restores health in the kit: Spirit Abjuration: "around and heal her"
AftershockResolve, Keystone · Matches: 1- It can immobilize, slow or impair enemies: The Weirding: "damages and slows enemies before"
Arcane CometSorcery, Keystone · Matches: 1- It deals damage with abilities: Twofold Hex: "Aurora sends out a"
Manaflow BandSorcery · Matches: 3- It deals damage with abilities: Twofold Hex: "Aurora sends out a"
- It heals or restores health in the kit: Spirit Abjuration: "around and heal her"
- It uses mana: Mana
Font of LifeResolve · Matches: 2- It can immobilize, slow or impair enemies: The Weirding: "damages and slows enemies before"
- It heals or restores health in the kit: Spirit Abjuration: "around and heal her"
Presence of MindPrecision · Matches: 2- It heals or restores health in the kit: Spirit Abjuration: "around and heal her"
- It uses mana: Mana
Against each enemy type
Editorial estimateSituational picks, counted from what the champions of each class do in Riot's Data Dragon. Swap a slot when the enemy team has several of that class.
Tanks
Anti-heal 25 of 46 heal or sustain
Cleanse or tenacity 20 of 46 have two or more hard CC abilities
To cut through them Tanks stack armor and magic resist; these items give magic penetration.
Fighters
Anti-heal 40 of 60 heal or sustain
Armor 38 of 60 deal physical damage only
Assassins
Armor 23 of 45 deal physical damage only
Anti-heal 23 of 45 heal or sustain
Mages
Magic resist 53 of 74 deal magic damage only
Anti-heal 29 of 74 heal or sustain
Marksmen
Armor 14 of 33 deal physical damage only
Supports
Magic resist 36 of 43 deal magic damage only
Anti-heal 19 of 43 heal or sustain
Counted from the official ability text, League of Legends patch 16.21.1. These are counts of champions, not win rates.
Rune trees
Lit runes: their official text matches something Aurora's kit does (Analysis). Select a rune to read why.
Precision10 lit
Domination6 lit
Sorcery9 lit
Resolve6 lit
Inspiration6 lit
Who counters Aurora: community consensus
Each pick is listed against Aurora by at least two independent public counter sites, patch 16.22. The reason is ours, read from the two kits. Not win rates.
Zoe
Counters youPaddle Star! and Sleepy Trouble Bubble hit Aurora from long range before Across the Veil gets her close.
Ekko
Counters youParallel Convergence and Chronobreak let Ekko survive Aurora's all-in and punish it.
Galio
Counters youShield of Durand cuts her magic damage, and Justice Punch catches Aurora after she lands.
Fizz
Counters youPlayful / Trickster dodges Twofold Hex, and Fizz bursts Aurora once Across the Veil is on cooldown.
Veigar
Counters youThe Event Horizon cage stuns Aurora when Across the Veil carries her through its edge, and Veigar outscales her late.
Sources: counterstats.net, lolalytics.com. Reviewed .
Matchups by class
Aurora against each class of champion, counted from the official ability text. Choose a class or a lane to narrow it down.
Against all 172 champions: 30 ahead, 24 even, 118 behind. Each class is read against that, so check the best and toughest tags too.
Against Tanks
Weak5 ahead · 11 even · 30 behind of 46
- Their healing or shields outlast your poke.
- Their silence shuts down your dash-based kit.
What to do: A risky pick into tanks. Wait for the enemy draft before you lock it, or pick it with a team that covers the gap.
Against Fighters
Weak9 ahead · 10 even · 41 behind of 60
- Their healing or shields outlast your poke.
- They can avoid damage for a moment, which blunts your burst.
What to do: A risky pick into fighters. Wait for the enemy draft before you lock it, or pick it with a team that covers the gap.
Against Assassins
Weak6 ahead · 6 even · 33 behind of 45
- Their burst kills before your healing matters.
- They can avoid damage for a moment, which blunts your burst.
What to do: A risky pick into assassins. Wait for the enemy draft before you lock it, or pick it with a team that covers the gap.
Against Mages
Weak14 ahead · 10 even · 50 behind of 74
- Their silence shuts down your dash-based kit.
- They clear waves faster and can push the lane.
What to do: A risky pick into mages. Wait for the enemy draft before you lock it, or pick it with a team that covers the gap.
Against Marksmen
EvenBest class
15 ahead · 1 even · 17 behind of 33
- You have early pressure while they need time to scale.
- Their burst kills before your healing matters.
What to do: Neither side has a clear edge over marksmen. Execution and the team around you decide it.
Against Supports
WeakToughest class
2 ahead · 5 even · 36 behind of 43
- Their silence shuts down your dash-based kit.
- Their hard crowd control punishes your dashes.
What to do: A risky pick into supports. Wait for the enemy draft before you lock it, or pick it with a team that covers the gap.
Source: Nexus Lab rules over the official ability text, League of Legends patch 16.21.1. Each champion of the class is compared with Aurora one by one; the counts come from those rules, not from match results, so they are not win rates. Strong, even and weak compare the number of champions ahead and behind. Lanes are the lanes each class usually plays (Riot ships no lane data per champion), not play rates.
Building against Aurora
Analysis: answers to what Aurora's own kit does.
Aurora heals or has life steal in the kit, so anti-heal is worth a slot. Spirit Abjuration: "around and heal her"
Picks that can punish Aurora
Analysis: rules over Riot's ability text.
Maokai
Counters youWhy (3)
Maokai has hard CC (Bramble Smash: "Maokai knocks back nearby") that can stop Aurora's dashes (Across the Veil: "Aurora leaps in a").
Maokai can avoid damage for a moment (Twisted Advance: "becoming untargetable and dashing"), and Aurora relies on burst (Assassin role).
Maokai can outlast poke with healing or shields (Sap Magic: "attack also heals him and") against Aurora's ranged skillshots (Twofold Hex: "Aurora sends out a").
Watch out: Aurora is ranged (Mage role) and can poke Maokai, a melee champion (Tank role).
Yasuo
Counters youWhy (3)
Yasuo has hard CC (Steel Tempest: "whirlwind that knocks Airborne") that can stop Aurora's dashes (Across the Veil: "Aurora leaps in a").
Yasuo can block projectiles (Wind Wall: "wall that blocks all enemy projectiles for"), and Aurora relies on ranged skillshots (Twofold Hex: "Aurora sends out a").
Yasuo has burst or execute damage (Assassin role) that can kill before Aurora's healing (Spirit Abjuration: "around and heal her") matters.
Watch out: Aurora is ranged (Mage role) and can poke Yasuo, a melee champion (Fighter role) with no sustain to recover.
Aurelion Sol
Counters youWhy (3)
Aurelion Sol has hard CC (Singularity: "and slowly pulling them toward its") that can stop Aurora's dashes (Across the Veil: "Aurora leaps in a").
Aurelion Sol has burst or execute damage (Singularity: "black hole executes enemies who") that can kill before Aurora's healing (Spirit Abjuration: "around and heal her") matters.
Aurelion Sol clears waves more easily (Breath of Light: "damage onto nearby enemies") and can push the lane against Aurora.
Fiddlesticks
Counters youWhy (3)
Fiddlesticks has hard CC (Terrify: "unit with fear") that can stop Aurora's dashes (Across the Veil: "Aurora leaps in a").
Fiddlesticks can silence (Reap: "hit and silencing enemies hit"), which shuts down Aurora's dash-based kit (Across the Veil: "Aurora leaps in a").
Fiddlesticks has burst or execute damage (Bountiful Harvest: "dealing bonus execute damage at") that can kill before Aurora's healing (Spirit Abjuration: "around and heal her") matters.
Watch out: Aurora has burst or execute damage (Assassin role) that can kill before Fiddlesticks's healing (Bountiful Harvest: "Fiddlesticks drains health from") matters.
Lissandra
Counters youWhy (3)
Lissandra has hard CC (Ring of Frost: "damage and rooting them") that can stop Aurora's dashes (Across the Veil: "Aurora leaps in a").
Lissandra can avoid damage for a moment (Frozen Tomb: "while becoming untargetable and invulnerable"), and Aurora relies on burst (Assassin role).
Lissandra clears waves more easily (Iceborn Subjugation: "Thralls slow nearby enemies and then") and can push the lane against Aurora.
Watch out: Aurora has burst or execute damage (Assassin role) that can kill before Lissandra's healing (Frozen Tomb: "healing herself while") matters.
Malzahar
Counters youWhy (2)
Malzahar has hard CC (Nether Grasp: "Void to suppress an enemy") that can stop Aurora's dashes (Across the Veil: "Aurora leaps in a").
Malzahar can silence (Call of the Void: "Damage and silence enemy champions"), which shuts down Aurora's dash-based kit (Across the Veil: "Aurora leaps in a").
Who Aurora is good against
The same rules, read the other way.
Graves
You pressureWhy
Aurora can dive in (Across the Veil: "Aurora leaps in a") on Graves, a squishy ranged champion with no hard CC to stop it (Marksman role).
Kai'Sa
You pressureWhy
Aurora can dive in (Across the Veil: "Aurora leaps in a") on Kai'Sa, a squishy ranged champion with no hard CC to stop it (Marksman role).
Karthus
You pressureWhy
Aurora can dive in (Across the Veil: "Aurora leaps in a") on Karthus, a squishy ranged champion with no hard CC to stop it (Mage role).
Miss Fortune
You pressureWhy
Aurora can dive in (Across the Veil: "Aurora leaps in a") on Miss Fortune, a squishy ranged champion with no hard CC to stop it (Marksman role).
Sivir
You pressureWhy
Aurora can dive in (Across the Veil: "Aurora leaps in a") on Sivir, a squishy ranged champion with no hard CC to stop it (Marksman role).
Counter picks under the consensus list are Analysis: rules over Riot's ability text, each with the words it rests on. They are not win rates.
Official story
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Champion video guide
Video by 3 Minute League of Legends · Watch on YouTube The player loads from YouTube (privacy-enhanced mode) only after you press play.
Measured numbers
Numbers published or counted by a named source. Each row names the source and the patch.
| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 607 | +110 | 2477 |
| Mana | 475 | +30 | 985 |
| Armor | 23 | +4.5 | 99.5 |
| Magic resist | 32 | +1.3 | 54.1 |
| Attack damage | 53 | - | 53 |
| Attack speed | 0.668 | +2% | 0.895 |
| Attack range | 550 | - | 550 |
| Move speed | 335 | - | 335 |
| Health regen per 5 seconds | 6 | +0.55 | 15.35 |
| Mana regen per 5 seconds | 8 | +0.8 | 21.6 |
Riot data Riot's Data Dragon, patch 16.21.1. Level 18 is calculated from Riot's growth formula on the same numbers.
Editorial estimates
Our reading of the data. These are not measured rates and they change when the rules or the data change.
- Counter picks
- 6 Editorial estimateNexus Lab rules over Riot's ability text, patch 16.21.1
- Good against
- 5 Editorial estimateNexus Lab rules over Riot's ability text, patch 16.21.1
- Typical lanes
- Jungle, Mid Editorial estimateLanes of the class; Riot ships no lane data per champion
- Best class (relative)
- Marksmen Editorial estimateWins minus losses over the class, compared with the other classes; counts of champions, patch 16.21.1
- Toughest class (relative)
- Supports Editorial estimateWins minus losses over the class, compared with the other classes; counts of champions, patch 16.21.1
What no source gives us
- Win rate, pick rate and ban rate. Riot publishes none we may print (the Riot API cards are switched off) and no third-party statistics site is read, so none is shown.
- Popular builds. Riot publishes no builds: the items and runes in Build & Runes are a fit to the kit, not a popularity ranking.
Sources
- Riot Games Data DragonOpen
Names, ratings, base stats, ability text, cooldowns, costs, range, items, runes and art.
Patch 16.21.1, file generated 2026-10-26 - Riot ability preview clips
Played from Riot's own server when you press play; never copied here.
Each clip checked with a request before it is offered - League of Legends WikiOpen
Release dates and skin prices in RP (CC BY-SA).
Committed data, see the skins page - Nexus Lab rules
Counters, matchups by class, item and rune fit: rules over Riot's ability text, each with the words it rests on.
Patch 16.21.1 - Riot UniverseOpen
The official story of Aurora (a link, nothing copied).
































