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Wild Rift patch 7.2b: every buff and nerf in numbers

Wild Rift patch 7.2b (Riot published the notes on 29 July 2026). Patch 7.2b changes 10 champions, 5 items, 1 rune and 2 systems and spells: 8 buffs, 7 nerfs and 3 adjustments. It also has 32 game mode changes (Bard, Rakan, Irelia). Biggest buffs: Ekko, Lee Sin and Aurora. Biggest nerfs: Ambessa, Hecarim, Nidalee and Kayle. Numbers from Riot's official notes.

  • Released 29 Jul 2026
  • Live patch: 7.3d
  • Next patch: not announced yet

Champion changes

Buffs first, then nerfs, then adjustments. Each card shows the first change; open it for every line.

Buffs3

  • Buff
    • Q Twofold Hex: First Cast damage 35/65/95/125+30% Ability Power → 40/70/100/130+33% Ability Power
    2 more changes
    • Q Twofold Hex: Recast damage 35/65/95/125 + 30% Ability Power → 40/70/100/130 + 33%Ability Power
    • E The Weirding: Damage Rank 1 75 to 80; Rank 2 125 to 130; Rank 3 175 to 180; Rank 4 225 to 230
  • Ekko

    Mid

    Buff
    • Passive Z-Drive Resonance: Damage Ability Power ratio 70% to 80%
    1 more change
    • W Parallel Convergence: Missing Health ratio 2% + 0.015% Ability Power → 3% + 0.025% Ability Power
  • Lee Sin

    Jungle

    Buff
    • W Safeguard/Iron Will: Shield Rank 1 80 to 100; Rank 2 140 to 160; Rank 3 200 to 220; Rank 4 260 to 280
    1 more change
    • W Safeguard/Iron Will: Omnivamp Rank 1 16% to 20%; Rank 2 24% to 30%; Rank 3 32% to 40%; Rank 4 40% to 50%

Nerfs7

  • Ambessa

    Baron / Top

    Nerf
    • R Public Execution: Damage Reduction Rank 1 30% to 10%; Rank 2 40% to 20%; Rank 3 50% to 30%
    1 more change
    • R Public Execution: Base Damage based on Health lost Rank 1 20% to 10%; Rank 2 30% to 17.5%; Rank 3 40% to 25%
  • Hecarim

    Jungle

    Nerf
    • Q Rampage: Bonus Movement Speed on hit 30% to 18%
  • Jayce

    Baron / Top

    Nerf
    • Base Stats: Base Armor 46 to 37
  • Kayle

    Baron / Top

    Nerf
    • Q Radiant Blast: Mana Cost Rank 1 80 to 70; Rank 2 85 to 80; Rank 3 90 to 90; Rank 4 95 to 100
    3 more changes
    • Q Radiant Blast: Damage Rank 1 70 to 60; Rank 2 120 to 100; Rank 3 170 to 140; Rank 4 220 to 180
    • W Celestial Blessing: Mana Cost Rank 1 85 to 75; Rank 2 90 to 80; Rank 3 95 to 85; Rank 4 100 to 90
    • W Celestial Blessing: Heal 95/125/155/185 + 40% Ability Power → 60/95/130/165 + 30% Ability Power
  • Nidalee

    Jungle

    Nerf
    • Base Stats: Base Armor 46 to 37
    3 more changes
    • Base Stats: Base Magic Resist 40 to 36
    • Passive Prowl: Bonus Movement Speed in brush 15% to 10%
    • Passive Prowl: Bonus Movement Speed when an enemy’s marked 15% to 10%
  • Sona

    Support

    Nerf
    • W Aria of Perseverance: Heal Rank 1 45 to 35; Rank 2 60 to 50; Rank 3 75 to 65; Rank 4 90 to 80
    1 more change
    • R Crescendo: Cooldown 80/70/60s to 80/75/70s
  • Zilean

    Support

    Nerf
    • Q Time Bomb: Base Damage Rank 1 70 to 60; Rank 2 140 to 125; Rank 3 210 to 190; Rank 4 280 to 255
    1 more change
    • R Chronoshift: Cooldown 100/85/70s to 110/95/80s

Item changes

Buffs4

  • Attack Damage: 25 → 30 Lord Dominik's Regards

    Buff
    • Base Stats Attack Damage 25 to 30
    • Base stats Price 3100 to 3000
    1 more change
    • Base stats Max Health 250 to 300
    • Echo Damage 110 + 10% Ability Power → 140 + 15% Ability Power
    1 more change
    • Echo Cooldown 10 to 9
  • Navori Quickblades

    Buff
    • Base Stats Price 2800 to 2700

Rune changes

Adjusted1

System and spell changes

Buffs1

  • Champion Bounty System Adjustments

    Buff
    • Positive Bounty / Neutral: Gold from minions, monsters, support items, Smite, and similar sources required for each 1 bounty 20 to 25
    1 more change
    • All States: Gold required from champion kills and assists to earn 1 Bounty 3 to 3.5

Adjusted1

32 game mode changes: Bard, Rakan, Irelia
  • BardBuff

    • Healing provided 100% to 120%
  • RakanBuff

    • Damage dealt 100% to 105%
    • Damage taken 95% to 90%
  • IreliaBuff

    • Damage dealt 110% to 115%
  • NocturneBuff

    • Damage taken 85% to 75%
  • DianaAdjusted

    • Damage dealt 110% to 115%
    • Damage taken 110% to 115%
  • RivenBuff

    • Damage dealt 110% to 115%
  • VexBuff

    • Damage dealt 100% to 110%
  • KennenBuff

    • Damage taken 100% to 85%
  • ZileanNerf

    • ARAM Damage taken 100% to 110%
    • ARAM Damage dealt 100% to 85%
    • AAA ARAM Damage taken 100% to 85%
  • Xin ZhaoNerf

    • Damage taken 105% to 115%
  • Jarvan IVNerf

    • Damage dealt 100% to 85%
  • AhriBuff

    • Damage taken 100% to 90%
  • GalioBuff

    • Damage taken 100% to 90%
  • LissandraBuff

    • Damage dealt 100% to 105%
    • ARAM Damage taken 100% to 90%
  • PykeNerf

    • Damage taken 110% to 120%
  • NasusBuff

    • (1) Ability stacks gained for killing a minion 8 to 18
    • (1) Ability stacks gained for killing a cannon minion or champion 32 to 24
  • Be MagicalBuff

    • Conversion ratio 240% to 270%
  • Cycle of LifeBuff

    • Shield duration 6s to 10s
  • Covenant PactAdjusted

    Described in words in Riot's notes

  • Bloodborne ValorBuff

    • Duration 12s to 20s
  • Arrowstorm: MistAdjusted

    Described in words in Riot's notes

  • Samadhi WindAdjusted

    Described in words in Riot's notes

  • ThunderboltBuff

    • Enhanced effect duration after casting the ultimate 12s to 20s
  • QuickcoolNerf

    • Cooldown reduction each time 1.5s → 2s
  • Strength Through SteelBuff

    • Ability Haste per point of Armor and Magic Resist 0.2 to 0.3
    • Size gained per 20 Armor and Magic Resist 1% to 2%
    • Maximum Ability Haste 100 to 150
    • Maximum Size 50% to 100%
  • Empowered Crowd ControlBuff

    • Permanent Heal and Shield Power 0.4% to 1%
    • Permanent maximum Health 4 + 1000% Heal and Shield Power → 10 + 2000% Heal and Shield Power
    • Cooldown 0.5s → 1s
  • Slow DetonationBuff

    • Damage 15 + 5/level → 20 + 8/level
  • Calamitous ComboBuff

    • Permanent Adaptive Force 0.2 to 0.4
  • Mana SurgeBuff

    • Healing 150% of Mana spent → 200% of Mana spent
  • Blood Pact: ArmorBuff

    • Item Haste per 1% missing Health 0.8 to 1.2
  • Blood Pact: ScorchedBuff

    • Maximum Bonus Attack Damage 60 to 80
    • Maximum Bonus Ability power 120 to 180
  • Doomsday T-HexNerf

    • Wild Trample Base Damage Rank 1 45 to 50; Rank 2 80 to 75; Rank 3 115 to 100; Rank 4 150 to 125
    • Wild Trample Ability Power Ratio 0.2 to 0.1
    • Wild Trample Maximum Health Ratio 3% to 2%
    • (2)T-Hex Tailsweep Bonus Armor and Magic Resistance Rank 1 2% to 1.5%; Rank 2 3% to 2%; Rank 3 4% to 2.5%; Rank 4 5% to 3%
    • (2)T-Hex Tailsweep Shield ratio based on maximum Health 2% to 1.5%
    • (3) T-Hex Strike Cooldown 18/17/16/15s to 20/19/18/17s
    • (4) Doomsday Program/Impending Doom Initial shield base value Rank 1 200 to 150; Rank 2 400 to 300; Rank 3 600 to 450
    • (4) Doomsday Program/Impending Doom Initial shield Ability Power ratio 0.4 to 0.2
    • (4) Doomsday Program/Impending Doom Initial shield maximum Health ratio Rank 1 10% to 10%; Rank 2 15% to 12.5%; Rank 3 20% to 15%

Also in this patch: 7 bug fixes

Recent patches

The official notes we hold, newest first.

  1. 7.3d28 Oct 20269 buffed9 nerfed2 adjustedIn numbersExplained
  2. 7.3c21 Oct 20264 buffed1 nerfedIn numbersExplained
  3. 7.3b14 Oct 202611 buffed8 nerfed1 adjustedIn numbersExplained
  4. 7.3a29 Sep 20266 buffed11 nerfed1 adjustedIn numbersExplained
  5. 7.321 Sep 202660 buffed53 nerfed86 adjustedIn numbers
  6. 7.2e9 Sep 20264 buffed5 nerfedIn numbers
  7. 7.2d26 Aug 202611 buffed3 nerfed1 adjustedIn numbers
  8. 7.2c12 Aug 202610 buffed10 nerfedIn numbers
20 older patches
  1. 7.2b29 Jul 20268 buffed7 nerfed3 adjustedThis page
  2. 7.2a15 Jul 20262 buffed8 nerfed5 adjustedIn numbersExplained
  3. 7.28 Jul 202628 buffed50 nerfed81 adjustedIn numbersExplained
  4. 7.1h24 Jun 20267 buffed2 nerfedIn numbers
  5. 7.1g10 Jun 20265 buffed4 nerfed1 adjustedIn numbers
  6. 7.1f27 May 20264 buffed6 nerfedIn numbers
  7. 7.1e13 May 20268 buffed4 nerfed3 adjustedIn numbers
  8. 7.1d28 Apr 20268 buffed4 nerfed1 adjustedIn numbers
  9. 7.1c22 Apr 20261 nerfed3 adjustedIn numbers
  10. 7.1b15 Apr 202613 buffed5 nerfed3 adjustedIn numbers
  11. 7.1a10 Apr 20263 nerfed2 adjustedIn numbers
  12. 7.17 Apr 20265 buffed18 nerfed51 adjustedIn numbers
  13. 7.0g25 Mar 20265 adjustedIn numbers
  14. 7.0f18 Mar 20263 buffed4 nerfedIn numbers
  15. 7.0e12 Mar 2026game modes onlyIn numbers
  16. 7.0d4 Mar 20263 buffed3 nerfed9 adjustedIn numbers
  17. 7.0c11 Feb 20265 buffed8 nerfed3 adjustedIn numbers
  18. 7.0a28 Jan 20263 buffed7 nerfed1 adjustedIn numbers
  19. 6.3f17 Dec 20255 buffed11 nerfed1 adjustedIn numbers
  20. 6.3e3 Dec 20256 buffed8 nerfed3 adjustedIn numbers

Questions and answers

What changed in Wild Rift patch 7.2b?

Patch 7.2b changes 10 champions, 5 items, 1 rune and 2 systems and spells: 8 buffs, 7 nerfs and 3 adjustments. It also has 32 game mode changes (Bard, Rakan, Irelia).

Who got buffed in patch 7.2b?

The biggest champion buffs: Ekko, Lee Sin and Aurora. The exact numbers are on this page.

Who got nerfed in patch 7.2b?

The biggest champion nerfs: Ambessa, Hecarim, Nidalee and Kayle.

When was Wild Rift patch 7.2b released?

Riot published the patch 7.2b notes on 29 July 2026. Some content rolls out during the patch.

Guides

Explainers and store guides we published, and the Lab pages that answer the common questions.

All articles

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Background art: Super Galaxy Shyvana, Riot Games