Wild Rift patch 7.2: every buff and nerf in numbers
Wild Rift patch 7.2 (Riot published the notes on 8 July 2026). Patch 7.2 changes 14 champions, 90 items, 33 runes and 22 systems and spells: 28 buffs, 50 nerfs and 81 adjustments. It also has 11 game mode changes (Battlefest S6). Biggest buffs: Yasuo, Kai'Sa, Kayn and Orianna. Biggest nerfs: Varus, Norra, Zyra and Zed. Numbers from Riot's official notes.
- Released 8 Jul 2026
- Live patch: 7.3d
- Next patch: not announced yet
Champion changes
Buffs first, then nerfs, then adjustments. Each card shows the first change; open it for every line.
Buffs5
- R Killer Instinct: Maximum selectable landing range around the target 4 to 5.5
- R Umbral Trespass: Maximum exit distance: Kayn, Darkin 4 to 4.5
1 more change
- R Umbral Trespass: Shadow Assassin 6 to 6.5
+1 described in words in the notes
- R Command: Shockwave: Range 3 to 3.25
- E Scatter the Weak: Knockback range for Dark Spheres 7.2 to 7.5
- Passive Way of the Wanderer: Shield 115 ~ 600 (Based on Critical Rate and level) → 125 - 680 (Based on level)
3 more changes
- W Wind Wall: Cooldown 18/18/18/18s to 22/20/18/16s
- E Sweeping Blade: Number of repeat-thrust damage amplification stacks 2 → 3 (Maximum damage amplification remains 75%)
- R Last Breath: Bonus 40% Armor Penetration percentage → 55% Bonus Armor Penetration percentage
+1 described in words in the notes
Nerfs4
- W Journey to Nowhere: Banish Duration 2.25s → 1.5s
+1 described in words in the notes
- R Chain of Corruption: Time required to fully stack Blight on the target 3s → 1.5s
- R Death Mark: Cooldown Rank 1 85 to 85; Rank 2 65 to 70; Rank 3 45 to 55
+1 described in words in the notes
- Passive Garden of Thorns: Plant’s damage’s Ability Power ratio 15% to 10%
+1 described in words in the notes
Adjusted5
- All Out: Bonus 50% Armor Penetration percentage → 50% Bonus Armor Penetration percentage
- Q Sonic Wave / Resonating Strike: Base damage 55/90/125/160 + 100% bonus Attack Damage → 60/100/140/180 + 90% bonus Attack Damage
2 more changes
- E Tempest: Damage 90/140/190/240 + 125% bonus Attack Damage → 35/70/105/140 + 90% Attack Damage
- R Dragon's Rage: Damage 100/250/400 + 180% bonus Attack Damage + 10/13/16% Target's Max Health → 125/350/575 + 190% bonus Attack Damage + 12/15/18% Target's bonus Health
No change matches this filter.
Item changes
Buffs18
- Base Stats Attack Damage 25 to 40
1 more change
- Ruined Strikes Current Health damage for ranged champions 8.5% to 7%
- Base Stats Price 3150 to 3000
- Base Stats Price 3400 to 3200
3 more changes
- Base Stats Attack Damage 40 to 45
- Resurrect Mana restored on revive 30% to 100%
- Resurrect Cooldown 210s to 180s
- Base Stats Ability Power 40 to 50
- Base Stats Build Path Haunting Guise (900) + Blasting Wand (800) + Ruby Crystal (500) + 800 → Haunting Guise (1300) + Fated Ashes (900) + 800
3 more changes
- Base Stats Ability Power 75 to 70
- Base Stats Max Health 250 to 300
- Torment Max Health Damage 0.6% - 3%(based on level) → 2%
+1 described in words in the notes
- Base Stats Ability Power 80 to 100
1 more change
- Spellblade Ability Power ratio of magic damage 50% to 45%
- Buff
Lost Chapter
- Base Stats Price 900 to 1200
3 more changes
- Base Stats Build Path Amplifying Tome (500) + 400 → Amplifying Tome (500) + Ring of Revelation (300) + 400
- Base Stats Ability Power 30 to 35
- Base Stats Ability Haste 0 to 10
+1 described in words in the notes
- Base Stats Price 2800 to 2700
4 more changes
- Base Stats Build Path Lost Chapter(900) + Fiendish Codex(900) + Ring of Revelation(400) + 600 → Lost Chapter(1200) + Blasting Wand(800) + 700
- Base Stats Ability Power 80 to 90
- Base Stats Max Mana 400 to 500
- Base Stats Ability Haste 20 to 15
- Lifeline Cooldown 90s to 75s
- Lifeline Cooldown 90s to 75s
- Buff
Needlessly Large Rod
- Base Stats Price 1500 to 1400
2 more changes
- Base Stats Build Path Amplifying Tome(500) + Amplifying Tome(500) + 500 → Amplifying Tome(500) + 900
- Base Stats Ability Power 60 to 65
BuffOceanid's Trident
- Base Stats Build Path Haunting Guise(1300) + Blasting Wand(800) + 900 → Fiendish Codex(900) + Blasting Wand(800) + Ruby Crystal(500) + 400
2 more changes
- Base Stats Ability Power 75 to 80
- Base Stats Ability Haste 0 to 10
- Base Stats Ability Power 100 to 130
1 more change
- Overkill Ability Power ratio 20%-45% (based on level) → 30%
- Base Stats Price 3200 to 3100
3 more changes
- Base Stats Build Path Hextech Alternator (1400) + Fiendish Codex (1000) + 800 → Haunting Guise (1300) + Fiendish Codex (900) + 900
- Base Stats Ability Power 80 to 70
- Base Stats Max Health 150 to 350
+2 described in words in the notes
- Base Stats Price 2800 to 2700
6 more changes
- Base Stats Ability Power 60 to 50
- Base Stats Max Health 250 to 350
- Base Stats Mana 300 to 400
- Veteran Max Health 25 → 300)
- Veteran Mana 10 → 700)
- Veteran Ability Power 6 → 100)
+1 described in words in the notes
- Buff
Seraph's Embrace
- Base Stats Ability Power 35 to 60
4 more changes
- Base Stats Ability Haste 20 to 25
- Awe Ability Power conversion from max Mana 3% to 2%
- Lifeline Shield conversion from max Mana 15% to 20%
- Lifeline Cooldown 90s to 70s
- Buff
Staff of Flowing Waters
- Base Stats Price 2600 to 2500
4 more changes
- Base Stats Ability Power 45 to 50
- Base Stats Ability Haste 20 to 15
- Rapids Ability Haste gained 10 to 15
- Rapids Ability Power gained 20-40 (based on level) → 30-50 (based on level)
+1 described in words in the notes
- Lifeline Cooldown 90s to 75s
Nerfs17
- Nerf
All Tier 3 Mage Items Adjustments
- Tier 3 mage item Magic Penetration 7% → 0
+1 described in words in the notes
- Nerf
Amplifying Tome
- Base Stats Ability Power 25 to 20
- Base Stats Ability Power 35 to 45
3 more changes
- Base Stats Ability Haste 20 to 10
- Censer Bonus Attack Speed 15%-40% (based on level) → 15%-34% (based on level)
- Censer Bonus damage 16-30 (based on level) → 16-22 (based on level)
+1 described in words in the notes
- Base Stats Price 900 to 1200
2 more changes
- Base Stats Build Path Boots of Speed(400) + 500 → Boots of Speed(400) + Dagger(500) + 300
- Base Stats Attack Speed 25% to 30%
- Base Stats Attack Damage 35 to 40
2 more changes
- Spellblade Damage 90% base Attack Damage → 70% base Attack Damage
- Spellblade Maximum stored stacks 3 to 2
- Nerf
Fiendish Codex
- Base Stats Price 1000 to 900
1 more change
- Base Stats Ability Power 35 to 25
- Nerf
Forbidden Idol
- Base Stats Ability Haste 10 to 5
- Absorb Damage reduction at max stack 25% to 20%
- Base Stats Price 900 to 1000
2 more changes
- Base Stats Build Path Boots of Speed(400) + 500 → Boots of Speed(400) + 600
- Base Stats Attack Damage 10 to 0
+2 described in words in the notes
- Base Stats Price 900 to 1000
2 more changes
- Base Stats Build Path Boots of Speed(400) + 500 → Boots of Speed(400) + Ring of Revelation(300) + 300
- Base Stats Max Health 100 to 0
- Base Stats Price 900 to 1200
3 more changes
- Base Stats Build Path Boots of Speed (400) + 500 → Boots of Speed (400) + Ruby Crystal (500) + 300
- Base Stats Health Regen 50% → 0
- Base Stats Armor 20 to 25
+1 described in words in the notes
- Nerf
Ring of Revelation
- Price 400 to 300
1 more change
- Ability Haste 10 to 5
- Base Stats Build Path Giant's Belt(1000) + Blasting Wand(800) + 900 → Giant's Belt(1000) + Blasting Wand(800) + Amplifying Tome(500) + 400
1 more change
- Base Stats Max Health 300 to 350
- Frostbite Damage 10 + 2-30 (based on level) + 40% bonus Attack Damage → 5 + 1-15 (based on level) + 15% bonus Attack Damage
- Nerf
Tear of the Goddess
- Base Stats Price 900 to 500
3 more changes
- Base Stats Mana 300 to 200
- Base Stats Ability Haste 10 to 5
- Mana Charge Max Mana gained per stack 7 to 6
- Thorns Damage ratio based on Bonus Health 2% to 1%
- Base Stats Price 2500 to 2600
2 more changes
- Catcher Self Movement Speed bonus 30% to 10%
- Catcher Gold gained 200-240 to 100-140
Adjusted55
- Adjusted
Active Enchantment Item Change
- Base Stats Price 2950 to 3000
4 more changes
- Base Stats Build Path Tear of the Goddess(900) + Lost Chapter(900) + Ring of Revelation(400) + 750 → Tear of the Goddess(500) + Lost Chapter(1200) + Fiendish Codex(900) + 400
- Base Stats Ability Power 35 to 60
- Base Stats Ability Haste 20 to 25
- Mana Charge Bonus Max Mana 18 to 14
- Adjusted
Armorcrusher Boots (Boots of Dynamism upgrade)
- Adjusted
Armored Advance (Plated Steelcaps Upgrade)
AdjustedAwakened Soulstealer
AdjustedBandle Fantasy
- Adjusted
Banshee's Veil
- Adjusted
Blackfire Torch
- Adjusted
Bloodletter's Curse
- Base Stats Price 900 to 1200
3 more changes
- Base Stats Build Path Boots of Speed (400) + 500 → Boots of Speed (400) + Long Sword (500) + 300
- Base Stats Attack Damage 10 to 15
- Base Stats Armor Penetration 8 to 10
- Base Stats Price 900 to 1200
3 more changes
- Base Stats Build Path Boots of Speed(400) + 500 → Boots of Speed(400) + Amplifying Tome(500) + 300
- Base Stats Ability Power 15 to 25
- Base Stats Mana Regen 100% to 75%
- Adjusted
Chainlaced Crushers (Mercury's Treads Upgrade)
- Base Stats Price 2800 to 3000
4 more changes
- Base Stats Build Path Aether Wisp(950) + Fiendish Codex(1000) + 850 → Aether Wisp(950) + Fiendish Codex(900) + Kindlegem(1000) + 150
- Base Stats Ability Power 75 to 70
- Base Stats Max Health 0 to 300
- Base Stats Ability Haste 30 to 25
+1 described in words in the notes
- Adjusted
Crimson Lucidity (Ionian Boots of Lucidity upgrade)
AdjustedCrown of the Shattered Queen
- Adjusted
Cryptbloom
- Adjusted
Dusk and Dawn
- Adjusted
Fated Ashes
- Base Stats Price 2700 to 2650
2 more changes
- Base Stats Mana 200 to 250
- Base Stats Ability Haste 25 to 20
- Adjusted
Gargoyle Stoneplate
- Adjusted
Gunmetal Greaves (Berserker's Greaves Upgrade)
- Base Stats Price 2600 to 2800
4 more changes
- Base Stats Ability Haste 10 to 15
- Base Stats Heal and Shield Power 8% to 5%
- Harmonic Echo Healing and Shield Power 150% to 130%
- Harmonic Echo Base healing 120-180 (based on level) → 100-160 (based on level)
- Adjusted
Haunting Guise
- Base Stats Price 900 to 1300
2 more changes
- Base Stats Build Path Amplifying Tome (500) + 400 → Amplifying Tome (500) + Ruby Crystal (500) + 300
- Base Stats Max Health 100 to 200
+1 described in words in the notes
- Adjusted
Hextech Alternator
- Base Stats Price 1400 to 1100
3 more changes
- Base Stats Build Path Amplifying Tome(500) + Ruby Crystal(500) + 400 → Amplifying Tome(500) + 600
- Base Stats Ability Power 25 to 45
- Base Stats Max Health 150 to 0
- Adjusted
Hextech Rocketbelt
- Base Stats Price 2900 to 2700
3 more changes
- Base Stats Build Path Fiendish Codex (1000) + Blasting Wand (800) + Ring of Revelation (400) + 700 → Fiendish Codex (900) + Fiendish Codex (900) + Amplifying Tome (500) + 400
- Base Stats Ability Haste 20 to 25
- Hypershot Bonus Damage 9% to 10%
- Adjusted
Immortal Treads (Gluttonous Greaves Upgrade)
- Base Stats Price 2900 to 3100
2 more changes
- Base Stats Build Path Aether Wisp(950) + Prophet's Pendant(1000) + 950 → Hextech Alternator(1100) + Needlessly Large Rod(1400) + 600
- Base Stats Ability Power 80 to 110
+2 described in words in the notes
- Adjusted
Item data Tracking System
- Adjusted
Locket of the Iron Solari
- Base Stats Price 2900 to 2800
5 more changes
- Base Stats Build Path Lost Chapter (900) + Blasting Wand (800) + Ring of Revelation (400) + 800 → Lost Chapter (1200) + Hextech Alternator (1100) + 500
- Base Stats Ability Power 85 to 100
- Base Stats Max Mana 300 to 500
- Base Stats Ability Haste 20 to 10
- Discordic Echo Cooldown mechanic Charge-based (generated by movement and casting) → Fixed 10 seconds
- Adjusted
MAGE ITEM UPDATES
- Adjusted
Mercurial Scimitar
- Base Stats Price 900 to 1200
5 more changes
- Base Stats Build Path Boots of Speed (400) + 500 → Boots of Speed (400) + Ruby Crystal (500) + 300
- Base Stats Max Health 200 to 150
- Base Stats Health Regen 50% → 0
- Base Stats Magic Resist 20 to 25
- Base Stats Tenacity 0 → 15%
- Adjusted
Mikael's Blessing
- Base Stats Price 2600 to 2650
3 more changes
- Base Stats Build Path Oblivion Orb(900) + Fiendish Codex(900) + 800 → Kindlegem(1000) + Oblivion Orb(900) + Amplifying Tome(500) + 250
- Base Stats Max Health 150 to 300
- Base Stats Ability Haste 20 to 15
- Adjusted
Prophet's Pendant
AdjustedPsychic Projector
- Adjusted
Quicksilver Sash
- Adjusted
Seeker's Armguard
- Adjusted
Shurelya's Battlesong
- Adjusted
Spellslinger's Shoes (Boots of Mana Upgrade)
- Adjusted
Stormsurge
- Damage per stack 11% to 5%
1 more change
- Max stacks 4 to 6
- Adjusted
Support Item Adjustments
- Adjusted
Tier 3 Boots Purchase Regulations
- Adjusted
Verdant Barrier
- Adjusted
Void Amethyst
- Adjusted
Void Staff
- Adjusted
Zhonya's Hourglass
No change matches this filter.
Rune changes
Buffs5
- Buff
Botanist
- Gold gained from breaking fruits 25 to 30
+1 described in words in the notes
- Buff
Grasp of the Undying
- Damage 1.5% max Health → 3.3% max Health
1 more change
- Heal 2.5% max Health → 1.3% max Health
- Buff
Hexflash
- Cooldown 25s to 18s
+1 described in words in the notes
- Buff
Overgrowth
- Minions required per growth 2 to 3
1 more change
- Monsters required per growth 1 to 3
- Buff
Tyrant
- Damage 30-50 (based on level) + 7.5% bonus Attack Damage + 3.5% Ability Power → 20-70 (based on level) + 6% bonus Attack Damage + 3% Ability Power
Nerfs28
- Nerf
Aery
- Bonus Damage 20% bonus Attack Damage + 10% Ability Power → 10% bonus Attack Damage + 5% Ability Power
1 more change
- Shield 30-140(based on level) + 40% bonus Attack Damage + 20% Ability Power → 25-120(based on level) + 10% bonus Attack Damage + 5% Ability Power
- Nerf
Arcane Comet
- Damage 18-95 (based on level) + 3* hit count + 35% bonus Attack Damage + 20% Ability Power → 15-100 (based on level) + 2* hit count + 10% bonus Attack Damage + 5% Ability Power
- Nerf
Battle Zeal
- Damage Amplification 2% to 1.4%
- Nerf
Bone Plating
- Cooldown 30s to 40s
- Nerf
Brutal
- Damage 6 + 8% bonus Attack Damage → 5 + 6% bonus Attack Damage + 3% Ability Power
- Nerf
Chain Assault
- Damage 20-35 (based on level) + 5% bonus Attack Damage + 2.5% Ability Power → 12-38 (based on level) + 3% bonus Attack Damage + 1.5% Ability Power
- Nerf
Conqueror
- Attack Damage per Stack 3–7 (based on level) → 3–5 (based on level)
1 more change
- Ability Power per Stack 4–11 (based on level) → 4–8 (based on level)
- Nerf
Courage of the Colossus
- Cooldown 10s to 18s
- Nerf
Cut Down
- Damage Amplification 8% to 6.57%
- Nerf
Dark Harvest
- Damage 40 + 10* Number of Souls + 25% bonus Attack Damage + 15% Ability Power → 35 + 11* Number of Souls + 10% bonus Attack Damage + 5% Ability Power
- Nerf
Electrocute
- Damage 40-194 (based on level) + 35% bonus Attack Damage + 20% Ability Power → 40-210 (based on level) + 10% bonus Attack Damage + 5% Ability Power
- Nerf
Empowered Attack
- Damage 35-50 (based on level) → 20-60 (based on level)
- Nerf
Empowerment
- Damage 60–200 (based on level) → 40–165 (based on level)
1 more change
- Damage Amplification 9% to 8%
- Nerf
Eyeball Collection
- Per-stack bonus 2 Attack Damage/4 Ability Power → 1.5 Attack Damage/3 Ability Power
- Nerf
First Strike
- Gold gain ratio 100% (melee)/85% (ranged) → 60% (melee)/45% (ranged)
- Nerf
Fleet Footwork
- Healing 15–85 (based on level) + 30% bonus Attack Damage + 30% Ability Power → 15–110 (based on level) + 15% bonus Attack Damage + 10% Ability Power
1 more change
- Attack Speed 100% to 40%
- Nerf
Font of Life
- Ally heal amount 3% max Health + 15% Ability Power → 1.5% max Health + 5% Ability Power
1 more change
- Cooldown 20s to 15s
- Nerf
Guardian
- Cooldown 40-20s to 55-25s
1 more change
- Shield 45-180 (based on level) + 5% bonus Health + 15% Ability Power → 40-165 (based on level) + 6% bonus Health + 15% Ability Power
- Nerf
Ice Overlord
- Movement Speed 1.5%bonus Health + 20% → 1%bonus Health + 15%
2 more changes
- Armor and Magic Resistance 35 + 80% bonus Armor + 80% bonus Magic Resistance → 35 + 75% bonus Armor + 75% bonus Magic Resist
- Damage 25-125(based on level) + 5% bonus Health → 15 -100(based on level) + 5% bonus Health
- Nerf
Legend: Alacrity
- Max Attack Speed 20% to 18%
- Nerf
Lethal Tempo
- Melee Attack Speed 8%–16% (based on level) → 6%–14% (based on level)
2 more changes
- Ranged Attack Speed 3%–10% (based on level) → 3.5%–8% (based on level)
- Attack Range 50 (melee) / 75 (ranged) → 25 (melee) / 50 (ranged)
- Nerf
Perseverance
- Armor / Magic Resistance 15-25 to 10-15
- Nerf
Phase Rush
- Ability Haste 25 to 10
2 more changes
- Slow Resist 75% to 60%
- Cooldown 12s → 21-7s(based on level)
+1 described in words in the notes
- Nerf
Second Wind
- Empowered Heal 6 + 2% missing Health → 3 + 1.5% missing Health
- Nerf
Sudden Impact
- Damage 10-80 (based on level) → 15-65 (based on level)
2 more changes
- Bonus damage at level 5 10 to 5
- Bonus damage at level 9 20 to 5
- Nerf
Transcendence
- Ability Haste at level 1 6 to 5
2 more changes
- Ability Haste at level 5 6 to 5
- Cooldown refund on hit 10% to 8%
- Nerf
Unshakeable
- Bonus Armor and bonus Magic Resist 4% + 3%* number of nearby enemy champions → 3% + 2%* number of nearby enemy champions
- Nerf
Zombie Ward
- Per-stack bonus 4 Attack Damage/8 Ability Power → 3 Attack Damage/6 Ability Power
No change matches this filter.
System and spell changes
Nerfs1
- Nerf
Battlefield Tempo Adjustments
- Time for Super Minions to reach their maximum bonus damage against other minions 20 minutes to 19 minutes
6 more changes
- Time for all turrets to reach their maximum Attack Damage 20 minutes to 19 minutes
- Maximum bonus Attack Damage gained by all turrets 125 to 130
- Time when the Base’s Shield begins to decay 12 minutes to 11 minutes
- Time for the Base to reach its maximum Attack Damage 20 minutes → 18 minutes 30 seconds
- End time of the reduced damage dealt by Baron lane minions to minions 7 minutes to 6 minutes
- Spawn time of the first Scryer's Bloom in the base 7 minutes to 6 minutes
+1 described in words in the notes
Adjusted21
- Adjusted
[Removed] Soulflowers
- Adjusted
ADJUSTMENTS TO MAGE SUMMON BUFFS
- Adjusted
Auto-uninstallation System
- Adjusted
Battlefest S6
- Adjusted
BONUS ARMOR PENETRATION ADJUSTMENTS
- Adjusted
Bounty System Update
- Adjusted
CACHE CLEANUP
- Adjusted
Champion Displacement Interrupt Rule Update
- Adjusted
Champion Select Screen Optimization
- Adjusted
Damage Amplification Mechanic Update
- Adjusted
End-of-Match system Improvements
- Adjusted
FRIENDSHIP STORE
- Adjusted
HONORARY MEDAL SYSTEM
- Adjusted
In-Game Shop interface Improvements
- Adjusted
LOADOUT SYSTEM
- Adjusted
MATCHMAKING CHAMPION SCORE CAP
- Adjusted
Other Adjustments
- Adjusted
RANKED REWARD
- Adjusted
RANKED RULES FOR SOVEREIGN AND ABOVE
- Adjusted
STELLACORE STATS
- Adjusted
Vision Score System
No change matches this filter.
New in this patch
- Yunara
11 game mode changes: Battlefest S6
Unbound Frenzy Champion ExpansionAdjusted
Described in words in Riot's notes
AAA ARAMAdjusted
Described in words in Riot's notes
New AugmentsAdjusted
Described in words in Riot's notes
What about the old Augments?Adjusted
Described in words in Riot's notes
StormsurgeAdjusted
Described in words in Riot's notes
Blackfire TorchAdjusted
Described in words in Riot's notes
Psychic ProjectorAdjusted
Described in words in Riot's notes
Awakened SoulstealerAdjusted
Described in words in Riot's notes
RedemptionAdjusted
Described in words in Riot's notes
Repulsor EnchantAdjusted
Described in words in Riot's notes
Shadow StrikeAdjusted
Described in words in Riot's notes
Also in this patch: new champion Yunara, 1 skin and chest notes, 9 bug fixes
What this means for you
Where to check the champions that changed. Facts only: no win rates, no guesses.
- Wild Rift tier listEvery champion by lane, with the patch its letters belong to.
- CountersWho beats the champions that changed.
- Draft helperPlan picks and bans with the current roster.
Champion pages of this patch
Recent patches
The official notes we hold, newest first.
- 7.3d28 Oct 20269 buffed9 nerfed2 adjustedIn numbersExplained
- 7.3c21 Oct 20264 buffed1 nerfedIn numbersExplained
- 7.3b14 Oct 202611 buffed8 nerfed1 adjustedIn numbersExplained
- 7.3a29 Sep 20266 buffed11 nerfed1 adjustedIn numbersExplained
- 7.321 Sep 202660 buffed53 nerfed86 adjustedIn numbers
- 7.2e9 Sep 20264 buffed5 nerfedIn numbers
- 7.2d26 Aug 202611 buffed3 nerfed1 adjustedIn numbers
- 7.2c12 Aug 202610 buffed10 nerfedIn numbers
20 older patches
- 7.2b29 Jul 20268 buffed7 nerfed3 adjustedIn numbers
- 7.2a15 Jul 20262 buffed8 nerfed5 adjustedIn numbersExplained
- 7.28 Jul 202628 buffed50 nerfed81 adjustedThis pageExplained
- 7.1h24 Jun 20267 buffed2 nerfedIn numbers
- 7.1g10 Jun 20265 buffed4 nerfed1 adjustedIn numbers
- 7.1f27 May 20264 buffed6 nerfedIn numbers
- 7.1e13 May 20268 buffed4 nerfed3 adjustedIn numbers
- 7.1d28 Apr 20268 buffed4 nerfed1 adjustedIn numbers
- 7.1c22 Apr 20261 nerfed3 adjustedIn numbers
- 7.1b15 Apr 202613 buffed5 nerfed3 adjustedIn numbers
- 7.1a10 Apr 20263 nerfed2 adjustedIn numbers
- 7.17 Apr 20265 buffed18 nerfed51 adjustedIn numbers
- 7.0g25 Mar 20265 adjustedIn numbers
- 7.0f18 Mar 20263 buffed4 nerfedIn numbers
- 7.0e12 Mar 2026game modes onlyIn numbers
- 7.0d4 Mar 20263 buffed3 nerfed9 adjustedIn numbers
- 7.0c11 Feb 20265 buffed8 nerfed3 adjustedIn numbers
- 7.0a28 Jan 20263 buffed7 nerfed1 adjustedIn numbers
- 6.3f17 Dec 20255 buffed11 nerfed1 adjustedIn numbers
- 6.3e3 Dec 20256 buffed8 nerfed3 adjustedIn numbers
Questions and answers
What changed in Wild Rift patch 7.2?
Patch 7.2 changes 14 champions, 90 items, 33 runes and 22 systems and spells: 28 buffs, 50 nerfs and 81 adjustments. It also has 11 game mode changes (Battlefest S6).
Who got buffed in patch 7.2?
The biggest champion buffs: Yasuo, Kai'Sa, Kayn and Orianna. The exact numbers are on this page.
Who got nerfed in patch 7.2?
The biggest champion nerfs: Varus, Norra, Zyra and Zed.
When was Wild Rift patch 7.2 released?
Riot published the patch 7.2 notes on 8 July 2026. Some content rolls out during the patch.
Guides
Explainers and store guides we published, and the Lab pages that answer the common questions.
- Patch explainerWild Rift Patch Notes 7.3d Breakdown: Full Champion And Item Changes Explained
What changed in the live patch and who it helps.
- Nexus LabPatch 7.3d buffs and nerfs
Every buff and nerf in numbers, from Riot's notes.
- Nexus LabWild Rift tier list
Every champion by lane, with the patch named.
- Store guideWild Rift Wild Cores Payment Guide: Regions, Routes and Local Payment Options
How to pay for Wild Cores safely and what arrives.
- Beginner guideWild Rift Beginner Roadmap: From Your First Match to Gold Rank
A clear path from your first games upward.
- Nexus LabNew Wild Rift champions
The newest champions and when they arrived.
Playing Wild Rift? Top up Wild Cores on The Nexus
Background art: Super Galaxy Shyvana, Riot Games





