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Wild Rift patch 7.3: every buff and nerf in numbers

Wild Rift patch 7.3 (Riot published the notes on 21 September 2026). Patch 7.3 changes 82 champions, 84 items, 5 runes and 28 systems and spells: 60 buffs, 53 nerfs and 86 adjustments. It also has 10 game mode changes (Adventure Mode, SYSTEM). Biggest buffs: Samira, Sivir, Ashe and Zeri. Biggest nerfs: Akshan, Viego, Caitlyn and Tristana. Numbers from Riot's official notes.

  • Released 21 Sep 2026
  • Live patch: 7.3d
  • Next patch: not announced yet

Champion changes

Buffs first, then nerfs, then adjustments. Each card shows the first change; open it for every line.

Buffs36

  • Buff
    • Base Stats Health per Level 140 to 150
  • Amumu

    Jungle

    Buff
    • Base Stats Health per Level 104 to 114
  • Ashe

    Dragon / ADC

    Buff
    • Base Stats: Attack Damage per Level 2.65 to 4
    7 more changes
    • Base Stats: Base Attack Damage 58 to 60
    • Passive Frost Shot: Slow effect 15 / 17.5 / 20 / 22.5 / 25% (based on level) → 20 / 22.5 / 25 / 27.5 / 30% (based on level)
    • Passive Frost Shot: Bonus damage 10% + 100% × Critical Rate × (Critical Damage-1) → 100% × Critical Rate + 100% × (Critical Damage-2) × Critical Rate
    • Q Ranger's Focus: Mana cost Rank 1 50 to 30; Rank 2 50 to 30; Rank 3 50 to 30; Rank 4 50 to 30
    • W Volley: Cooldown 16 / 13.5 / 11 / 8.5s to 15 / 12 / 9 / 6s
    • W Volley: Mana cost Rank 1 50 to 65; Rank 2 50 to 60; Rank 3 50 to 55; Rank 4 50 to 50
    • W Volley: Damage 20 / 35 / 50 / 65 + 115% Attack Damage → 70 / 110 / 150 / 190 + 100% bonus Attack Damage
  • Buff
    • Base Stats Health per Level 120 to 132
  • Draven

    Dragon / ADC

    Buff
    • Base Stats Base Health 630 to 650
    1 more change
    • Base Stats Health per Level 128 to 132
  • Ekko

    Mid

    Buff
    • Base Stats Base Health 630 to 650
    1 more change
    • Base Stats Health per Level 120 to 126
  • Evelynn

    Jungle

    Buff
    • Base Stats Base Health 600 to 630
  • Fiora

    Baron / Top

    Buff
    • Base Stats Base Health 650 to 630
    3 more changes
    • Base Stats Base Armor 46 to 42
    • Base Stats Armor per Level 4.3 to 4.8
    • Base Stats Health per Level 120 to 130
  • Gragas

    Jungle

    Buff
    • Base Stats Base Health 720 to 660
    1 more change
    • Base Stats Health per Level 120 to 140
  • Graves

    Jungle

    Buff
    • Passive New Destiny: Shotgun Critical Strike Damage rate 1.3 to 1.5
  • Hecarim

    Jungle

    Buff
    • Base Stats Base Armor 46 to 42
    2 more changes
    • Base Stats Armor per Level 5 to 5.4
    • Base Stats Health per Level 120 to 130
  • Irelia

    Baron / Top

    Buff
    • Base Stats Base Health 690 to 660
    1 more change
    • Base Stats Health per Level 128 to 138
  • Jarvan IV

    Jungle

    Buff
    • Base Stats Base Health 690 to 660
    1 more change
    • Base Stats Health per Level 120 to 130
  • Jhin

    Dragon / ADC

    Buff
    • Base Stats Base Health 600 to 630
  • Kalista

    Dragon / ADC

    Buff
    • Base Stats: Base Attack Damage 54 to 57
    1 more change
    • Base Stats: Attack Damage per Level 5 to 5.2
  • Buff
    • Base Stats Base Health 630 to 650
    1 more change
    • Base Stats Health per Level 120 to 132
  • Buff
    • Base Stats Base Health 630 to 660
  • Kha'Zix

    Jungle

    Buff
    • Base Stats Base Health 630 to 640
    1 more change
    • Base Stats Health per Level 120 to 128
  • Kog'Maw

    Dragon / ADC

    Buff
    • Base Stats: Base Attack Damage 54 to 58

    +4 described in words in the notes

  • Lee Sin

    Jungle

    Buff
    • Base Stats Base Health 690 to 660
    1 more change
    • Base Stats Health per Level 120 to 132
  • Buff
    • Base Stats Health per Level 120 to 130
  • Malphite

    Baron / Top

    Buff
    • Base Stats Health per Level 120 to 130
  • Master Yi

    Jungle

    Buff
    • Base Stats Health per Level 120 to 130
  • Nocturne

    Jungle

    Buff
    • Base Stats Health per Level 120 to 134

    +575 described in words in the notes

  • Ornn

    Baron / Top

    Buff
    • Base Stats Base Health 720 to 690
    1 more change
    • Base Stats Health per Level 120 to 132
  • Samira

    Dragon / ADC

    Buff
    • Base Stats: Base Attack Damage 62 to 60
    9 more changes
    • Base Stats: Attack Damage per Level 4 to 3.5
    • Passive Daredevil Impulse: Movement Speed bonus per Style grade 4% → 3% / 3.25% / 3.5% / 3.75% / 4% (based on level)
    • Q Flair: Damage 15 / 20 / 25 / 30 + 100 / 115 / 130 / 145% Attack Damage → 15 / 20 / 25 / 30 + 110% Attack Damage
    • Q Flair: Critical Damage current Critical Damage - 50% → 150% - 165% (based on Critical Damage)
    • W Blade Whirl: Bonus Attack Damage ratio 80% to 50%
    • E Wild Rush: Attack Speed Rank 1 35% to 25%; Rank 2 40% to 30%; Rank 3 45% to 35%; Rank 4 50% to 40%
    • R Inferno Trigger: Cooldown Rank 1 8 to 6; Rank 2 8 to 6; Rank 3 8 to 6
    • R Inferno Trigger: Mana cost Rank 1 60 to 0; Rank 2 30 to 0; Rank 3 0 to 0
    • R Inferno Trigger: Damage 5 / 20 / 35 + 60% Attack Damage → 20 / 40 / 60 + 40% Attack Damage

    +6 described in words in the notes

  • Shen

    Baron / Top

    Buff
    • Base Stats Health per Level 112 to 124
  • Sivir

    Dragon / ADC

    Buff
    • Base Stats: Base Attack Damage 58 to 60
    10 more changes
    • Passive Fleet of Foot: Movement Speed bonus 31 - 45 (based on level) → 55 - 70 (based on level)
    • Q Boomerang Blade: Damage 10 / 30 / 50 / 70 + 75 / 80 / 85 / 90% Attack Damage + 60% Ability Power × 50% × Critical Rate → (70 / 100 / 130 / 160 + 70% × bonus Attack Damage + 60% Ability Power) × (1 + Critical Rate × 40% + (Critical Damage-2) × 40% × Critical Rate)
    • Q Boomerang Blade: Non-champion damage ratio 80% to 75%
    • W Ricochet: Damage 4 / 6 / 8 / 10 + 15 / 18 / 21 / 24% Attack Damage → 37.5% / 40% / 42.5% / 45% Attack Damage
    • W Ricochet: Minion ratio 75% to 70%
    • R On the Hunt: Initial Movement Speed bonus 15% → 15 / 20 / 25%
    • R On the Hunt: Initial Movement Speed duration 10 / 11 / 12 seconds to 8 / 10 / 12 seconds
    • R On the Hunt: Cooldown reduction ratio Rank 1 30% to 20%; Rank 2 35% to 25%; Rank 3 40% to 30%
    • R On the Hunt: Attack Damage per morale stack Rank 1 2 to 2; Rank 2 3 to 2.5; Rank 3 4 to 3
    • R On the Hunt: Movement Speed granted on re-trigger 25% → 15 / 20 / 25%

    +5 described in words in the notes

  • Thresh

    Support

    Buff
    • Base Stats Health per Level 120 to 140
  • Twitch

    Dragon / ADC

    Buff
    • Base Stats: Base Attack Damage 54 to 58
    6 more changes
    • Base Stats: Attack Damage per Level 4.5 to 4
    • Passive Deadly Venom: Damage per stack 1 / 2 / 3 / 4 / 5 + 2.5% Ability Power → 1 / 2 / 3 / 4 / 5 + 3% Ability Power
    • E Contaminate: Direct detonation physical damage Rank 1 25 to 30; Rank 2 35 to 40; Rank 3 45 to 50; Rank 4 55 to 60
    • E Contaminate: Physical damage per stack 20 / 25 / 30 / 35 + 42% bonus Attack Damage + 18% Ability Power → 20 / 25 / 30 / 35 + 35% bonus Attack Damage
    • R Spray and Pray: Cooldown 70 / 65 / 60s to 75 / 70 / 65s
    • R Spray and Pray: Projectile speed 60 to 65

    +6 described in words in the notes

  • Varus

    Dragon / ADC

    Buff
    • Base Stats: Base Attack Damage 54 to 58
  • Vayne

    Dragon / ADC

    Buff
    • Base Stats: Base Attack Damage 54 to 60
    3 more changes
    • Q Tumble: Damage 35 / 45 / 55 / 65% Attack Damage → 50 / 60 / 70 / 80% Attack Damage
    • W Silver Bolts: True Damage based on Maximum Health Rank 1 2% to 6%; Rank 2 5% to 7%; Rank 3 8% to 8%; Rank 4 11% to 9%
    • R Final Hour: Attack Damage Rank 1 15 to 30; Rank 2 25 to 40; Rank 3 35 to 50
  • Viego

    Jungle

    Buff
    • Base Stats Base Health 660 to 630
    1 more change
    • Base Stats Health per Level 128 to 138
  • Xin Zhao

    Jungle

    Buff
    • Base Stats Base Health 690 to 650
    2 more changes
    • Base Stats Armor per Level 4.3 to 4.7
    • Base Stats Health per Level 120 to 130
  • Yone

    Mid

    Buff
    • Base Stats Base Health 650 to 630
    1 more change
    • Base Stats Health per Level 120 to 130
  • Zeri

    Dragon / ADC

    Buff
    • Passive Living Battery: Excess Attack Speed to Attack Damage conversion ratio 50% to 60%
    11 more changes
    • Passive Living Battery: Damage 13 / 15 / 17 / 19 / 21 + 105 / 110 / 115 / 120 / 125% Attack Damage → 20 / 24 / 28 / 32 / 36 + 102 / 104 / 106 / 108% / 110% Attack Damage
    • Q Burst Fire: Damage 35 / 60 / 85 / 110 + 55 / 70 / 85 / 100% Attack Damage + 30 / 35 / 40 / 45% Ability Power → 70 / 100 / 130 / 160 + 80% × bonus Attack Damage + 30 / 35 / 40 / 45% Ability Power
    • Q Burst Fire: Slow duration 2s → 1.5s
    • W Ultrashock Laser: Damage 30 / 70 / 110 / 150 + 80% Attack Damage + 40% Ability Power → 60 / 100 / 140 / 180 + 100% Attack Damage + 50% Ability Power
    • W Ultrashock Laser: Critical Damage current Critical Damage rate → (150% + (Critical Damage rate - 2) × 0.5)
    • E Spark Surge: Subsequent damage ratio Rank 1 80% to 85%; Rank 2 85% to 90%; Rank 3 90% to 95%; Rank 4 95% to 100%
    • R Lightning Crash: Nova damage 150 / 200 / 250 + 70% bonus Attack Damage + 80% Ability Power → 150 / 225 / 300 + 60% bonus Attack Damage + 100% Ability Power
    • R Lightning Crash: Overload duration 1.5s → 2.5s
    • R Lightning Crash: Overload extension duration 1.5s on non-critical strikes, 4.5s on critical strikes → 2.5s on non-critical strikes, 7.5s on critical strikes
    • R Lightning Crash: Overload lightning Attack Damage ratio 25% to 30%
    • R Lightning Crash: Critical Damage current Critical Damage → 150% + (Critical Damage - 2) × 0.5

Nerfs25

  • Nerf
    • Base Stats: Attack Damage per Level 5.5 to 4.5
    6 more changes
    • Passive Dirty Fighting: Movement Speed 40 - 120 (based on level) → 20 - 80 (based on level) × (1 + 100% bonus Attack Speed)
    • Q Avengerang: Damage 10 / 40 / 70 / 100 + 85% Attack Damage → 60 / 110 / 160 / 210 + 70% × bonus Attack Damage
    • Q Avengerang: Minion damage ratio Rank 1 55% to 50%; Rank 2 70% to 60%; Rank 3 85% to 70%; Rank 4 100% to 80%
    • E Heroic Swing: Critical Damage 150% → current Critical Damage × 0.7
    • R Comeuppance: Damage per bullet (20 / 30 / 40 + 10% Attack Damage) - (80 / 120 / 160 + 40% Attack Damage) → (25 / 35 / 45 + 15% Attack Damage) - (75 / 105 / 135 + 45% Attack Damage)
    • R Comeuppance: Damage increase from critical-strike stats 50% * Critical Rate → 30% × Critical Rate + (Critical Damage - 2) × Critical Rate × 0.3
  • Alistar

    Support

    Nerf
    • Base Stats Base Health 720 to 700
  • Caitlyn

    Dragon / ADC

    Nerf
    • Base Stats: Base Attack Damage 54 to 60
    5 more changes
    • Base Stats: Attack Damage per Level 4.5 to 4.2
    • Passive Headshot: Headshot bonus damage (60% - 110%) × Attack Damage + 200 × Critical Rate → (60% - 100%) × Attack Damage + Critical Rate × 100% + (Critical Damage-2) × Critical Rate × 100% × Attack Damage
    • Q Piltover Peacemaker: Damage 60 / 110 / 160 / 210 + 125 / 140 / 155 / 170% Attack Damage → 50 / 100 / 150 / 200 + 125 / 145 / 165 / 185% Attack Damage
    • E 90 Caliber Net: Slow duration 1.5s → 1s
    • R Ace in the Hole: Damage 200 / 375 / 550 + 200% bonus Attack Damage + 20% target missing Health → (250 / 450 / 650 + 100% bonus Attack Damage + 20% target missing Health) × (1 + Critical Rate × 30% + (Critical Damage - 2) × 30% × Critical Rate)

    +5 described in words in the notes

  • Nerf
    • Base Stats: Attack Damage per Level 3 to 2.5
    4 more changes
    • Q Phosphorus Bomb: Damage 65 / 125 / 185 / 245 + 125% bonus Attack Damage + 80% Ability Power → 60 / 120 / 185 / 240 + 110% bonus Attack Damage + 100% Ability Power
    • E Gatling Gun: Armor and Magic Resistance reduction Rank 1 10 to 12; Rank 2 14 to 14; Rank 3 18 to 16; Rank 4 22 to 18
    • R Missile Barrage: Missile bonus Attack Damage ratio 70% bonus Attack Damage → 65% bonus Attack Damage
    • R Missile Barrage: Big One bonus Attack Damage ratio 140% bonus Attack Damage → 130% bonus Attack Damage
  • Darius

    Baron / Top

    Nerf
    • Base Stats Base Health 650 to 660
    2 more changes
    • Base Stats Base Armor 52 to 45
    • Base Stats Health per Level 144 to 148
  • Draven

    Dragon / ADC

    Nerf
    • Base Stats: Attack Damage per Level 4.5 to 3.8
    3 more changes
    • Passive League of Draven: Bounty 80 + (stacks) × 4 → 60 + (stacks) × 3
    • Q Spinning Axe: Damage 45 / 50 / 55 / 60 + 100 / 110 / 120 / 130% → 45 / 50 / 55 / 60 + 80 / 90 / 100 / 110%
    • R Whirling Death: Damage falloff per hit 8% (minimum 40%) → 5% (minimum 50%)

    +1 described in words in the notes

  • Ezreal

    Dragon / ADC

    Nerf
    • Base Stats: Base Attack Damage 58 to 60
    5 more changes
    • Q Mystic Shot: Cooldown 4.5/4/3.5/3s to 5.5/5/4.5/4s
    • Q Mystic Shot: Damage 50 / 85 / 120 / 155 + 135% Attack Damage + 30% Ability Power → 25 / 55 / 85 / 115 + 135% Attack Damage + 30% Ability Power
    • Q Mystic Shot: Cooldown refund reduces the cooldown of all other abilities except [Mystic Shot] → reduces the cooldown of all abilities
    • R Trueshot Barrage: Cooldown 70 / 65 / 60s to 80 / 70 / 60s
    • R Trueshot Barrage: Damage 350 / 500 / 650 + 100% bonus Attack Damage + 90% Ability Power → 300 / 500 / 700 + 100% bonus Attack Damage + 100% Ability Power
  • Nerf
    • Base Stats Base Health 660 to 630
    1 more change
    • Base Stats Health per Level 144 to 148
  • Garen

    Baron / Top

    Nerf
    • Base Stats Base Health 660 to 690
    2 more changes
    • Base Stats Base Armor 52 to 44
    • Base Stats Armor per Level 5.8 to 5
  • Jinx

    Dragon / ADC

    Nerf
    • Base Stats: Attack Damage per Level 4.5 to 4
    2 more changes
    • R Super Mega Death Rocket!: Cooldown 50 / 45 / 40s to 60 / 50 / 40s
    • R Super Mega Death Rocket!: Damage 25 / 35 / 45 + 15% × bonus Attack Damage to 250 / 350 / 450 + 150% × bonus Attack Damage → 25 / 35 / 45 + 12% × bonus Attack Damage to 250 / 350 / 450 + 120% × bonus Attack Damage
  • Kai'Sa

    Dragon / ADC

    Nerf
    • Base Stats: Base Attack Damage 62 to 59
    5 more changes
    • Passive Second Skin: Plasma damage 4.5 + 0.5 × level + 15% Ability Power → 4 + 1 × level + 12% Ability Power + current Plasma stacks × (1 + 0.2 × level + 2% Ability Power)
    • Passive Second Skin: Missing Health damage (15 + 2.5% Ability Power)% → (15 + 5% Ability Power)%
    • W Void Seeker: Damage 30 / 60 / 90 / 120 + 110% Attack Damage + 60% Ability Power → 30 / 60 / 90 / 120 + 130% Attack Damage + 50% Ability Power
    • E Supercharge: Movement Speed 50% / 55% / 60% / 65% + 80% × item Attack Speed × 50% / 55% / 60% / 65% (item Attack Speed capped at 90% / 99% / 108% / 117%) → 50% / 55% / 60% / 65% + bonus Attack Speed * 50% / 55% / 60% / 65% (maximum 100% / 110% / 120% / 130%)
    • R Killer Instinct: Shield 75 / 100 / 125 + 100 / 150 / 200% Attack Damage + 75% Ability Power → 100 / 125 / 150 + 80 / 120 / 160% Attack Damage + 100% Ability Power
  • Lucian

    Dragon / ADC

    Nerf
    • Base Stats: Base Attack Damage 58 to 60
    5 more changes
    • Base Stats: Attack Damage per Level 4 to 3.5
    • Passive Lightslinger: Secondary shot damage 35% / 50% / 65% Attack Damage → 40% / 50% / 60% Attack Damage
    • Q Piercing Light: Damage 80 / 125 / 170 / 215 + 65 / 85 / 105 / 125% × bonus Attack Damage → 75 / 125 / 175 / 225 + 100% × bonus Attack Damage
    • R The Culling: Bullet count 22 / 26 / 30 → 20 + 20 × Critical Rate (gain 2 bullets for every 10% Critical Rate) + (Critical Damage-2) × 20 × Critical Rate
    • R The Culling: Damage per bullet 20 / 35 / 50 + 25% Attack Damage + 10% Ability Power → 20 / 25 / 30 + 25% Attack Damage + 15% Ability Power
  • Miss Fortune

    Dragon / ADC

    Nerf
    • Passive Love Tap: Damage (15 + 40% bonus Attack Damage) × (1 + Critical Rate) → (15 + 40% bonus Attack Damage) × (0.6 + Critical Rate × 0.4)
    8 more changes
    • Passive Love Tap: Damage Amp 6% - 10.9% (based on level) → 6% - 9.5% (based on level)
    • Q Double Up: Damage 60 / 90 / 120 / 150 + 112 / 120 / 128 / 136% Attack Damage + 35% Ability Power → 60 / 90 / 120 / 150 + 110% Attack Damage + 35% Ability Power
    • Q Double Up: Second-hit damage ratio 120% → 60% × current Critical Damage
    • W Strut: Initial Movement Speed Rank 1 30 to 35; Rank 2 35 to 40; Rank 3 40 to 45; Rank 4 45 to 50
    • W Strut: Maximum Movement Speed Rank 1 80 to 70; Rank 2 90 to 80; Rank 3 100 to 90; Rank 4 110 to 100
    • E Make It Rain: Slow 30 / 40 / 50 / 60% → 40% + 0.06% × Ability Power
    • R Bullet Time: Barrage damage 85% Attack Damage + 20% Ability Power → 20 / 30 / 40 + 60% Attack Damage + 20% Ability Power
    • R Bullet Time: Critical ratio 130% → 130% + (Critical Damage-2) × 0.3

    +1 described in words in the notes

  • Nautilus

    Support

    Nerf
    • Base Stats Base Health 720 to 690
  • Nerf
    • Base Stats Base Health 690 to 630
    1 more change
    • Base Stats Health per Level 120 to 124
  • Olaf

    Jungle

    Nerf
    • Base Stats: Base Health 690 to 660
    3 more changes
    • Base Stats: Health per Level 112 to 140
    • Q Undertow: Bonus Attack Damage ratio 120% to 105%
    • R Ragnarok: Armor and Magic Resistance increase Rank 1 25 to 15; Rank 2 35 to 25; Rank 3 45 to 35

    +4 described in words in the notes

  • Rakan

    Support

    Nerf
    • Base Stats Base Armor 49 to 42
    2 more changes
    • Base Stats Base Health 660 to 640
    • Base Stats Health per Level 112 to 120
  • Riven

    Baron / Top

    Nerf
    • Base Stats Base Health 690 to 660
    2 more changes
    • Base Stats Health per Level 120 to 125
    • Base Stats Base Armor 46 to 43
  • Senna

    Support

    Nerf
    • Passive Absolution: Damage based on Current Health 1.2%~12% (based on level) → 1%~10% (based on level)
    4 more changes
    • Passive Absolution: Critical Rate gained per 20 Mist 15% to 10%
    • Q Piercing Darkness: Base Damage Rank 1 50 to 50; Rank 2 90 to 80; Rank 3 130 to 110; Rank 4 170 to 140
    • R Dawning Shadow: Damage 250 / 375 / 500 + 120% bonus Attack Damage + 50% Ability Power → 250 / 400 / 550 + 120% bonus Attack Damage + 70% Ability Power
    • R Dawning Shadow: Shield 120 / 160 / 200 + 40% Ability Power + Mist × 4 → 120 / 160 / 200 + 50% Ability Power + Mist × 2

    +5 described in words in the notes

  • Senna

    Support

    Nerf
    • Base Stats Base Health 600 to 570
  • Tristana

    Dragon / ADC

    Nerf
    • Base Stats: Base Attack Damage 54 to 60
    10 more changes
    • Base Stats: Attack Damage per Level 6 to 5
    • W Rocket Jump: Cooldown Rank 1 22 to 22; Rank 2 19 to 20; Rank 3 16 to 18; Rank 4 13 to 16
    • W Rocket Jump: Damage 85 / 155 / 225 / 295 + 50% Ability Power → 80 / 120 / 160 / 200 + 80% × bonus Attack Damage + 50% Ability Power
    • W Rocket Jump: Slow effect 60% to 50%
    • W Rocket Jump: Slow duration 1.5 / 2 / 2.5 / 3s → 2s
    • E Explosive Charge: Cooldown Rank 1 15 to 16; Rank 2 14 to 15; Rank 3 13 to 14; Rank 4 12 to 13
    • E Explosive Charge: Passive explosion damage 65 / 100 / 135 / 170 + 25% Ability Power → 60 / 90 / 120 / 150 + 25% Ability Power
    • E Explosive Charge: Active explosion damage 50 / 75 / 100 / 125 + 75 / 110 / 145 / 180% bonus Attack Damage + 50% Ability Power → (80 / 100 / 120 / 140 + 100% bonus Attack Damage + 50% Ability Power) × (1 + Critical Rate × 40% + (Critical Damage-2) × 40% × Critical Rate)
    • E Explosive Charge: Damage per stack 30% to 25%
    • R Buster Shot: Damage 350 / 450 / 550 + 100% Ability Power → 300 / 350 / 400 + 70%× bonus Attack Damage + 100% Ability Power
  • Viego

    Jungle

    Nerf
    • Base Stats: Base Attack Damage 62 to 60
    7 more changes
    • Base Stats: Attack Damage Growth 4.5 to 4.2
    • Passive Sovereign's Domination: Base heal 7% to 5%
    • Q Blade of the Ruined King: Critical Damage ratio on current Health damage current Critical Damage → current Critical Damage × 80%
    • Q Blade of the Ruined King: Critical Damage ratio on second strike current Critical Damage → current Critical Damage × 80%
    • Q Blade of the Ruined King: Thrust damage 20 / 40 / 60 / 80 ( + 80% Attack Damage) × (1 + 50% × Critical Rate) → 25 / 45 / 65 / 85 ( + 70% Attack Damage) × (1 + 60% × Critical Rate + (Critical Damage-2) × Critical Rate × 60%)
    • E Harrowed Path: Attack Speed Rank 1 45% to 35%; Rank 2 50% to 40%; Rank 3 55% to 45%; Rank 4 60% to 50%
    • R Heartbreaker: Damage 110% Attack Damage - 165% Attack Damage (based on Critical Rate) + target missing Health × (14 / 17 / 20 + 6% bonus Attack Damage)% → 120% Attack Damage × (1 + 50% × Critical Rate + (Critical Damage - 2) × Critical Rate * 50%) + target missing Health × (14 / 17 / 20 + 5% bonus Attack Damage)%
  • Volibear

    Baron / Top

    Nerf
    • Passive The Relentless Storm: Damage 11 - 80 (based on level) + 40% Ability Power → 12 - 68 (based on level) + 40% Ability Power
  • Nerf
    • Passive Way of the Wanderer: Excess Critical Rate to Attack Damage conversion ratio 0.6 to 0.5
    1 more change
    • R Last Breath: Damage 250 / 400 / 550 + 160% bonus Attack Damage → 200 / 350 / 500 + 150% bonus Attack Damage

    +1 described in words in the notes

  • Yunara

    Dragon / ADC

    Nerf
    • Vow of the Lands: Critical bonus damage 10% (gain 10% per 100 Ability Power) → 8% (gain 8% per 100 Ability Power)
    1 more change
    • Q Cultivation of Spirit: Bonus Attack Speed Rank 1 22.5% to 25%; Rank 2 35% to 35%; Rank 3 47.5% to 45%; Rank 4 60% to 55%

Adjusted21

  • Aatrox

    Baron / Top

    Adjusted
    • Base Stats Armor per Level 4.5 to 5
    1 more change
    • Base Stats Base Magic Resist 40 to 36
  • Blitzcrank

    Support

    Adjusted
    • Base Stats Base Health 660 to 630
    2 more changes
    • Base Stats Base Armor 49 to 45
    • Base Stats Health per Level 120 to 135
  • Braum

    Support

    Adjusted
    • Base Stats Base Health 690 to 630
    2 more changes
    • Base Stats Base Armor 52 to 46
    • Base Stats Health per Level 120 to 136
  • Camille

    Baron / Top

    Adjusted
    • Base Stats Base Health 690 to 660
    1 more change
    • Base Stats Health per Level 128 to 132
  • Dr. Mundo

    Baron / Top

    Adjusted
    • Base Stats Base Health 720 to 680
    1 more change
    • Base Stats Health per Level 112 to 120
  • Graves

    Jungle

    Adjusted
    • Base Stats Base Health 660 to 630
    1 more change
    • Base Stats Health per Level 128 to 136
  • Gwen

    Baron / Top

    Adjusted
    • Base Stats Base Health 690 to 640
    2 more changes
    • Base Stats Base Armor 52 to 48
    • Base Stats Health per Level 120 to 136
  • Jax

    Baron / Top

    Adjusted
    • Base Stats Base Health 690 to 660
    2 more changes
    • Base Stats Base Armor 46 to 44
    • Base Stats Health per Level 120 to 130
  • Jhin

    Dragon / ADC

    Adjusted
    • Base Stats: Base Attack Damage 58 to 60
    5 more changes
    • Base Stats: Attack Damage Growth 4.55 to 5
    • Passive Whisper: Fourth-shot bonus damage to turrets 135% / 162% (with Infinity Edge) → 150% / 172.5% (with Infinity Edge)
    • Passive Whisper: Attack Damage conversion ratio bonus Attack Speed × 30% + Critical Rate × 45% + level × 4.5% → bonus Attack Speed × 30% + Critical Rate × 40% + level × 3%
    • Passive Whisper: Critical-strike Movement Speed 15% + 0.55% × bonus Attack Speed → 14% + 0.44% × bonus Attack Speed
    • R Curtain Call: Fourth super shot damage ratio 200% → current Critical Damage

    +1 described in words in the notes

  • Kennen

    Baron / Top

    Adjusted
    • Base Stats Base Health 660 to 600
    1 more change
    • Base Stats Health per Level 120 to 130
  • Adjusted

    Described in words in Riot's notes

  • Pantheon

    Jungle

    Adjusted
    • Base Stats Base Health 690 to 660
    2 more changes
    • Base Stats Base Armor 52 to 48
    • Base Stats Health per Level 120 to 132
  • Poppy

    Baron / Top

    Adjusted
    • Base Stats Base Health 660 to 630
    1 more change
    • Base Stats Health per Level 128 to 136
  • Rammus

    Jungle

    Adjusted
    • Base Stats Base Health 690 to 670
    2 more changes
    • Base Stats Base Armor 49 to 45
    • Base Stats Health per Level 112 to 124
  • Rengar

    Jungle

    Adjusted
    • Base Stats Base Health 660 to 630
    1 more change
    • Base Stats Health per Level 128 to 136
  • Tryndamere

    Baron / Top

    Adjusted
    • Base Stats: Base Attack Damage 54 to 64
    7 more changes
    • Base Stats: Attack Damage per Level 5.5 to 5
    • Base Stats: Armor per Level 3.9 to 4.5
    • Q Bloodlust: Attack Damage 7 / 12 / 17 / 22 → 0
    • Q Bloodlust: Bonus Attack Damage per 1% missing Health Rank 1 0.35 to 0.3; Rank 2 0.40 to 0.5; Rank 3 0.45 to 0.7; Rank 4 0.5 to 0.9
    • W Mocking Shout: Attack Damage reduction 40% → 20 / 40 / 60 / 80%
    • E Spinning Slash: Damage 80 / 120 / 160 / 200 + 135% bonus Attack Damage + 100% Ability Power → 80 / 120 / 160 / 200 + 100% bonus Attack Damage + 80% Ability Power
    • E Spinning Slash: Targets that trigger the cooldown reduction on critical strike Minions → Minions, monsters, champion-summoned units, and other units that can be critically struck

    +2 described in words in the notes

  • Vi

    Jungle

    Adjusted
    • Base Stats Base Health 690 to 660
    2 more changes
    • Base Stats Base Armor 46 to 42
    • Base Stats Health per Level 112 to 130
  • Xayah

    Dragon / ADC

    Adjusted
    • Base Stats: Base Attack Damage 54 to 60
    6 more changes
    • Base Stats: Attack Damage per Level 5 to 4.2
    • W Deadly Plumage: Attack Speed Rank 1 45% to 40%; Rank 2 50% to 45%; Rank 3 55% to 50%; Rank 4 60% to 55%
    • W Deadly Plumage: Additional feather damage ratio 20% to 25%
    • W Deadly Plumage: Movement Speed 25 / 30 / 35 / 40% → 30%
    • E Bladecaller: Damage 60 / 70 / 80 / 90 + 90% bonus Attack Damage → (70 / 80 / 90 / 100 + 50% bonus Attack Damage) × (1 + 50% × Critical Rate + 50% × (Critical Damage-2) × Critical Rate)
    • R Featherstorm: Damage 125 / 250 / 375 + 100% bonus Attack Damage → 150 / 250 / 350 + 100% bonus Attack Damage

    +4 described in words in the notes

  • Yone

    Mid

    Adjusted
    • Passive Way of the Hunter: Excess Critical Rate to Attack Damage conversion ratio 0.6 to 0.5
    5 more changes
    • Q Mortal Steel: Damage ratio to Jungle Monsters 65% to 70%
    • W Spirit Cleave: Damage 25 / 35 / 45 / 55 + 11 / 12 / 13 / 14% target’s max Health → 20 / 35 / 50 / 65 + 9 / 10 / 11 / 12% target max Health
    • W Spirit Cleave: Shield 45 + 80% bonus Attack Damage → 40 / 55 / 70 / 85 + 60% bonus Attack Damage
    • E Soul Unbound: Stored damage ratio Rank 1 24% to 27.5%; Rank 2 28% to 30%; Rank 3 32% to 32.5%; Rank 4 36% to 35%
    • R Fate Sealed: Damage 200 / 350 / 500 + 80% Attack Damage → 200 / 375 / 550 + 60% Attack Damage

    +1 described in words in the notes

  • Zed

    Mid

    Adjusted

    Described in words in Riot's notes

  • Zeri

    Dragon / ADC

    Adjusted
    • Base Stats Base Health 630 to 600
    1 more change
    • Base Stats Health per Level 128 to 136

Item changes

Buffs19

    • Base Stats Build Path Forbidden Idol (900) + Aether Wisp (950) + Ring of Revelation (300) + 550 → Forbidden Idol (700) + Aether Wisp (950) + 750
    4 more changes
    • Base Stats Price 2700 to 2400
    • Base Stats Ability Power 45 to 50
    • Base Stats Heal and Shield Power 5% to 8%
    • Base Stats Movement Speed 5% to 4%

    +3 described in words in the notes

  • At Wit's End

    Buff
    • Base Stats Build Path Recurve Bow (1400) + Negatron Cloak (900) + 500 → Recurve Bow (900) + Negatron Cloak (900) + Dagger (400) + 600
    1 more change
    • Base Stats Attack Speed 45% to 50%

    +2 described in words in the notes

  • Bami's Cinder

    Buff
    • Base Stats Build Path Shimmering Spark (500) + Ruby Crystal (500) + 300 → Ring of Revelation (300) + Ruby Crystal (500) + 400
    1 more change
    • Base Stats Total Price 1300 to 1200

    +1 described in words in the notes

    • Base Stats Build Path Vampiric Scepter (1200) + Cloak of Agility (1000) + Ruby Crystal (500) + 300 → Vampiric Scepter (1200) + B. F. Sword (1500) + 500
    2 more changes
    • Base Stats Price 3000 to 3200
    • Base Stats Attack Damage 55 to 75

    +5 described in words in the notes

  • Fimbulwinter

    Buff
    • Base Stats Max Health 350 to 500

    +2 described in words in the notes

  • Forbidden Idol

    Buff
    • Base Stats Price 900 to 700
    1 more change
    • Base Stats Heal and Shield Power 4% to 6%

    +3 described in words in the notes

    • Base Stats Price 2650 to 2550
    1 more change
    • Base Stats Max Mana 250 to 400

    +1 described in words in the notes

    • Base Stats Build Path Zeal (1400) + B. F. Sword (1500) + 200 → Noonquiver (1300) + Pickaxe (800) + Long Sword (500) + 500
    2 more changes
    • Base Stats Attack Damage 50 to 60
    • Base Stats Movement Speed 5% to 4%

    +1 described in words in the notes

    • Base Stats Build Path Lost Chapter (1200) + Forbidden Idol (900) + Amplifying Tome (500) + 100 → Bandleglass Mirror (900) + Kindlegem (1000) + 600
    4 more changes
    • Base Stats Price 2800 to 2500
    • Base Stats Health 100 to 200
    • Base Stats Ability Power 50 to 40
    • Base Stats Ability Haste 15 to 20

    +3 described in words in the notes

  • Kircheis Shard

    Buff
    • Base Stats Build Path Long Sword (500) + 400 → Dagger (400) + 400
    1 more change
    • Base Stats Price 900 to 800

    +3 described in words in the notes

    • Base Stats Build Path Tear of the Goddess (500) + Caulfield's Warhammer (1200) + 1000 → Caulfield's Warhammer (1200) + Tear of the Goddess (400) + Long Sword (500) + 800
    4 more changes
    • Base Stats Price 2700 to 2900
    • Base Stats Attack Damage 25 to 40
    • Base Stats Mana 300 to 500
    • Base Stats Ability Haste 20 to 15

    +2 described in words in the notes

    • Base Stats Build Path Surging Scales (1300) + Negatron Cloak (900) + 500 → Kindlegem (1000) + Giant's Belt (1000) + 550
    2 more changes
    • Base Stats Price 2700 to 2550
    • Base Stats Health 200 to 600

    +4 described in words in the notes

  • Muramana

    Buff
    • Base Stats Price 2700 to 2900
    2 more changes
    • Base Stats Attack Damage 25 to 40
    • Base Stats Ability Haste 20 to 15

    +2 described in words in the notes

  • Phantom Dancer

    Buff
    • Base Stats Build Path Zeal (1400) + Dagger (500) + Long Sword (500) + 500 → Zeal (1400) + Dagger (400) + Dagger (400) + 450
    2 more changes
    • Base Stats Price 2900 to 2650
    • Base Stats Movement Speed 5% to 7%

    +2 described in words in the notes

  • Recurve Bow

    Buff
    • Base Stats Build Path Dagger (500) + Dagger (500) + 400 → Dagger (400) + 500
    2 more changes
    • Base Stats Price 1400 to 900
    • Base Stats Attack Speed 30% to 20%
    • Base Stats Build Path Recurve Bow (1400) + Cloak of Agility (1000) + 500 → Zeal (1400) + Kircheis Shard (800) + 450
    2 more changes
    • Base Stats Price 2900 to 2650
    • Base Stats Attack Speed 35% to 40%

    +3 described in words in the notes

    • Base Stats Build Path Caulfield's Warhammer (1200) + Last Whisper (800) + Long Sword (500) + 800 → Caulfield's Warhammer (1200) + Last Whisper (1200) + 700
    2 more changes
    • Base Stats Price 3300 to 3100
    • Base Stats Attack Damage 40 to 50

    +4 described in words in the notes

  • Tear of the Goddess

    Buff
    • Base Stats Price 500 to 400

    +1 described in words in the notes

    • Base Stats Build Path Recurve Bow (1400) + B. F. Sword (1500) + 400 → Recurve Bow (900) + Hearthbound Axe (1200) + 900
    3 more changes
    • Base Stats Total Price 3300 to 3000
    • Base Stats Attack Damage 40 to 35
    • Base Stats Attack Speed 30% to 35%

    +2 described in words in the notes

Nerfs27

  • Abyssal Mask

    Nerf
    • Base Stats Build Path Kindlegem (1000) + Negatron Cloak (900) + Ruby Crystal (500) + 600 → Kindlegem (1000) + Negatron Cloak (900) + 500
    3 more changes
    • Base Stats Price 3000 to 2400
    • Base Stats Health 400 to 350
    • Base Stats Magic Resist 55 to 45

    +1 described in words in the notes

  • Aether Wisp

    Nerf
    • Base Stats Movement Speed 5% to 4%
    • Base Stats Build Path Surging Scales (1300) + Negatron Cloak (900) + 900 → Giant's Belt (1000) + Chain Vest (900) + Negatron Cloak (900) + 400
    3 more changes
    • Base Stats Total Price 3100 to 3200
    • Base Stats Armor 60 to 50
    • Base Stats Magic Resist 60 to 50

    +2 described in words in the notes

    • Base Stats Build Path Vampiric Scepter (1200) + Recurve Bow (1400) + 400 → Vampiric Scepter Scepter (1200) + Pickaxe (800) + Recurve Bow (900) + 200
    2 more changes
    • Base Stats Price 3200 to 3100
    • Base Stats Attack Speed 35% to 30%

    +4 described in words in the notes

    • Base Stats Movement Speed 5% to 4%
    • Base Stats Build Path Winged Moonplate (900) + Surging Scales (1300) + 600 → Winged Moonplate (900) + Chain Vest (900) + Ruby Crystal (500) + 500
    1 more change
    • Base Stats Movement Speed 5% to 4%
  • Dusk and Dawn

    Nerf
    • Base Stats Ability Power 70 to 60
    2 more changes
    • Base Stats Max Health 350 to 300
    • Base Stats Attack Speed 25% to 20%

    +1 described in words in the notes

    • Base Stats Build Path Winged Moonplate (900) + Spectre's Cowl (1100) + 750 → Winged Moonplate (900) + Negatron Cloak (900) + Ruby Crystal (500) + 500
    2 more changes
    • Base Stats Price 2750 to 2800
    • Base Stats Max Health 350 to 400

    +1 described in words in the notes

    • Base Stats Build Path Nashor's Talon (800) + Recurve Bow (1400) + 900 → Amplifying Tome (500) + Recurve Bow (900) + Pickaxe (800) + + 800
    1 more change
    • Base Stats Price 3100 to 3000

    +5 described in words in the notes

    • Inevitable Demise Critical Strike Threshold 35% to 40%
    • Base Stats Build Path Kindlegem (1000) + Chain Vest (900) + 700 → Kindlegem (1000) + Chain Vest (900) + 550
    2 more changes
    • Base Stats Price 2600 to 2450
    • Base Stats Health 400 to 200
    • Base Stats Build Path Noonquiver (1300) + Dagger (500) + Long Sword (500) + 500 → Recurve Bow (900) + Hearthbound Axe (1200) + Long Sword (500) + 300
    4 more changes
    • Base Stats Price 2800 to 2900
    • Base Stats Attack Damage 40 to 45
    • Base Stats Attack Speed 30% to 35%
    • Base Stats Movement Speed 5% to 4%

    +2 described in words in the notes

  • Last Whisper

    Nerf
    • Base Stats Price 800 to 1200
    1 more change
    • Base Stats Armor Penetration 12% to 15%

    +2 described in words in the notes

    • Base Stats Build Path Nashor's Talon (800) + Recurve Bow (1400) + 600 → Recurve Bow (900) + Blasting Wand (800) + Fiendish Codex (900) + 300
    3 more changes
    • Base Stats Total Price 2800 to 2900
    • Base Stats Attack Speed 45% to 50%
    • Base Stats Ability Haste 20 to 15

    +3 described in words in the notes

  • Navori Quickblades

    Nerf
    • Base Stats Price 2800 to 2650
    2 more changes
    • Base Stats Attack Speed 45% to 40%
    • Base Stats Movement Speed 5% to 4%
  • Noonquiver

    Nerf
    • Base Stats Build Path Long Sword (500) + Dagger (500) + 350 → Long Sword (500) + Brawler's Gloves (500) + 300
    2 more changes
    • Base Stats Price 1350 to 1300
    • Base Stats Attack Damage 25 to 20

    +2 described in words in the notes

    • Base Stats Build Path Kindlegem (1000) + Chain Vest (900) + 950 → Giant's Belt (1000) + Cloth Armor (500) + Null-Magic Mantle (500) + 650
    3 more changes
    • Base Stats Price 2850 to 2650
    • Base Stats Armor 45 to 30
    • Base Stats Ability Haste 15 to 10

    +1 described in words in the notes

  • Salvation

    Nerf
    • Base Stats Price 2600 to 2450
    4 more changes
    • Base Stats Health 150 to 0
    • Base Stats Ability Power 50 to 40
    • Base Stats Heal and Shield Power 5% to 8%
    • Base Stats Ability Haste 15 to 10
  • Shurelya's Battlesong

    Nerf
    • Base Stats Build Path Aether Wisp (950) + Amplifying Tome (500) + Ring of Revelation (300) + 750 → Bandleglass Mirror (900) + Aether Wisp (950) + 600
    1 more change
    • Base Stats Movement Speed 5% to 4%
  • Staff of Flowing Waters

    Nerf
    • Base Stats Price 2500 to 2400
    3 more changes
    • Base Stats Health 100 to 0
    • Base Stats Heal and Shield Power 5% to 8%
    • Base Stats Ability Haste 15 to 10

    +1 described in words in the notes

    • Base Stats Build Path Serrated Dirk (1000) + Cloak of Agility (1000) + 1000 → Serrated Dirk (1000) + Noonquiver (1300) + 700
    1 more change
    • Base Stats Attack Damage 45 to 50

    +1 described in words in the notes

    • Base Stats Build Path Sheen (800) + Phage (1000) + Stinger (1200) + 333 → Sheen (800) + Phage (1000) + Hearthbound Axe (1200) + 333
    3 more changes
    • Base Stats Attack Damage 30 to 36
    • Base Stats Ability Haste 20 to 15
    • Base Stats Movement Speed 5% → 0
  • Winged Moonplate

    Nerf
    • Base Stats Movement Speed 5% to 4%
  • Winter's Approach

    Nerf
    • Base Stats Build Path Tear of the Goddess (500) + Giant's Belt (1000) + 1100 → Tear of the Goddess (400) + Giant's Belt (1000) + Kindlegem (1000) + 200
    1 more change
    • Base Stats Max Health 350 to 500

    +2 described in words in the notes

    • Base Stats Build Path Chain Vest (900) + Kindlegem (1000) + 700 → Kindlegem (1000) + Cloth Armor (500) + Null-Magic Mantle (500) + 400
    3 more changes
    • Base Stats Price 2600 to 2400
    • Base Stats Health 350 to 200
    • Base Stats Armor 40 to 20

    +2 described in words in the notes

  • Zeal

    Nerf
    • Base Stats Movement Speed 5% to 4%
    • Base Stats Build Path Glacial Shroud (1000) + Giant's Belt (1000) + 700 → Kindlegem (1000) + Cloth Armor (500) + Null-Magic Mantle (500) + 400
    4 more changes
    • Base Stats Price 2700 to 2400
    • Base Stats Health 400 to 300
    • Base Stats Armor 40 to 25
    • Base Stats Ability Haste 15 to 10

    +4 described in words in the notes

Adjusted38

Rune changes

Buffs1

  • Conqueror

    Buff
    • Stats granted per stack 3–5 Bonus Attack Damage / 4–8 Ability Power (1.25x–1.6x) → 3–5 Bonus Attack Damage / 5–8.33 Ability Power (standardized to 1.667x)

Adjusted4

System and spell changes

Buffs4

  • Attack Speed

    Buff
    • Attack Speed cap (attacks per second) 2.5 to 3

    +3 described in words in the notes

  • Marksman Systematic Adjustments

    Buff
    • Base Critical Strike Damage 175% to 200%
    1 more change
    • Critical Rate Crit Damage 175% to 200%
  • Minion Stats

    Buff
    • Super Minions Base Health 800 to 1100
    2 more changes
    • Cannon Minions Damage to structures Reaches a maximum of 100% at 23:00 → Fixed at 84%
    • All Minions Minion experience range 8 to 10

    +3 described in words in the notes

  • Turret Adjustments

    Buff
    • Outer turret 3000 to 7000
    2 more changes
    • Inner turret 3000 to 4500
    • Inhibitor turret 3200 to 4250

    +23 described in words in the notes

Nerfs1

  • Jungle Monster Rules

    Nerf
    • Epic jungle monster stats Gold granted when the Summoned Rift Herald charges 200 to 50
    4 more changes
    • Epic jungle monster stats Energy Surge Attack Damage ratio 60% to 30%
    • Epic jungle monster stats Corrosive Fluid Attack Damage ratio 100% to 50%
    • Epic jungle monster stats Sundering Breath Attack Damage ratio 200% to 100%
    • Epic jungle monster stats Spike Burst Attack Damage ratio 100% to 50%

    +33 described in words in the notes

Adjusted23

New in this patch

  • Hwei
10 game mode changes: Adventure Mode, SYSTEM
  • Battlefest S7Adjusted

    Described in words in Riot's notes

  • AAA ARAMAdjusted

    Described in words in Riot's notes

  • Themed AugmentsAdjusted

    Described in words in Riot's notes

  • HeartsteelAdjusted

    Described in words in Riot's notes

  • True DamageAdjusted

    Described in words in Riot's notes

  • Rock ‘n’ PentakillAdjusted

    Described in words in Riot's notes

  • Sonic Waves Season ThemeAdjusted

    Described in words in Riot's notes

  • Augment pool AdjustmentsAdjusted

    Described in words in Riot's notes

  • Augments AdjustmentsAdjusted

    Described in words in Riot's notes

  • Teammate Augment RecommendationAdjusted

    Described in words in Riot's notes

Also in this patch: new champion Hwei, 5 bug fixes

Recent patches

The official notes we hold, newest first.

  1. 7.3d28 Oct 20269 buffed9 nerfed2 adjustedIn numbersExplained
  2. 7.3c21 Oct 20264 buffed1 nerfedIn numbersExplained
  3. 7.3b14 Oct 202611 buffed8 nerfed1 adjustedIn numbersExplained
  4. 7.3a29 Sep 20266 buffed11 nerfed1 adjustedIn numbersExplained
  5. 7.321 Sep 202660 buffed53 nerfed86 adjustedThis page
  6. 7.2e9 Sep 20264 buffed5 nerfedIn numbers
  7. 7.2d26 Aug 202611 buffed3 nerfed1 adjustedIn numbers
  8. 7.2c12 Aug 202610 buffed10 nerfedIn numbers
20 older patches
  1. 7.2b29 Jul 20268 buffed7 nerfed3 adjustedIn numbers
  2. 7.2a15 Jul 20262 buffed8 nerfed5 adjustedIn numbersExplained
  3. 7.28 Jul 202628 buffed50 nerfed81 adjustedIn numbersExplained
  4. 7.1h24 Jun 20267 buffed2 nerfedIn numbers
  5. 7.1g10 Jun 20265 buffed4 nerfed1 adjustedIn numbers
  6. 7.1f27 May 20264 buffed6 nerfedIn numbers
  7. 7.1e13 May 20268 buffed4 nerfed3 adjustedIn numbers
  8. 7.1d28 Apr 20268 buffed4 nerfed1 adjustedIn numbers
  9. 7.1c22 Apr 20261 nerfed3 adjustedIn numbers
  10. 7.1b15 Apr 202613 buffed5 nerfed3 adjustedIn numbers
  11. 7.1a10 Apr 20263 nerfed2 adjustedIn numbers
  12. 7.17 Apr 20265 buffed18 nerfed51 adjustedIn numbers
  13. 7.0g25 Mar 20265 adjustedIn numbers
  14. 7.0f18 Mar 20263 buffed4 nerfedIn numbers
  15. 7.0e12 Mar 2026game modes onlyIn numbers
  16. 7.0d4 Mar 20263 buffed3 nerfed9 adjustedIn numbers
  17. 7.0c11 Feb 20265 buffed8 nerfed3 adjustedIn numbers
  18. 7.0a28 Jan 20263 buffed7 nerfed1 adjustedIn numbers
  19. 6.3f17 Dec 20255 buffed11 nerfed1 adjustedIn numbers
  20. 6.3e3 Dec 20256 buffed8 nerfed3 adjustedIn numbers

Questions and answers

What changed in Wild Rift patch 7.3?

Patch 7.3 changes 82 champions, 84 items, 5 runes and 28 systems and spells: 60 buffs, 53 nerfs and 86 adjustments. It also has 10 game mode changes (Adventure Mode, SYSTEM).

Who got buffed in patch 7.3?

The biggest champion buffs: Samira, Sivir, Ashe and Zeri. The exact numbers are on this page.

Who got nerfed in patch 7.3?

The biggest champion nerfs: Akshan, Viego, Caitlyn and Tristana.

When was Wild Rift patch 7.3 released?

Riot published the patch 7.3 notes on 21 September 2026. Some content rolls out during the patch.

Guides

Explainers and store guides we published, and the Lab pages that answer the common questions.

All articles

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