Skip to main content
Sell your accountWe value it and agree a fair price with you.
Skip to Lab content

Wild Rift patch 7.3a: every buff and nerf in numbers

Wild Rift patch 7.3a (Riot published the notes on 29 September 2026). Patch 7.3a changes 12 champions, 4 items and 2 systems and spells: 6 buffs, 11 nerfs and 1 adjustment. It also has 15 game mode changes (AAA ARAM, Rhythm Hunter, Neverending Encore). Biggest buffs: Samira, Swain, Viego and Tristana. Biggest nerfs: Caitlyn, Malphite, Syndra and Hwei. Numbers from Riot's official notes.

  • Released 29 Sep 2026
  • Live patch: 7.3d
  • Next patch: not announced yet

Champion changes

Buffs first, then nerfs, then adjustments. Each card shows the first change; open it for every line.

Buffs5

  • Draven

    Dragon / ADC

    Buff
    • Q Spinning Axe: Bonus Attack Damage ratio Rank 1 80% to 90%; Rank 2 90% to 100%; Rank 3 100% to 110%; Rank 4 110% to 120%
    2 more changes
    • W Blood Rush: Attack Speed Rank 1 20% to 25%; Rank 2 25% to 30%; Rank 3 30% to 35%; Rank 4 35% to 40%
    • R Whirling Death: Bonus Attack Damage ratio 130% to 150%
  • Samira

    Dragon / ADC

    Buff
    • Base Stats: Health per level 128 to 136
    6 more changes
    • Base Stats: Armor per level 5 to 5.5
    • Base Stats: Magic Resistance per level 1.4 to 2
    • Passive Daredevil Impulse: Minimum Attack Damage ratio for melee damage 3.5% - 10.5% (Based on level) → 5.8% - 17% (Based on level)
    • Passive Daredevil Impulse: Maximum Attack Damage ratio for melee damage 7% - 21% (Based on level) → 11.6% - 34% (Based on level)
    • Q Flair: Attack Damage ratio 110% to 125%
    • R Inferno Trigger: Attack Damage ratio per shot 40% to 50%
  • Buff
    • Passive Ravenous Flock: Health Restored 3% - 4.5% (Based on level) + 0.5% Ability Power → 4.5% - 6% + 0.2% Ability Power
    1 more change
    • E Nevermove: Ability Power ratio of the repeated damage 25% to 40%
  • Tristana

    Dragon / ADC

    Buff
    • Q Rapid Fire: Attack Speed Rank 1 50% to 60%; Rank 2 75% to 80%; Rank 3 100% to 100%; Rank 4 125% to 120%
    2 more changes
    • W Rocket Jump: Cooldown 22/20/18/16s to 20/18/16/14s
    • E Explosive Charge: Explosion Damage (80/100/120/140 + 100% Bonus Attack Damage + 50% Ability Power) × (1 + Critical Rate × 40% + (Crit Damage - 2) × 40% × Critical Rate) → (80/110/140/170 + 120% Bonus Attack Damage + 50% Ability Power) × (1 + Critical Rate × 50% + (Crit Damage - 2) × 50% × Critical Rate)
  • Viego

    Jungle

    Buff
    • Q Blade of the Ruined King: Passive Damage Rank 1 2% to 3%; Rank 2 3% to 4%; Rank 3 4% to 5%; Rank 4 5% to 6%
    2 more changes
    • Q Blade of the Ruined King: Crit Damage ratio 80% to 85%
    • R Heartbreaker: Crit stats ratio 50% to 70%

Nerfs6

  • Caitlyn

    Dragon / ADC

    Nerf
    • Base stats: Attack Speed per level 0.04 to 0.025

    +1 described in words in the notes

  • Hwei

    Nerf
    • Signature of the Visionary: Damage 33 - 333 (Based on level) + 33%Ability Power → 40-285 (Based on level) + 30% Ability Power
    3 more changes
    • Subject: Disaster - Devastating Fire: Damage 50/90/130/170 + 75% Ability Power + 4%/5%/6%/7% Maximum Health → 50/85/120/155 + 70% Ability Power + 4%/5%/6%/7% Maximum Health
    • Subject: Disaster - Severing Bolt: Damage Ratio based on Health lost Rank 1 150% to 100%; Rank 2 200% to 150%; Rank 3 250% to 200%; Rank 4 300% to 250%
    • Spiraling Despair: Explosion Damage 250/350/450 + 75% Ability Power → 200/300/400 + 70% Ability Power
  • Malphite

    Baron / Top

    Nerf
    • W Thunderclap: Armor Damage Ratio 20% to 15%
    2 more changes
    • E Ground Slam: Armor Damage ratio 45% to 40%
    • R Unstoppable Force: Cooldown 75/70/65s to 85/80/75s
  • Rammus

    Jungle

    Nerf
    • Base Stats: Armor 45 to 40
    1 more change
    • W Defensive Ball Curl: Armor ratio Rank 1 45% to 30%; Rank 2 50% to 40%; Rank 3 55% to 50%; Rank 4 60% to 60%
  • Nerf
    • Passive Transcendent: Upgrade threshold Rank 1 40 to 50; Rank 2 60 to 75; Rank 3 80 to 100; Rank 4 100 to 125; Rank 5 120 to 150
    2 more changes
    • W Force of Will: Ability Power ratio 60% to 50%
    • W Force of Will: Slow 20%/25%/30%/35% → 25%
  • Yuumi

    Support

    Nerf
    • W You and Me!: Healing and Shield Power 8%/9%/10%/11% + 0.02% Ability Power → 6%/7%/8%/9% + 0.01%a Ability Power

Adjusted1

  • Senna

    Support

    Adjusted
    • Base Stats: Attack Speed ratio 0.4 to 0.3
    2 more changes
    • Base Stats: Base Attack Speed 0.4 to 0.3
    • Base Stats: Attack Speed per level 0.05 to 0.025

    +2 described in words in the notes

Item changes

Buffs1

  • Yun Tal Wildarrows

    Buff
    • Base Stats Attack Speed 25% to 35%
    2 more changes
    • Flurry Attack Speed 25% to 35%
    • Flurry Cooldown 20s to 25s

Nerfs3

System and spell changes

Nerfs2

  • Nexus

    Nerf
    • Maximum Health 5500 to 4000
    2 more changes
    • Armor and Magic Resistance gained after a plate falls 30 to 20
    • Duration of Armor and Magic Resistance after a plate falls 20s to 10s
  • Other Battlefield Content

    Nerf
    • Smite’s Damage to Jungle monsters per second 30 - 198 (Based on level) → 22 - 162 (Based on level)
15 game mode changes: AAA ARAM, Rhythm Hunter, Neverending Encore
  • AAA ARAMAdjusted

    Described in words in Riot's notes

  • Rhythm HunterBuff

    • Trigger distance 7 → 11。
    • Steelbuff multiplier per stack 12 → 8。
  • Neverending EncoreAdjusted

    Described in words in Riot's notes

  • GalestrikeBuff

    • Attack Range 8 to 9
  • Cycle of LifeBuff

    • Shield ratio gained 150% to 200%
  • Ethereal WeaponAdjusted

    Described in words in Riot's notes

  • DuetBuff

    • Cooldown per target 5s to 2s
  • Metal CrownNerf

    • Stats gained after casting your ultimate 35 Attack Damage, 70 Ability Power, 50 Armor, 50 Magic Resistance → 30 Attack Damage, 60 Ability Power, 40 Armor, 40 Magic Resistance.
  • Hextech ShrapnelBuff

    • Damage amplification for the other damage type 20% → 30%.
  • Darkin BeaconAdjusted

    • Damage tracking Post-mitigation damage → Pre-mitigation damage.
  • Stack One UpBuff

    • Damage increase per stack 8 → 12.
  • Accelerating SorceryNerf

    • Maximum Stack 100 stacks to 66 stacks
  • Pinnacle of PerfectionBuff

    • Critical Rate cap 50% to 44.44%
    • Conversion ratio for Critical Rate exceeding the cap 150% to 444%
    • Maximum Conversion cap 305% to 400%
  • FiddlestickBuff

    • Damage Taken 90% to 85%
  • NasusBuff

    • Damage Taken 100% to 90%

Recent patches

The official notes we hold, newest first.

  1. 7.3d28 Oct 20269 buffed9 nerfed2 adjustedIn numbersExplained
  2. 7.3c21 Oct 20264 buffed1 nerfedIn numbersExplained
  3. 7.3b14 Oct 202611 buffed8 nerfed1 adjustedIn numbersExplained
  4. 7.3a29 Sep 20266 buffed11 nerfed1 adjustedThis pageExplained
  5. 7.321 Sep 202660 buffed53 nerfed86 adjustedIn numbers
  6. 7.2e9 Sep 20264 buffed5 nerfedIn numbers
  7. 7.2d26 Aug 202611 buffed3 nerfed1 adjustedIn numbers
  8. 7.2c12 Aug 202610 buffed10 nerfedIn numbers
20 older patches
  1. 7.2b29 Jul 20268 buffed7 nerfed3 adjustedIn numbers
  2. 7.2a15 Jul 20262 buffed8 nerfed5 adjustedIn numbersExplained
  3. 7.28 Jul 202628 buffed50 nerfed81 adjustedIn numbersExplained
  4. 7.1h24 Jun 20267 buffed2 nerfedIn numbers
  5. 7.1g10 Jun 20265 buffed4 nerfed1 adjustedIn numbers
  6. 7.1f27 May 20264 buffed6 nerfedIn numbers
  7. 7.1e13 May 20268 buffed4 nerfed3 adjustedIn numbers
  8. 7.1d28 Apr 20268 buffed4 nerfed1 adjustedIn numbers
  9. 7.1c22 Apr 20261 nerfed3 adjustedIn numbers
  10. 7.1b15 Apr 202613 buffed5 nerfed3 adjustedIn numbers
  11. 7.1a10 Apr 20263 nerfed2 adjustedIn numbers
  12. 7.17 Apr 20265 buffed18 nerfed51 adjustedIn numbers
  13. 7.0g25 Mar 20265 adjustedIn numbers
  14. 7.0f18 Mar 20263 buffed4 nerfedIn numbers
  15. 7.0e12 Mar 2026game modes onlyIn numbers
  16. 7.0d4 Mar 20263 buffed3 nerfed9 adjustedIn numbers
  17. 7.0c11 Feb 20265 buffed8 nerfed3 adjustedIn numbers
  18. 7.0a28 Jan 20263 buffed7 nerfed1 adjustedIn numbers
  19. 6.3f17 Dec 20255 buffed11 nerfed1 adjustedIn numbers
  20. 6.3e3 Dec 20256 buffed8 nerfed3 adjustedIn numbers

Questions and answers

What changed in Wild Rift patch 7.3a?

Patch 7.3a changes 12 champions, 4 items and 2 systems and spells: 6 buffs, 11 nerfs and 1 adjustment. It also has 15 game mode changes (AAA ARAM, Rhythm Hunter, Neverending Encore).

Who got buffed in patch 7.3a?

The biggest champion buffs: Samira, Swain, Viego and Tristana. The exact numbers are on this page.

Who got nerfed in patch 7.3a?

The biggest champion nerfs: Caitlyn, Malphite, Syndra and Hwei.

When was Wild Rift patch 7.3a released?

Riot published the patch 7.3a notes on 29 September 2026. Some content rolls out during the patch.

Guides

Explainers and store guides we published, and the Lab pages that answer the common questions.

All articles

Playing Wild Rift? Top up Wild Cores on The Nexus

Background art: Super Galaxy Shyvana, Riot Games